Armed Dragon Deck #771612 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. Blaster, Dragon Ruler of Infernos x3, Elemental Saga Doriado x3, Spectral, Dragon Ruler of Flickers x3. Created Oct 21, 2026 by YGO Mod.

Deck Armed Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
63± 6/ 100
Power Score
Structural 66
Reliability 60
Going First 68
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 63/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 68
Going Second 60
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Synchro, Xyz
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz/Synchro boss beats (Bystial Dis Pater 3500, Chasma 3000, AA-ZEUS 3000, Swordsoul 3000, Flare Metal 2800) after a Dragon-type chain, backed by Blaster/Tempest/Tidal/Redox main-deck bodies at 2400-2800 ATK.; Recurring Dragon Ruler beaters: Blaster, Tempest, Tidal and Redox return to hand at the opponent's End Phase and re-enter from hand or GY by banishing two matching Dragon-type monsters.
  • Turn 1 (going first): Discard Burner, Reactan, Stream or Lightning plus a Dragon-type card to Special Summon the matching Dragon Ruler from Deck (Blaster, Redox, Tidal or Tempest); use Spectral to search Dragon Ruler monsters; then Xyz or Synchro into a 3000+ ATK boss from Extra.
  • Turn 2 (going second): Self-summon Blaster, Tempest, Tidal or Redox from hand or GY by banishing two matching Dragon/attribute monsters, use the End Phase return to reset the opponent's board tempo, and Synchro/Xyz from Extra. No hand traps in the Main Deck.
  • Recovery: Blaster, Tempest, Tidal and Redox recur each opponent End Phase; GY/banish self-summons and the Spectral search rebuild the hand; Sandwich Day and Sacred Sword of Seven Stars refuel.
  • After siding: Not evidenced: the export has no Side Deck (Side Deck size 0), so no post-side plan can be scored beyond the absence itself.

Why it scores here

The deck reliably opens a functional plan: eight discard-to-summon Dragon Ruler launchers give about a 0.64 chance of at least one in a 5-card opening hand, and 31 Dragon-type main monsters supply the partner that each launch needs. Its strength is conversion into a large Extra Deck, with five Synchro and ten Xyz (including 3000+ ATK bosses), and it survives one interruption through several independent launch and self-summon routes. Recursion from Blaster, Tempest, Tidal and Redox, plus Spectral and the draw spells, gives it grind. Its weaknesses are a zero-hand-trap Main Deck, a missing Side Deck, and a single floodgate-like Testudo that also blocks the deck's own 1800+ ATK summons. Armed Dragon and Rose popularity earned no points, and no card scores were averaged into the result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 of 8 discard-to-summon launchers in a 5-card hand) ~0.64, in a 6-card hand ~0.71; P(>=1 of 19 searcher-text cards in 5) ~0.95 (Inferred).
D2 Opening-Hand Quality & Brick Management 66 31 Dragon-type main monsters of 35 monsters make a partner almost always available for each launch; 9 single-copy slots and the Armed Dragon/Rose singles add some dead-card risk (Inferred).
D3 Combo Conversion & Ceiling 70 No parseable boards (combo data total 0); ceiling is a text read of Blaster/Tempest/Tidal/Redox self-summon chains into 2800-3500 ATK Xyz/Synchro bosses (Inferred semantic).
D4 Combo Floor & Median Output 58 No recorded boards, so floor and median cannot be measured; most lines are two-card chains with moderate expected output (Inferred).
D5 Interruption Resilience & Route Redundancy 74 Four independent discard-to-summon launchers plus hand/GY self-summons give several routes after one removal; Spectral adds recursion (Inferred from text).
D6 Resource Economy, Recovery & Grind 72 Blaster, Tempest, Tidal and Redox recur every opponent End Phase; Spectral, Sandwich Day and Sacred Sword refuel the hand; no win-rate telemetry exists (Inferred).
D7 End-Board & Interaction Quality 66 Extra-Deck interaction: Eclipse shuffle-removal, Disaster same-attribute wipe, Bystial, Ruddy and Genex negation-style effects; no hand traps in the Main Deck (Inferred from text).
D8 Going-Second & Board-Breaking Power 55 No hand traps and no Main-Deck negation; Testudo erat Numen is a floodgate-like one-copy effect that also restricts this deck's own summons, so going-second board-breaking rests on Extra-Deck Xyz/Synchro (Inferred).
D9 Offensive Pressure & Closing Power 76 Extra-Deck bosses at 2800-3500 ATK (Bystial 3500, Chasma 3000, AA-ZEUS 3000, Swordsoul 3000, TY-PHON 2900, Flare Metal 2800) plus Blaster 2800 and Pile Armed Dragon 2800 in the Main Deck (Verified stat).
D10 Main Deck Efficiency & Flexibility 62 45 Main Deck cards, 23 distinct, 8 three-copy slots, 9 singles; the Rose and Armed Dragon singles dilute engine density (Verified composition).
D11 Extra Deck Efficiency & Coverage 70 15 Extra Deck cards: 10 Xyz (Chasma, Eclipse and Disaster at 2 copies each) and 5 Synchro, giving broad Extra-Deck coverage (Verified composition; flexibility Inferred).
D12 Side Deck Adaptability 20 Side Deck count is 0 in the export, so there is no post-side plan (Verified absence; score Provisional).
D13 Matchup Coverage & Format Fit 50 tournament data is unavailable and no dated metagame sample exists; neutral score (Provisional).
D14 Pilotability & Error Tolerance 55 Multi-step chains (discard, Special Summon, banish-two costs, Xyz detach) and several Dragon-type material choices raise the decision load (Inferred).

How the score was computed

Strategy profile: Combo. Structural ≈ 66, Going First ≈ 68, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Testudo self-conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.64 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Eight discard-to-summon launchers and 31 Dragon-type main monsters make the opening reliable
  • Several independent routes after one removal: launchers, hand/GY self-summons, and Spectral recursion
  • Extra Deck has strong bosses (3000+ ATK) and Xyz/Synchro coverage
  • Recursion from Blaster, Tempest, Tidal and Redox on the opponent's End Phase

Weaknesses

  • No hand traps and no Main-Deck negation for going second
  • No Side Deck in the export, so no post-side adaptability
  • Testudo erat Numen blocks the deck's own 1800+ ATK summons
  • Armed Dragon and Rose cards are mostly single copies, diluting engine density

Critical choke points

  • The Dragon Ruler launcher pairs (Burner, Reactan, Stream, Lightning) need a second Dragon-type card in hand; a hand without one stalls the first summon
  • Testudo erat Numen, if drawn, blocks the deck's own large Special Summons
Priority Remove Add Reason
1 Testudo erat Numen Ash Blossom & Joyous Spring or another hand trap Testudo blocks this deck's own 1800+ ATK summons; a hand trap adds going-second interaction the Main Deck currently lacks.
2 None (side deck is empty) A 15-card Side Deck with hand traps and answers to common boards A zero-card Side Deck gives no post-side adaptability; this is the largest structural gap in the export.

Evidence & confidence

  • Verified: OCG legality: 45 Main, 15 Extra, 0 Side, all copy limits met, no banlist violations; Card stats and text for all 35 distinct listed cards, Unlimited status; Archetype composition and Extra-Deck breakdown (10 Xyz, 5 Synchro); Hypergeometric draw figures for copy counts (3-copy 0.3037 at 5 cards)
  • Inferred: Starter consistency (P>=1 launcher ~0.64 at 5 cards); Going-second interaction is weak (no hand traps, no Main-Deck negation); Dragon Ruler content by name (28 copies) versus the Armed Dragon label; Floodgate-like effect of Testudo erat Numen (text read)
  • Provisional: Meta Power (no dated metagame sample); D13 matchup fit (no tournament context)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No Side Deck supplied (Side Deck size 0): post-side scoring is provisional usage statistics marks Chengying, TY-PHON, AA-ZEUS, Chasma and Red-Eyes Flare Metal as not in this deck (copies 0), although each is in the Extra-Deck card list; the 58.3% core-card presence is an artifact of matching only the Main Deck. All 12 core cards are present. Dragon Ruler Main-Deck monsters (Blaster, Tempest, Tidal, Stream, Burner, Lightning, Redox, Reactan) have archetype null in card data, so archetype_spread understates the Dragon Ruler core. Testudo erat Numen has is_floodgate false, but its text restricts Special Summons of 1800+ ATK monsters. No win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN. Meta Power is Provisional unless a dated metagame sample is supplied.

More OCG Info

Armed Dragon

Armed Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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