Magician Girls Deck #771518 — Yu-Gi-Oh! OCG
60 Main, 18 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Astrograph Sorcerer, the Starfrost Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Astrograph Sorcerer, the Starfrost Magician x3
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Persona Dragon x1
- Odd-Eyes Phantasma Dragon x1
- Odd-Eyes Revolution Dragon x3
- Performapal Gentrude x1
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Dissolver x1
- Performapal Odd-Eyes Seer x3
- Performapal Odd-Eyes Valet x1
- Performapal Pendulum Sorcerer x1
- Performapal Skullcrobat Joker x3
- Supreme King Dragon Darkwurm x2
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Wind Unicorn Parallel, the Dracoslayer x1
- Xiangke Magician x1
- Odd-Eyes Pendulumgraph Dragon x1
- Odd-Eyes Arc Pendulum Dragon x1
- Nobledragon Magician x1
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Dragon Shrine x2
- Odd-Eyes Fusion x1
- Performapal Popperup x2
- Sky Iris x3
- Terraforming x1
Extra Deck (18)
- Odd-Eyes Vortex Dragon x1
- Starving Venom Fusion Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Mekk-Knight Crusadia Avramax x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Odd-Eyes Venom Dragon x1
- Chaos Angel x1
- Juraishin, the Cursed Thunder God x1
- Odd-Eyes Meteorburst Dragon x1
- Odd-Eyes Solblaze Dragon x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Raging Dragon x1
- Odd-Eyes Rebellion Dragon Overlord x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 60 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Pendulum Summon into an Odd-Eyes Extra Deck boss (Absolute, Rebellion, Vortex or Venom Dragon); Supreme King / Magician Pendulum pressure with Link and Xyz follow-up
- Turn 1 (going first): Set Pendulum scales with Performapal and Magician searchers, then Pendulum Summon into an Odd-Eyes boss
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Nibiru) to stop the opponent's first line, then run the Pendulum line
- Recovery: Searchers (Performapal Monkeyboard, Skullcrobat Joker, Odd-Eyes Persona/Phantasma) and Pendulum-zone recursion rebuild the board
- After siding: No side deck is registered, so there is no post-side plan
Why it scores here
The deck opens a functional plan reliably: at least one of its 31 searcher-text cards is in a 5-card opening hand about 98% of the time (Inferred, hypergeometric). Its Odd-Eyes Extra Deck bosses are a real finisher, but the Odd-Eyes core is only about 40% of the list and the deck has 0% exact-name archetype purity, so the engine splits across Odd-Eyes, Magician, Performapal and Supreme King pieces. Interaction is dense (9 hand traps, 18 negation-text cards, 28 removal-text cards), which lifts the score for disruption and going-second survival. The score is capped because the list is illegal: Ash Blossom runs 3 copies against a limit of 2, and the Extra Deck holds 18 cards against a maximum of 15. No combo boards, tournament record or side deck exist, so floor, median and ceiling are all text-only estimates. Popularity and archetype usage were not used as points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher in 5-card hand) is about 0.98 across 31 searcher-text cards, but the Odd-Eyes core is only about 40% present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 35 Pendulum monsters and a Pendulum-scale dependency raise the risk of dead hands, partly offset by searchers and 9 hand traps (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards; the ceiling is inferred from text as a Pendulum-to-Extra-boss line (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data exists, so the median output is a text-only estimate with low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 9 hand traps and a redundant searcher package give several independent restarts after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Searchers and Pendulum-zone recursion regenerate resources well; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 18 negation-text cards and 28 removal-text cards give dense, layered interaction (Verified text tags, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps reach about 64% chance of at least one in a 6-card going-second hand, which supports challenging a board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Odd-Eyes Extra Deck bosses reach ATK 2800 to 3300 with piercing and direct-attack text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 60 main cards with 33 distinct names and a mixed Pendulum and staple split; compact enough for its engine but with 3 copies of many cards (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 18 Extra Deck cards exceed the 15-card maximum and are spread across Xyz, Link, Synchro and Fusion routes (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered, so post-side adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample exists, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | The plan needs Pendulum-scale timing across several zones and multiple summon types, which is error-prone (Inferred) |
How the score was computed
Strategy profile: Midrange 80 / Toolbox 20 (Midrange profile used for Structural). Modifiers: none.
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