Kewl Tune Deck #771628 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Elfnote Lucina x3, Mulcharmy Fuwalos x3, Santa Claws x3. Created Oct 21, 2026 by YGO Mod.

Deck Kewl Tune OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
27± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 27/100 (Confidence: Low)

  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Kewl Tune Reco / Kewl Tune Mix searcher chains into Extra Deck synchros (Assault Blackwing - Kusanagi, Fabled Levilazebul, Elfnote Seraphim Strelitzia, Black Rose Dragon) for high-ATK boards; Snake-Eye and Elfnote Level-6 attackers (Elfnote Tinia, Lucina, Fortuna) and Crimson Blader/Assault Mode at 3300 ATK
  • Turn 1 (going first): Open a Kewl Tune Tuner or Snake-Eye starter, search a second starter, and Synchro Summon from Kewl Tune RS or Remix; the list has no verified T1 line because no combo boards are recorded
  • Turn 2 (going second): Ghost Ogre and Snow Rabbit (one copy) and a single negate line; going-second hand-trap coverage is about 11 percent per hand
  • Recovery: Recursion is spread across Snake-Eye Oak, Snake-Eyes Poplar, Elfnote Power Patron and Kewl Tune Mix searches from GY; reliability depends on the illegal copy counts being fixed first
  • After siding: Not evaluable: the deck has 0 side cards, so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its cards. Its legality is Illegal (three over-limit Limited cards and two Forbidden cards in the OCG Main/Extra), so the normal Final Contextual score is capped and the figure above is a theoretical structural read. It has a strong closing pool (several 2800-3300 ATK monsters) and reasonable starter diversity through Snake-Eye, Elfnote and Kewl Tune searchers, which lifts D5, D6 and D9. Engine conflict is the main drag: only 6 of 55 Main Deck slots are the Kewl Tune core, the Extra Deck spreads across at least six sub-archetypes, and the archetype purity is 5.7 percent, so consistency (D1, D2) and median output (D4) score low. No combo boards, guides, tournament results or side deck are recorded, so combo ceiling, matchup fit and side adaptability are Inferred or Provisional. Archetype popularity and the Kewl Tune core usage stats confirm the list is real but earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least one Kewl Tune core card in opening 5) about 0.45 with 6 core copies; engine split across 6+ sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 38 Copy histogram of 12 three-copy cards plus 27 generic-archetype slots, so dead and conflicting hands are likely; no empirical brick data (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; semantic read of Kewl Tune Mix/Reco and Snake-Eye openers gives a moderate ceiling (Inferred)
D4 Combo Floor & Median Output 35 No combo data median or distribution available; text-only floor estimate (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Several independent starters (Snake-Eye Ash/Oak/Poplar, Elfnote Lucina/Tinia/Fortuna, Kewl Tune Mix/Reco) give redundant routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 23 searcher-text and 23 removal-text cards indicate strong card-advantage and recursion text, not verified against a resource signature (Inferred)
D7 End-Board & Interaction Quality 55 6 negation-text cards, 1 hand trap (Ghost Ogre, one copy), and Typhoon/Cosmic Cyclone/Swords for removal; two Forbidden cards cannot be run (Inferred)
D8 Going-Second & Board-Breaking Power 40 Single hand trap at about 11 percent per 6-card hand going second; board-breaking is mostly Veidos and Extra Deck synchros (Inferred)
D9 Offensive Pressure & Closing Power 70 Crimson Blader x2 at 3300 ATK, Veidos 2800, Flamberge 3000, Doomed Dragon 3000, and Blackwing 3000 give high closing power (Verified card stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 55 Main slots over 29 distinct cards with 26 Level-0 spell/trap slots; compactness is weakened by three over-limit copies (Verified counts)
D11 Extra Deck Efficiency & Coverage 55 14 Synchro and 1 Fusion in 15 Extra slots, all Extra slots used; flexibility is reasonable but the Synchro targets are split across archetypes (Verified count, Inferred)
D12 Side Deck Adaptability 10 0 side-deck cards, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no archetype meta-share in the export; matchup fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 30 Multiple engines with conditional summon chains and a 6-sub-archetype split raise the decision load (Inferred)

How the score was computed

Strategy profile: Combo 0.7 / Midrange 0.3 (primary Combo, secondary Midrange). Modifiers: none.


More OCG Info

Kewl Tune

Kewl Tune Breakdown

 
 

 

 

 

 

 

 
 

 

 
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