Odd-Eyes Deck #771705 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Odd-Eyes Revolution Dragon x3, Performapal Monkeyboard x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x3
- Horoscope Sorcerer, the Stargazer Magician x2
- Majesty Pegasus, the Dracoslayer x1
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x2
- Odd-Eyes Revolution Dragon x3
- Performapal Gentrude x1
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Dissolver x1
- Performapal Odd-Eyes Seer x1
- Performapal Pendulum Sorcerer x2
- Performapal Skullcrobat Joker x3
- Supreme King Gate Magician x2
- Supreme King Gate Zero x1
- Odd-Eyes Arc Pendulum Dragon x1
- Performapal Odd-Eyes Synchron x1
- Duelist Alliance x2
- Pendulum Evolution x1
- Sky Iris x1
- Spiral Flame Strike x3
- Super Duper Polymerization x1
- The Gaze of Timaeus x1
- Wings of Light x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Master of Chaos x1
- Odd-Eyes Vortex Dragon x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- Gorgon of Zilofthonia x1
- I:P Masquerena x1
- Mekk-Knight Crusadia Avramax x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Dragon x1
- Odd-Eyes Rebellion Dragon Overlord x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 66 |
| Going Second | 57 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck Xyz-Pendulum, Link and Fusion monsters (Odd-Eyes Absolute Dragon, Odd-Eyes Rebellion Dragon Overlord, Odd-Eyes Rebellion Xyz Dragon, Master of Chaos) reached through Pendulum Summons and searches; Pendulum-zone grind: Pendulum searchers and GY recursion refill the hand after an interruption
- Turn 1 (going first): Set two Pendulum scales (ideally 1 with 8, or 2 with 4), Pendulum Summon into Level 2-7 monsters, then use Extra Deck summons from the Pendulum Zone
- Turn 2 (going second): Use Horoscope Sorcerer to negate a Spell, Spiral Flame Strike to destroy a blocker, and Pendulum Summon through the board; Extra Deck negations (Override Dragon, Absolute Dragon) are the late answers
- Recovery: Search a Pendulum monster or Odd-Eyes card with the 31 searcher-text cards, recover Odd-Eyes Pendulum monsters from the GY, and rebuild the scales
- After siding: No side deck is registered, so there is no post-side plan; the list is unchanged between games
Why it scores here
The deck reliably opens a Pendulum hand: 30 of its 40 Main Deck cards are Pendulum Monsters, and 31 cards carry searcher text, so the opening five almost always contain a Pendulum starter (Inferred from the composition and a hypergeometric estimate). Its ceiling comes from the Extra Deck, where Xyz-Pendulum, Link, Fusion and Synchro finishers reach 2500 to 3000 ATK, but no recorded boards exist, so conversion is a text-only read. The median output and the interaction are the weak points: the Main Deck has no hand traps and no floodgates, and the side deck is empty, so the deck has no post-side plan and a weak going-second answer. Popularity earned no points: usage statistics show an accessible Odd-Eyes build, and the score comes from consistency, the Extra Deck engine and closing power evaluated on the system, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 Pendulum Monster in opening 5) ~ 0.9996 with 30 Pendulum Monsters; 31 searcher-text cards; scale-1 density limits pairing (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | 10 non-monster spells and several 3-copy cards; no hand traps to break dead hands; some hands lack a usable Pendulum pair (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable boards; ceiling read from text: Xyz-Pendulum, Link and Fusion finishers reached through Pendulum searches (Inferred) |
| D4 | Combo Floor & Median Output | 48 | combo data has no boards, so median output cannot be measured and is held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Independent routes via Pendulum searches, Odd-Eyes Arc revival and two negation routes; no recorded disruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Searchers and GY recursion (Odd-Eyes Arc Pendulum Dragon, Majesty Pegasus, Performapal Gentrude) give recovery; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | removal_text 25 and negation_text 12, but hand trap 0 and floodgate 0; interaction is mostly on-field through Pendulum effects (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 54 | No going-second split and no hand traps; Horoscope Sorcerer and Spiral Flame Strike are the only cheap answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 75 | Extra Deck ATK reaches 2500-3000 (Odd-Eyes Rebellion Dragon Overlord 3000, Rebellion Xyz Dragon 3000, Master of Chaos 3000, Absolute Dragon 2800) (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 72 | 40 Main with 25 distinct cards and 3 copies of 5 cards; 10 spells and 30 Pendulum Monsters; compact for the build (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 74 | All 15 Extra slots used: 7 Link, 4 Xyz, 3 Fusion, 1 Synchro, with 3 Xyz-Pendulum monsters; broad coverage (Verified) |
| D12 | Side Deck Adaptability | 15 | Side deck is 0 cards, so no post-side plan can be built (Verified; gap) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta; archetype share unavailable; held at neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Pendulum scale management and Extra Deck choices raise the decision load (Inferred) |
How the score was computed
Strategy profile: Combo primary; Toolbox secondary weight not applied (no separate profile blend). Structural ≈ 63, Going First ≈ 66, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No side deck (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 62.95 -> 63, TR 52 -> 0.8*63 + 0.2*52 = 60.8, then modifiers -3 = 57.8 -> 58
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Near-certain Pendulum starter access from 30 Pendulum Monsters and 31 searcher-text cards
- Extra Deck is fully used with multiple 2800-3000 ATK finishers and Pendulum-based summons
- Compact 40-card Main with 25 distinct cards and clear Odd-Eyes core
Weaknesses
- No hand traps or floodgates in the Main Deck
- Empty side deck, so no post-side plan in best-of-3
- No combo or board data, so the median output and the ceiling are not measured
Critical choke points
- Pendulum scale pairing: scale-1 cards are many, and a hand without a usable pair stalls the Pendulum Summon
- Extra Deck summons depend on Pendulum Zone state, so a single broken scale can end the turn
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | none (the side deck is empty) | a 10-15 card side with hand traps and matchup-specific answers | The side deck is the largest gap in D12 and it limits both going-second interaction and post-side adaptation |
| 2 | 1 copy of Spiral Flame Strike | an extra searcher or hand trap that does not depend on the Pendulum Zone | Adds going-second interaction without weakening the Pendulum starter density |
Evidence & confidence
- Verified: Legal in OCG with 40 Main, 15 Extra, 0 Side; Astrograph Sorcerer and S:P Little Knight at Limited 1 copy; Extra Deck composition 7 Link, 4 Xyz, 3 Fusion, 1 Synchro; Main composition 30 Pendulum Monsters and 10 spells; Extra Deck ATK values on the Xyz, Link and Fusion finishers
- Observed: Usage statistics confirm an accessible Odd-Eyes build with 3-copy Performapal Skullcrobat Joker and Supreme King Gate Zero
- Inferred: Pendulum starter access (P ~ 0.9996 in the opening five); Brick, resilience, interaction, going-second and pilotability reads from composition and card text; Ceiling from text-only Extra Deck summons
- Provisional: Median output and meta fit (no combos, no tournament link, no dated meta)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record are absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown usage statistics in this deck/copies_in_deck appear to be computed against the Main Deck only: Odd-Eyes Vortex Dragon, Beyond the Pendulum, Odd-Eyes Rebellion Xyz Dragon, Exceed the Pendulum, Odd-Eyes Override Dragon, I:P Masquerena, Odd-Eyes Absolute Dragon and S:P Little Knight are listed in the Extra Deck yet flagged in this deck=false, so the missing core cards list (30.8% present) is unreliable S:P Little Knight is present in the cards list and restricted cards with copies_run 1, but usage statistics marks it not in this deck; the export is internally inconsistent deck title is null Meta Power is Provisional: no dated metagame sample supplied
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