Cyber Dragon Deck #771696 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Mulcharmy Fuwalos x3, X-Cross Cannon x3, Lightning Storm x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Beast King Barbaros x1
- Chaos Allure Queen x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Therion "King" Regulus x1
- X-Cross Cannon x3
- X-Head Cannon x1
- Destrudo the Lost Dragon's Frisson x1
- Revolution Synchron x1
- A-Assault Core x2
- B-Buster Drake x2
- C-Crush Wyvern x2
- Union Driver x1
- Union Pilot x1
- Y-Yare Head x2
- Z-Zillion Tank x1
- Dragon Ravine x1
- Harpie's Feather Duster x1
- Lightning Storm x3
- Magical Mid-Breaker Field x1
- Pot of Sloth x2
- Rainbow Bridge Bifrost x1
- Set Rotation x1
- Terraforming x1
- Therion Discolosseum x1
- Triple Tactics Thrust x2
- Unauthorized Reactivation x3
- Union Activation x3
- Union Hangar x3
- Angel Statue - Azurune x1
- Evenly Matched x3
- Metalhold the Moving Blockade x1
- Simul Archfiends x3
Extra Deck (14)
- ABC-Dragon Buster x2
- Chimeratech Megafleet Dragon x1
- Union Controller x2
- XYZ-Hyper Dragon Cannon x1
- Platinum Gadget x1
- Silhouhatte Rabbit x1
- Underworld Goddess of the Closed World x1
- Ancient Fairy Dragon x1
- Juraishin, the Cursed Thunder God x1
- Psychic End Punisher x1
- Cyber Dragon Nova x1
- Tellarknight Ptolemaeus x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 52 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Union-monster board presence (Union Effect Monsters equipped and Special Summoned) backed by Extra Deck boss monsters (ABC-Dragon Buster, XYZ-Hyper Dragon Cannon, Psychic End Punisher, Juraishin, Underworld Goddess); Field-spell and Union searcher density (Union Hangar, Dragon Ravine, Terraforming, Therion Discolosseum) feeding repeated Union summons
- Turn 1 (going first): Search a Union monster or Union Activation, Special Summon a Union monster via its once-per-turn effect, and extend into an Extra Deck boss; the list has no recorded combo lines, so this is text-derived (Inferred)
- Turn 2 (going second): Use the four hand traps (Droll & Lock Bird, Evenly Matched, Ash-style negation via Therion King Regulus, Angel Statue - Azurune) and Lightning Storm / Harpie's Feather Duster to clear the opponent's board, then convert with Beast King Barbaros or a Synchro/Fusion boss
- Recovery: Searchers (16 text-tagged) and Pot of Sloth refill the hand; Union monsters return to hand from the field, and Cyber Dragon Nova is absent, so GY recursion is limited
- After siding: Not evaluable: side_count is 0, so there is no recorded post-side plan
Why it scores here
This is a Union-based midrange list that only loosely shares the Cyber Dragon archetype: exact-name purity is 1.4%, only 3 of 21 usage-stat core cards are present, and Cyber Dragon Nova is missing. Its consistency comes from 16 text-tagged searchers and a 0.83 chance of at least one searcher in a 5-card opening hand, while a 0.25 chance of opening a given Union Hangar keeps the single-engine line fragile (Inferred). Its interaction density (four hand traps, Lightning Storm, Harpie's Feather Duster, Droll & Lock Bird, Metalhold) and a wide Extra Deck of bosses drive most of the score, particularly closing power. The score comes from consistency, interaction and boss coverage evaluated on the system, not from averaging individual card powers and not from the archetype's popularity, since the recorded usage stats show this build deviates from the standard core. No combos or win-rate data exist, so conversion and median output are text-only inferences, and meta power is provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(>=1 Union Hangar in opening 5) = 0.249 per 3-copy card; P(>=1 of 16 searchers in opening 5) = 0.828; standard Cyber Dragon core mostly absent (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 16 searchers and 4 hand traps soften bricks, but 9 tech cards and singleton Union pieces raise conflict risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded combos; ceiling read from text: Union equip chains into 3000-ATK bosses such as ABC-Dragon Buster (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output cannot be measured; starter diversity relies on several Union monsters (Inferred, low evidence) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Four hand traps and Therion King Regulus negation give alternate lines; no recursion beyond Union returns (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers and Pot of Sloth replenish the hand; Dragon Ravine adds a repeatable searcher (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 62 | Lightning Storm, Harpie's Feather Duster, Droll & Lock Bird, Evenly Matched and Metalhold cover spell/trap and monster removal (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 58 | Destroy-all effects (Lightning Storm, Feather Duster, Beast King Barbaros) plus four hand traps challenge a going-second board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Multiple 3000-ATK bosses (ABC-Dragon Buster, Beast King Barbaros, Underworld Goddess) and 3500-ATK Psychic End Punisher give strong closing ceilings (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56 Main cards with 34 distinct and 9 tech slots; coherence is low because purity is 1.4% across about 18 sub-archetypes (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 14 Extra cards across 4 summon types: 6 Fusion, 3 Link, 3 Synchro, 2 Xyz with 12 distinct; coverage is broad but spread thin (Verified composition) |
| D12 | Side Deck Adaptability | 15 | side_count is 0, so there is no side-deck adaptability to score; the floor is applied (Verified, post-side untestable) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame sample or tournament link; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Union chains with multiple once-per-turn choices and equip/Special Summon decisions raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (approx. 80/20). Structural ≈ 51, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 51.2, TR 45, modifiers -1 => 49
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 16 searchers give high hand-start consistency (0.83 for at least one in 5 cards)
- Four hand traps plus Lightning Storm and Harpie's Feather Duster give layered interaction
- Wide Extra Deck with several 3000+ ATK bosses across Fusion, Synchro, Link and Xyz
Weaknesses
- Exact archetype purity is 1.4%; the deck does not run the standard Cyber Dragon core (Nova, Core, Chimeratech Megafleet absent)
- No side deck, so there is no post-side adaptation
- Five Limited cards each at a single copy create dependence on those specific cards
Critical choke points
- Single-copy Limited searchers and interaction (Droll & Lock Bird, Harpie's Feather Duster)
- Union Hangar/Activation line requires specific Union pieces; 0.25 chance per copy in opening hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One low-impact tech card (for example Triple Tactics Thrust, which has no recorded combo role) | A second searcher or a Union Controller route, if the intent is consistency (Inferred) | Searcher density already high; marginal consistency gain is small but tests whether the tech slot is needed. |
| 2 | None | A side deck of 5-15 cards | A zero-side list has no post-side plan; D12 is floored because of it. Adding a side is the largest structural gain available. |
Evidence & confidence
- Verified: Main 56 / Extra 14 / Side 0 are within size rules (40-60, 0-15, 0-15); Five Limited cards run at 1 copy each, which is legal; Exact archetype purity 1.4%; 3 of 21 usage-stat core cards present
- Inferred: Searcher-based opening consistency (P>=1 searcher in hand 5 = 0.83); Union engine starter access (P>=1 Union Hangar = 0.25); Going-first and going-second plans from card text
- Provisional: Meta power and matchup fit (no dated metagame sample)
- Data gaps: 1 passcode (10443957) unresolved to a card; counted as Main and excluded from text analysis No combos supplied; combo ceiling and median are text-only No tournament link; archetype meta-share and pilot record absent No win-rate telemetry; going-first/second, brick and matchup signals are Inferred Meta power provisional; no side deck to score post-side plan
Couldn't load the combos





