Magician Girls Deck #771518 — Yu-Gi-Oh! OCG

60 Main, 18 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Astrograph Sorcerer, the Starfrost Magician x3. Created Oct 21, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 60 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Pendulum Summon into an Odd-Eyes Extra Deck boss (Absolute, Rebellion, Vortex or Venom Dragon); Supreme King / Magician Pendulum pressure with Link and Xyz follow-up
  • Turn 1 (going first): Set Pendulum scales with Performapal and Magician searchers, then Pendulum Summon into an Odd-Eyes boss
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Nibiru) to stop the opponent's first line, then run the Pendulum line
  • Recovery: Searchers (Performapal Monkeyboard, Skullcrobat Joker, Odd-Eyes Persona/Phantasma) and Pendulum-zone recursion rebuild the board
  • After siding: No side deck is registered, so there is no post-side plan

Why it scores here

The deck opens a functional plan reliably: at least one of its 31 searcher-text cards is in a 5-card opening hand about 98% of the time (Inferred, hypergeometric). Its Odd-Eyes Extra Deck bosses are a real finisher, but the Odd-Eyes core is only about 40% of the list and the deck has 0% exact-name archetype purity, so the engine splits across Odd-Eyes, Magician, Performapal and Supreme King pieces. Interaction is dense (9 hand traps, 18 negation-text cards, 28 removal-text cards), which lifts the score for disruption and going-second survival. The score is capped because the list is illegal: Ash Blossom runs 3 copies against a limit of 2, and the Extra Deck holds 18 cards against a maximum of 15. No combo boards, tournament record or side deck exist, so floor, median and ceiling are all text-only estimates. Popularity and archetype usage were not used as points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in 5-card hand) is about 0.98 across 31 searcher-text cards, but the Odd-Eyes core is only about 40% present (Inferred)
D2 Opening-Hand Quality & Brick Management 55 35 Pendulum monsters and a Pendulum-scale dependency raise the risk of dead hands, partly offset by searchers and 9 hand traps (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards; the ceiling is inferred from text as a Pendulum-to-Extra-boss line (Inferred)
D4 Combo Floor & Median Output 40 No combo data exists, so the median output is a text-only estimate with low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 60 9 hand traps and a redundant searcher package give several independent restarts after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Searchers and Pendulum-zone recursion regenerate resources well; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 65 18 negation-text cards and 28 removal-text cards give dense, layered interaction (Verified text tags, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Hand traps reach about 64% chance of at least one in a 6-card going-second hand, which supports challenging a board (Inferred)
D9 Offensive Pressure & Closing Power 62 Odd-Eyes Extra Deck bosses reach ATK 2800 to 3300 with piercing and direct-attack text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 60 main cards with 33 distinct names and a mixed Pendulum and staple split; compact enough for its engine but with 3 copies of many cards (Inferred)
D11 Extra Deck Efficiency & Coverage 40 18 Extra Deck cards exceed the 15-card maximum and are spread across Xyz, Link, Synchro and Fusion routes (Verified count, Inferred use)
D12 Side Deck Adaptability 20 No side deck is registered, so post-side adaptability cannot be measured (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample exists, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 The plan needs Pendulum-scale timing across several zones and multiple summon types, which is error-prone (Inferred)

How the score was computed

Strategy profile: Midrange 80 / Toolbox 20 (Midrange profile used for Structural). Modifiers: none.


More OCG Info

Magician Girls

Magician Girls Breakdown

 
 

 

 

 

 

 

 
 

 

 
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