Clown Crew Deck #771555 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Clown Crew Biancaviso x3, Clown Crew Cappello x3, Clown Crew Flair x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Caius the Mega Monarch x1
- Clown Crew Biancaviso x3
- D.D. Crow x2
- Granmarg the Mega Monarch x1
- Mobius the Mega Monarch x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Sophia, Goddess of Rebirth x1
- Thestalos the Shadowfire Monarch x1
- Vanity's Ruler x1
- Zaborg the Mega Monarch x1
- Clown Crew Cappello x3
- Poissonniere de Nouvelles x1
- Vidolium the Unstable Power Patron of Unity x2
- Clown Crew Flair x3
- Cyber Angel Benten x2
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Clown Crew Malabarisme x3
- Clown Crew Matinee Operatics x1
- Clown Crew Rehearsal x3
- Concours de Cuisine (Culinary Confrontation) x3
- Mistaken Arrest x2
- Preparation of Rites x3
- Prohibited Power Patron Portal - Terminus x1
- Super Polymerization x3
- Clown Crew Finale x1
- Clown Crew New Face x1
- Clown Crew Soiree Operations x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Tribute Summon chains of Clown Crew monsters (Biancaviso, Cappello, Flair) into Extra Deck boss and Monarch-style board removal; Power Patron and Monarch beatsticks (Vidolium, Sophia, Caius, Zaborg) after the board is cleared
- Turn 1 (going first): Open Rehearsal, Malabarisme or Cappello to set up a Tribute Summon into Biancaviso; use Soiree or Finale to clear the opponent's backrow before attacking
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Ghost Belle as hand traps against the first starter, then rebuild the board through Clown Crew recursion
- Recovery: Flair and Rehearsal banish from the GY to reload Ritual Summons; Malabarisme and New Face recover Clown Crew cards from GY and banishment
- After siding: No side deck is registered, so no post-side plan can be scored
Why it scores here
The list is structurally a Clown Crew Tribute-Summon engine with a Monarch and Power Patron splash, and its core Clown Crew cards are present at 3 copies each, so the engine opens reasonably often (P at least one of the 3-copy starters in a 5-card hand is about 0.25; the archetype core group reaches about 0.92 in hand). Interaction is dense: 28 removal-text cards and 8 negation-text cards, with Ash Blossom, Ghost Ogre and Ghost Belle covering hand-trap needs. The deck is illegal as submitted because Super Polymerization is run at 3 copies against an OCG limit of 2, so the Final Contextual score is capped and labelled theoretical and structural-only. No combos, guides or tournament context exist in the export, so the ceiling and median are text-based inferences, and the score does not rest on archetype popularity or on averaging individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one 3-copy starter in 5 cards) ≈ 0.25; archetype core in hand ≈ 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 17 searcher-text cards and 8 hand traps keep most hands functional; 13 single-copy slots add some dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Biancaviso Tribute Summon plus Flair Ritual and Cappello chains imply a high ceiling; no recorded boards to verify it (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data and no board sample, so the median is unknown and set conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 8 hand traps and 2 Ash Blossom copies give multiple interruption routes; GY recursion from Flair, Rehearsal and Malabarisme adds recovery (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Clown Crew recursion from GY and banishment (New Face, Malabarisme, Rehearsal) rebuilds resources (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 28 removal-text and 8 negation-text cards, with Biancaviso and Sophia layering interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand-trap probability on the going-second hand is about 0.63; Monarchs and Biancaviso can break boards but the deck has few direct board-breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Vidolium at 5000 ATK, Sophia at 3600 ATK and Saint Azamina at 4000 DEF provide closing power (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 30 distinct; 22 Level-0 cards and 3-copy staples dilute consistency; Super Polymerization exceeds its copy limit (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards across 11 distinct names, mostly Clown Crew Fusion, Synchro and Link engine pieces (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty (Side Deck size 0), so post-side adaptability is minimal (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | tournament data unavailable; archetype meta-share not supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Tribute and Ritual chains with several decision points demand skilled sequencing (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-12). Final formula: Illegal deck: theoretical/structural-only. 0.80*54 + 0.20*45 = 52.2, minus 12 illegal-list modifier = 40 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core present at 3 copies for the main starters, so the engine opens consistently
- Dense interaction: 28 removal-text and 8 negation-text cards plus 8 hand traps
- Extra Deck covers Fusion, Synchro, Xyz and Link access
Weaknesses
- Illegal as submitted: Super Polymerization over the copy limit
- No side deck, so no post-side adaptability
- Many single-copy slots dilute consistency
Critical choke points
- Super Polymerization must be cut to 2 copies before the list can be scored normally
- Clown Crew Biancaviso Tribute Summon is the main conversion point; hand-trap interruption on the starter ends the turn
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Super Polymerization | 1 additional Clown Crew starter or 1 side-deck card | Brings the list within the OCG copy limit so a normal score can be issued |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 sizes are within OCG size rules; Super Polymerization is 3 copies against a Semi-Limited legal limit of 2; Card stats and text from the resolved card data
- Observed: Archetype usage stats: Clown Crew Flair and Soiree Operations appear in most lists
- Inferred: Starter probabilities and brick estimates from the hypergeometric draw table; Engine ceiling and interaction density from card text
- Provisional: Meta Power and matchup fit: no dated metagame sample
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no side deck registered no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
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