Black Luster Soldier Deck #771525 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Heart of the Blue-Eyes x3, Lava Golem x3, Sengenjin Wakes from a Millennium x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Droll & Lock Bird x1
- Exodia the Forbidden One x1
- Golem that Guards the Millennium Treasures x2
- Heart of Gaia x2
- Heart of the Blue-Eyes x3
- Lava Golem x3
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x2
- Ghost Sister & Spooky Dogwood x1
- Dimensional Fissure x3
- Gravekeeper's Inscription x3
- Millennium Ankh x3
- Obliterate!!! Blaze x1
- Pot of Prosperity x1
- Super Polymerization x2
- The Fallen & The Virtuous x2
- Ultimate Slayer x3
- Wedju Temple x2
- Angel Statue - Azurune x1
- Evenly Matched x2
- Exxod Fires of Rage x3
- Infinite Impermanence x2
- Macro Cosmos x3
- Obliterate!!! x1
- Royal Decree x1
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Millennium-Eyes Restrict x1
- Mudragon of the Swamp x1
- Predaplant Triphyoverutum x1
- Snake-Eyes Doomed Dragon x1
- The Unstoppable Exodia Incarnate x3
- Titaniklad the Ash Dragon x2
- Black Luster Soldier - Soldier of Chaos x1
- Relinquished Anima x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 41/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 46 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Control, Stun
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Exodia the Forbidden One line: 5 Forbidden One monsters into The Unstoppable Exodia Incarnate (Millennium Ankh / Exodd-style Exodia pieces, 1-of each, Limited); Titaniklad the Ash Dragon and Predaplant / Snake-Eyes extra-deck beaters, plus Millennium searcher chains (Sengenjin, Shield of the Millennium Dynasty, Golem that Guards the Millennium Treasures)
- Turn 1 (going first): Open a searcher (Sengenjin / Shield / Golem / Heart of the Blue-Eyes) to reach Millennium Ankh, then Ankh or Wedju into a Millennium-line extender; hold Ash Blossom / Ghost Belle / Infinite Impermanence for the first Quick Effect
- Turn 2 (going second): Six-card hand with hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Ghost Sister) and floodgates (Macro Cosmos, Dimensional Fissure, Royal Decree) to stall the opponent, then recover with a searcher
- Recovery: Heart of the Blue-Eyes and Ghost Belle / Ghost Sister recur from GY; Millennium searchers rebuild the hand from the Deck
- After siding: Not supported: the deck registers 0 side cards, so there is no post-side plan (best-of-3 adaptation is absent)
Why it scores here
The deck's score comes from the system, not from its cards or its archetype name. Its searcher density (16 searcher-text cards, P(at least one searcher in a 5-card opening hand) ≈ 0.80) gives it a reasonable route to Millennium Ankh, but the Ankh starter itself is only ≈ 0.23 in an opening hand, so the engine is reliable only after one or two searches. Interaction is the deck's strongest part: 10 hand traps and 7 floodgate-tagged cards, with P(at least one hand trap in a going-second 6-card hand) ≈ 0.68. The Exodia finisher needs five single-copy Forbidden One monsters, which is fragile, and 33 zero-level spells and traps plus 20 tech slots raise the chance of dead draws. Archetype popularity earned no points: exact-name Black Luster Soldier purity is 1.3% and only 2 of 14 core cards are present, so the list is a Millennium/Exodia toolbox, not a Black Luster Soldier deck. No card scores were averaged; the score is the Toolbox structural profile with no meta sample.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(≥1 Millennium Ankh in 5) ≈ 0.23 for 3 copies; P(≥1 searcher in 5) ≈ 0.80 from 16 searcher-text cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | 33 level-0 non-monster slots and several situational cards (Lava Golem, Macro Cosmos, Royal Decree) make dead draws common; no brick sample (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Exodia Incarnate needs five single-copy Forbidden One monsters, a real but fragile line; no recorded boards to confirm the ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No combo data supplied, so floor and median are text-only estimates pulled down by dead floodgates and tech (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 10 hand traps plus recursion from Heart of the Blue-Eyes, Ghost Belle and Ghost Sister give several independent answers, but the lines share a single Millennium spine (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Searchers and Pot of Prosperity regenerate cards, but floodgates such as Macro Cosmos also banish the deck's own graveyard resources (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 10 hand traps and 7 floodgate-tagged cards with 12 negation-text and 17 removal-text cards give broad, layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand traps and floodgates are designed for going second; no going-first/second split available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 52 | Titaniklad, Predaplant, Snake-Eyes and Exodia Incarnate give extra-deck closing power; no end-board ATK data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 60 main slots carry 31 distinct cards with 20 tech and 33 zero-level slots, which reduces compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra slots hold 12 distinct cards from Fusion, Link, Xyz and Synchro lines that do not share one engine (Inferred) |
| D12 | Side Deck Adaptability | 12 | 0 side-deck cards registered, so there is no post-side adaptation (Verified legality field) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Many conditional Quick Effect and timing decisions across several sub-archetypes raise the pilot burden (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 50, Going First ≈ 46, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: conflicting engines (-4); self-hindering floodgates (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*50 + 0.20*42 - 7 ≈ 41
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and hand-trap coverage with good going-second interaction
- Several independent answers to a single interaction (10 hand traps)
- Exodia Incarnate is a genuine alternate win condition
Weaknesses
- Five-piece Exodia line is fragile and uses single-copy Limited cards
- No side deck, so there is no post-side plan
- Large share of situational or zero-level dead cards and tech
Critical choke points
- Millennium Ankh access (≈0.23 in opening 5)
- All five Forbidden One monsters must survive together for the Exodia Incarnate line
- A single hand-trap-heavy stall plan with no alternative route if interaction is spent early
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Royal Decree and one Macro Cosmos or Dimensional Fissure | A Millennium searcher or a board-independent extender | Reduces the floodgates that also hurt the deck's own graveyard and dead draws |
| 2 | Lava Golem | An engine-compatible extender or a second searcher | Lava Golem needs two opponent monsters to tribute, so it is often dead when the opponent has an empty field |
| 3 | Snake-Eyes Doomed Dragon and Predaplant Triphyoverutum | Extra-deck cards that connect to the Millennium spine | They do not share a route with the Millennium/Exodia core and add engine conflict |
Evidence & confidence
- Verified: Deck legality: 60 Main / 15 Extra / 0 Side, all Limited and Semi-Limited copy counts within limit; Card text for every listed card as supplied in evidence; Archetype purity 1.3% and 2 of 14 core cards present
- Inferred: Hypergeometric opening-hand odds for Millennium Ankh and searchers; Dead-draw estimate from zero-level cards and situational tech; Interaction breadth from hand-trap and floodgate counts; Going-first and going-second splits
- Provisional: Matchup and format fit (D13), since no dated meta sample is supplied
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first/second, matchup, brick or OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side adaptation cannot be assessed
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