Therions Deck #771698 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Mulcharmy Fuwalos x3, X-Cross Cannon x3, Lightning Storm x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Beast King Barbaros x1
- Chaos Allure Queen x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Therion "King" Regulus x1
- X-Cross Cannon x3
- X-Head Cannon x1
- Destrudo the Lost Dragon's Frisson x1
- Revolution Synchron x1
- A-Assault Core x2
- B-Buster Drake x2
- C-Crush Wyvern x2
- Union Driver x1
- Union Pilot x1
- Y-Yare Head x2
- Z-Zillion Tank x1
- Dragon Ravine x1
- Harpie's Feather Duster x1
- Lightning Storm x3
- Magical Mid-Breaker Field x1
- Pot of Sloth x2
- Rainbow Bridge Bifrost x1
- Set Rotation x1
- Terraforming x1
- Therion Discolosseum x1
- Triple Tactics Thrust x2
- Unauthorized Reactivation x3
- Union Activation x3
- Union Hangar x3
- Angel Statue - Azurune x1
- Evenly Matched x3
- Metalhold the Moving Blockade x1
- Simul Archfiends x3
Extra Deck (14)
- ABC-Dragon Buster x2
- Chimeratech Megafleet Dragon x1
- Union Controller x2
- XYZ-Hyper Dragon Cannon x1
- Platinum Gadget x1
- Silhouhatte Rabbit x1
- Underworld Goddess of the Closed World x1
- Ancient Fairy Dragon x1
- Juraishin, the Cursed Thunder God x1
- Psychic End Punisher x1
- Cyber Dragon Nova x1
- Tellarknight Ptolemaeus x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 50/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 47 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Fusion/Synchro/Xyz/Link
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: LIGHT Machine Union beatdown converting into Extra Deck bosses (ABC-Dragon Buster, XYZ-Hyper Dragon Cannon, Psychic End Punisher, Underworld Goddess).; Hand-trap and removal interaction (Lightning Storm, Harpie's Feather Duster, Evenly Matched) to hold the board while the Union engine rebuilds.
- Turn 1 (going first): Search a Union/ABC starter (Union Hangar, Dragon Ravine, Therion Discolosseum), then start the Union chain with Union Activation or Y-Yare Head and bring out a Fusion or Link finisher; keep Droll & Lock Bird for the opponent's turn.
- Turn 2 (going second): Hold Droll & Lock Bird, Evenly Matched and Mulcharmy Fuwalos as hand interaction (P of at least one hand trap in a 6-card hand is about 0.37), then reset the opposing board with Lightning Storm or Harpie's Feather Duster when it is safe.
- Recovery: Union monsters recur from the GY and Union Pilot/Driver can return to hand; Pot of Sloth and Union Hangar refill the hand.
- After siding: No side deck is registered (0 cards), so no post-side plan exists in the evidence.
Why it scores here
The deck opens a functional plan reasonably often: four searcher-text cards and 16 searcher-text cards in total give P(at least one searcher in a 5-card opening hand) of about 0.83 (Inferred, hypergeometric on the 56-card main). The Union/ABC engine is one line rather than a single starter, so the score reflects consistency on the system and not the average of its cards. Conversion is strong at the top end because the Extra Deck carries several 3000+ ATK bosses, but no recorded boards exist, so median output is a text-based guess and is scored conservatively. Interaction is layered (24 removal-text roles, four hand traps, a negation-text pair) and recovers well through GY recursion, but it has no side deck, the 0% exact-name archetype purity shows a Union/ABC/Machina engine under a Therions label, and five Limited 1-copy staples add brick risk. Popularity did not earn points: the Therion archetype stat is a usage read only, and the deck's core is not the Therion engine.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher in 5) ≈ 0.83; P(at least one copy of a 3-copy starter in 5) ≈ 0.25; Therion King Regulus is a 95% core card present once (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Four hand traps and nine tech cards plus several 1-copy Limited spells raise dead-card risk; no measured brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Union equip chains into ABC-Dragon Buster and XYZ-Hyper Dragon Cannon give a high text-based ceiling; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output is unknown without recorded boards; many spells depend on a Union monster being on the field (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Two searcher routes and GY recursion give some redundancy after disruption; no independent second line is measured (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Union cards recur from the GY and Pot of Sloth refills the hand; Revolution Synchron can recur from the GY (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Lightning Storm, Harpie's Feather Duster, Evenly Matched and Simul Archfiends give layered removal; Limited copies cap the density (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Lightning Storm, Harpie's Feather Duster and Beast King Barbaros can break a board when going second; no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Multiple 2800-3500 ATK Extra Deck threats (Regulus, ABC-Dragon Buster, Psychic End Punisher) give strong closing power (Verified card text, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56 main-deck cards, 34 distinct, with 20 singletons and no side deck; compact enough for the OCG size rule but low in engine density (Verified counts, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 14 Extra Deck cards: 6 Fusion, 3 Link, 3 Synchro, 2 Xyz; several require specific Union or ABC material (Verified structure, Inferred use) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty (0 cards), so no post-side adaptability exists in the evidence (Observed) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple equip chains, conditional summons and Limited restrictions raise decision load and error risk (Inferred) |
How the score was computed
Strategy profile: Primary Midrange only; Toolbox not blended. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: Engine conflicts / off-archetype spread (-3); No side deck / weak post-side plan (-2). Final formula: 0.80*Structural(57.4) + 0.20*TournamentReliability(47) = 55.3; modifiers -5 → 50 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: four hand traps, two negation-text cards and 24 removal-text roles.
- Strong Extra Deck closers: Regulus 2800, ABC-Dragon Buster 3000, XYZ-Hyper Dragon Cannon 3000, Psychic End Punisher 3500.
- Searcher density: 16 searcher-text cards, P(≥1 in 5) ≈ 0.83.
- Recursion: Union monsters return from GY and Pot of Sloth refills the hand.
Weaknesses
- No side deck: post-side adaptability cannot be scored above the floor.
- Archetype label mismatch: the Therions label covers only two Therion-named cards; the engine is Union/ABC/A-to-Z.
- Five Limited 1-copy cards (Droll & Lock Bird, Harpie's Feather Duster, Magical Mid-Breaker Field, Set Rotation, Terraforming) add situational dead-card risk.
- One passcode (10443957) is unresolved and counted as main, so the list is not fully verified.
Critical choke points
- Union equip chains need a LIGHT Machine monster on the field; a hand without a Level 4 LIGHT Machine starter stalls.
- Single-copy Limited cards (Feather Duster, Droll & Lock Bird) are one-shot interaction with no backup.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Unresolved passcode 10443957 | Correct or replace the card entry | An unresolved card counted as main weakens legality and probability verification. |
| 2 | None | A 15-card side deck if the format is best-of-3 | Side deck is empty; D12 and post-side plan score the floor without it. |
| 3 | None | Decide whether the list should be labelled Union/ABC rather than Therions | Exact-name purity is 0% and the engine is not the Therion archetype; the label affects archetype stats (Inferred). |
Evidence & confidence
- Verified: Legal with warning: five Limited cards each run at one legal copy; 56 main, 14 extra, 0 side within OCG size rules.; Card text and Extra Deck structure as listed in the evidence.; Usage stat: Therion King Regulus present (94.7% inclusion); Cyber Dragon Nova (63%) and Chimeratech Megafleet Dragon (53%) absent.
- Observed: Side deck is empty (0 cards).
- Inferred: Starter consistency from hypergeometric draws (searcher ≈ 0.83, core ≈ 0.25).; Union engine conversion ceiling from card text; no recorded boards.; Brick and dead-card risk from Limited 1-copy staples and four hand traps.
- Provisional: Meta Power and matchup fit (no dated metagame sample or tournament link).
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. One passcode (10443957) in CardIDList could not be resolved and was counted as main. No side deck registered; post-side performance and side adaptability unmeasured. No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown. Meta Power is Provisional unless a dated metagame sample is supplied.
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