Monarch Deck #771601 — Yu-Gi-Oh! OCG

52 Main, 15 Extra, incl. Zaborg the Mega Monarch x3, Ash Blossom & Joyous Spring x3, Super Polymerization x3. Created Oct 21, 2026 by YGO Mod.

Deck Monarch OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
25± 10/ 100
Power Score
Structural 49
Reliability 35
Going First 46
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48.7
Going First 46
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: ocg

Legality

Main 52 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a Level 8 or higher Fusion or Synchro boss (Titaniklad, Mirrorjade, The Dragon that Devours the Dogma, Granguignol) from the Extra Deck, enabled by Fallen of Albaz and Branded searchers (Inferred from card text); Monarch Tribute Summon and Monarch recursion pressure via Zaborg, Eidos and Edea (Inferred from card text)
  • Turn 1 (going first): Open with a Monarch or Fallen of Albaz starter, search through Monarch and Branded spells, then fuse into a boss; interruptions are answered by Ash Blossom and Ghost Belle (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Droll and Lock Bird, Effect Veiler, Ghost Ogre) answer the opponent's first disruption, then the engine resumes; Branded Fusion and Super Polymerization convert (Inferred)
  • Recovery: Searchers (14 copies) and Pantheism / Masterplan recursion rebuild the hand; Fallen of the White Dragon and Nadir Servant act as backup starters (Inferred)
  • After siding: No side deck is registered (side_count 0), so there is no post-side plan. The deck cannot be evaluated for side adaptability.

Why it scores here

The score comes from the deck as a system, not from averaging its 67 card scores. The list reliably opens a starter about 81% of the time through its 14 searchers, but its engine is split across several sub-archetypes (exact Monarch name only 12 of 52 copies, 17.9% purity), which lowers consistency and conversion. The 10 hand traps and 7 negation effects give it real interaction density on the going-second turn, which is the strongest part of the profile. There are no recorded boards, no usage statistics and no tournament link, so median and ceiling output are text-only inferences. Popularity and archetype status earned no points. Because the list is Illegal (Ash Blossom and Super Polymerization each run 3 copies against a limit of 2) and it has no side deck, it receives only a theoretical, structural read capped at 25.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in opening 5) ≈ 0.81 and P(at least one copy of a 3-copy starter) ≈ 0.27; the engine is spread across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Fusion-heavy hands with 17 tech cards and 10 hand traps leave many reactive dead cards in opening hands (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling is a text-only read of Fallen of Albaz into Level 8 Fusion bosses with Ecclesia and Branded support (Inferred)
D4 Combo Floor & Median Output 35 combos_evidence has total_combos 0, so median output cannot be measured and is inferred from card text only (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple starters (Fallen of Albaz, Fallen of the White Dragon, Nadir Servant, Pantheism) give some redundancy, but there is no recorded combo data (Inferred)
D6 Resource Economy, Recovery & Grind 50 14 searchers and recursion from Pantheism and The Monarchs Masterplan support the rebuild, but no resource signature was measured (Inferred)
D7 End-Board & Interaction Quality 62 10 hand traps and 7 negation-text cards give layered interaction, with Solemn Judgment and Harpie's Feather Duster as removal (Inferred)
D8 Going-Second & Board-Breaking Power 55 Lightning Storm, Cosmic Cyclone and Harpie's Feather Duster break boards, and hand traps help on the going-second turn; no split data (Inferred)
D9 Offensive Pressure & Closing Power 55 Several 3000-ATK Fusion bosses (Mirrorjade, The Dragon that Devours the Dogma, Titaniklad) close the game, but no board or win data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 40 52 main deck cards with 22 singletons, 35 distinct names and 17 tech cards, so the deck is not compact and purity is only 17.9% (Verified count, Inferred effect)
D11 Extra Deck Efficiency & Coverage 60 12 Fusion and 3 Synchro Extra Deck cards with several boss options and some dead slots (Verified count, Inferred use)
D12 Side Deck Adaptability 5 No side deck is registered, so adaptability cannot be assessed (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, usage statistics or dated meta sample; format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Fusion chains with many hand-trap timing decisions make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48.7, Going First ≈ 46, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-5); engine_conflicts (-4); single_extra_deck_dependence_and_no_side (-3). Final formula: Illegal cap: uncapped 0.80*48.7 + 0.20*35 - 12 (modifiers) ≈ 34, capped at 25 for an Illegal list; structural-only, Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher count (14) gives a high chance of finding a starter
  • Layered interaction: 10 hand traps and 7 negation-text cards, plus Solemn Judgment and Harpie's Feather Duster
  • Strong Extra Deck boss options at Level 8 and above

Weaknesses

  • Illegal list: Ash Blossom and Super Polymerization each run 3 copies over the limit of 2
  • Low exact-archetype purity (17.9%) spreads the engine across several sub-archetypes
  • No side deck, so there is no post-side adjustment
  • High reliance on reactive hand traps, which can leave dead cards in hand

Critical choke points

  • Fallen of Albaz or the Fallen of the White Dragon for Fusion starts
  • Branded Fusion, a Limited card at one copy, as the key Fusion enabler
  • Ash Blossom and Ghost Belle as the main answers to the opponent's first disruption
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 0 (or a legal copy count) Restores legality; two copies are the maximum for this OCG Semi-Limited card
2 1 copy of Super Polymerization 0 (or a legal copy count) Restores legality; two copies are the maximum for this OCG Semi-Limited card
3 Off-archetype tech cards with no clear role in the engine A 15-card side deck that targets the most common interaction Adds post-side adaptability, which is currently absent

Evidence & confidence

  • Verified: Main deck is 52 cards, Extra Deck 15, Side 0; Ash Blossom and Super Polymerization are over the copy limit (3 vs 2); Exact archetype purity is 17.9% (12 of 67 copies); Probability figures for searcher and hand-trap groups
  • Inferred: Starter access and consistency from hypergeometric estimates; Engine coherence and conversion read from card text; Interaction quality from hand-trap and negation text; Going-first and going-second estimates
  • Provisional: Meta Power and matchup fit (no dated meta sample)
  • Data gaps: no combos supplied, so floor, median and ceiling are text-only inferences no archetype usage statistics no tournament link, so meta-share and pilot record are absent no win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample no side deck registered

More OCG Info

Monarch

Monarch Breakdown

 
 

 

 

 

 

 

 
 

 

 
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