Phantasm Spiral Deck #771647 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Lava Golem x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Astrazma Urania x1
- Crackle Blitzclique x3
- Emi Blitzclique x2
- Grain Blitzclique x3
- Lava Golem x3
- Link Apple x2
- Skull Meister x3
- Surge Blitzclique x3
- The Winged Dragon of Ra - Sphere Mode x3
- Thunder King, the Lightningstrike Kaiju x1
- Veidos the Eruption Dragon of Extinction x3
- Vortex Trooper x3
- Whisker Blitzclique x2
- Ghost Ogre & Snow Rabbit x3
- Blitzclique - Breakaway x3
- Blitzclique - Steppleader x3
- Gordian Slicer x3
- Hideout in the Sky, Coulomb x3
- Mystical Space Typhoon x3
- Performapal Popperup x1
- Blitzclique Alternator x3
- Blitzclique Return Stroke x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 68 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Thunder-engine monster beats (Blitzclique searchers and triggered destruction into Thunder Kaiju, Odin, Whisker Blitzclique and Veidos) backed by hand-trap and removal interaction; Extra Deck Synchro/Xyz beaters (Dingirsu, Vallon, Toxic Boxfish, Enigmaster Packbit) once the board is stable
- Turn 1 (going first): Open a Thunder starter (Emi, Surge, Crackle, Grain Blitzclique, Steppleader or Breakaway) that searches or Special Summons a second Thunder monster, then use Blitzclique Alternator or Return Stroke to protect the board
- Turn 2 (going second): Hold Ghost Ogre & Snow Rabbit, Skull Meister and Blitzclique Return Stroke to answer the opponent's first board, then rebuild with Blitzclique searches from the GY
- Recovery: Recursion from the GY through Blitzclique monsters and Astrazma Urania, plus searcher-driven card advantage (24 searcher-text cards) to replace lost hand cards
- After siding: No Side Deck is registered; no post-side plan can be evaluated
Why it scores here
The deck is legal and built on a dense Blitzclique Thunder engine: most of its Main Deck runs three copies of searchers and starters, so the opening hand usually reaches a live starter (P(≥1 searcher in a 5-card hand) ≈ 0.95, Inferred). Its strength is in interaction and recursion rather than in a proven combo: 6 hand traps, 10 negation-text cards and 37 removal-text cards give it layered answers, and the GY recursion keeps the engine going after disruption. The score is built from these system-level dimensions, not by averaging the individual card power of its 40-plus distinct cards. Popularity did not earn points: the archetype label Phantasm Spiral matches no card in the list, and the deck has no usage-stat core, no recorded boards and no tournament record, so the combo and matchup dimensions stay near neutral. Without a Side Deck and with an unclear archetype identity, the score is capped in the mid-50s. Meta Power is provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 searcher-text card in opening 5) ≈ 0.95; dense Thunder starters at 3 copies each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Several 3-copy cards are awkward to use (Lava Golem needs a 2-tribute Special Summon from hand); copy histogram 15×3 supports consistency (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combos_evidence, so ceiling is text-only inference from Thunder chains and Odin/Kaiju bosses (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded board distribution; median output unknown, so set near neutral (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | 6 hand traps plus Blitzclique GY recursion and Astrazma give alternate routes after interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | 24 searcher-text cards and GY-to-hand Blitzclique effects regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | 37 removal-text, 10 negation-text cards and a Return Stroke that negates Spells/effects give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 64 | Ghost Ogre, Skull Meister and Return Stroke answer a going-second board; monster-destruction chains help (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Bosses such as Odin (4000 ATK, 2 copies), Whisker Blitzclique (3000), Veidos (2800) and Thunder King (3300) give closing power (Verified ATK/DEF, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55 Main cards at legal sizes, 22 distinct; 20 level-0 spell/trap cards add flexibility but also generic filler (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots across 9 distinct cards, with Fossil and Aesir splashes at 1–2 copies (Verified composition, Inferred coverage) |
| D12 | Side Deck Adaptability | 20 | No Side Deck (side_count 0), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Many triggered and choice-based Thunder effects demand careful sequencing, with several decision points per turn (Inferred) |
How the score was computed
Strategy profile: Midrange 80 / Toolbox 20 (structural weights blended with the Toolbox profile; primary Midrange profile used for the final number). Structural ≈ 60, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: no side deck (-2); multi-engine dilution (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Thunder/Blitzclique starter and searcher density (3 copies each)
- Layered interaction: 6 hand traps, negation and removal text across the Main Deck
- GY recursion and searchers that keep card advantage after disruption
- Legal list at standard OCG sizes with no banlist exposure
Weaknesses
- No Side Deck, so no post-side plan
- Archetype label and card list disagree (no Phantasm Spiral cards), so engine identity is unclear
- Several off-archetype engines dilute the core
- No recorded combos, usage stats or tournament data to confirm conversion
Critical choke points
- Opening Thunder starter: a hand without a Thunder starter or searcher has no engine
- Lava Golem needs an opponent's board for its 2-tribute Special Summon
- Extra Deck relies on a few Synchro and Xyz bosses that each need specific materials
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Performapal Popperup | 1 Side Deck hand trap or floodgate that matches the format's most common board | Restores a post-side plan (D12 is 20) and removes a non-Blitzclique card that does not feed the engine |
| 2 | Off-archetype Fossil or Aesir splash slots | Additional Blitzclique or Thunder starters | Concentrates the engine and improves D1/D2 consistency |
Evidence & confidence
- Verified: Legal status: 55 Main, 15 Extra, 0 Side within OCG size rules; No banned or Limited cards: all restricted_cards empty; Copy histogram 15 cards at 3 copies, 4 at 1 copy; Searcher-text, removal-text and negation-text counts from role tags; Boss ATK/DEF values from card data
- Inferred: P(≥1 searcher in opening 5) ≈ 0.95; Hand-trap access going second ≈ 0.52; Engine consistency and brick risk from card text; Interaction layering from text reads; Going-first and going-second power estimates
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13 = 50, no tournament link)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No usage-stat core present for the archetype (0 of 11 core cards run) Archetype label 'Phantasm Spiral' does not match the card list; the engine reads as Blitzclique Deck title is null and there is no Side Deck No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample
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