Adamancipator Deck #771510 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Kurikara Divincarnate x3, Mikumari the Banisher Ashtra x3. Created Oct 21, 2026 by YGO Mod.

Deck Adamancipator OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
20± 10/ 100
Power Score
Structural 50
Reliability 35
Going First 48
Going Second 54

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 54
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Ashtra and Azamina Synchro/Fusion boards (Ashtraja Susanoo, Akasuna, Ashtraya Mikumari-no-Mikoto) built through Ashtra's face-down Special Summon route; Diabellstar the Black Witch and Azamina Mu Rcielago pressure, with Dark Paladin and Dark Magician of Destruction as extra-deck follow-up
  • Turn 1 (going first): Search with Deception of the Sinful Spoils or Ashtrashen, set a face-down card, Special Summon an Ashtra monster by returning that card, then Synchro Summon. Keep Ash Blossom, Ghost Ogre or Solemn in hand for the opponent's first response
  • Turn 2 (going second): Hold 9 hand traps (Ash Blossom, Ghost Ogre, Maxx C, Infinite Impermanence, Solemn Warning and Judgment) to break the opponent's starter, then rebuild through Ashtra's GY and banished recursion
  • Recovery: Ashtra monsters recur from GY and banishment through Ashtraja Susanoo, Ashtraya Mikumari-no-Mikoto and Ashtrashen; Dominus Impulse and Songs of the Dominators trade hand traps for Trap recursion
  • After siding: Not applicable: the deck has 0 side deck cards, so there is no post-side plan

Why it scores here

This list is illegal in OCG: four Forbidden cards (Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Baronne de Fleur, Original Sinful Spoils - Snake-Eye) are run at 1 copy each, so it is capped and scored as structural-only. Structurally, the deck opens a functional Ashtra plan often enough: 17 searcher-text cards and about 0.85 chance of at least one searcher in an opening hand of 5 (Inferred). Its interaction is the strongest part, with 9 hand traps, 20 negation-text cards, and 17 removal-text cards, which supports the interaction and going-second dimensions. Its weaknesses are a low archetype purity (1.4% exact Adamancipator names; the list is a mix of Ashtra, Azamina, Sinful Spoils, Diabellstar, Solemn and others) and zero side deck cards, which leave no post-side plan. The score does not come from Adamancipator's popularity or from averaging card scores; no combos, usage stats, or tournament data were supplied, so the floor and median are text-based estimates only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 searcher-text card in opening 5) ~0.85; the Ashtra starters are split across several names, so the engine is reachable but not consistent (Inferred)
D2 Opening-Hand Quality & Brick Management 45 12 singleton slots and a 9-card hand-trap group create a spread of narrow hands; 3-copy staples are few, so bricks and dead hand traps are likely (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards are supplied; the Ashtra Synchro and Fusion routes are plausible from card text alone (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so the median output is unmeasured and set low to reflect that gap (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Nine hand traps and a Synchro-recursion loop give several independent answers to a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 17 searcher-text cards and Ashtra GY and banish recursion give a reasonable resource rebuild (Inferred)
D7 End-Board & Interaction Quality 70 20 negation-text cards, 17 removal-text cards, and 9 hand traps; several are Limited or Semi-Limited, which limits duplicates (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Hand-trap probability at 6 cards going second is about 0.67 (Inferred); no going-second split is recorded (Provisional)
D9 Offensive Pressure & Closing Power 60 Ashtraja Susanoo (3300), Akasuna (3000), Dragite (3000) and Dark Paladin provide closing power when the engine is live (Verified stats)
D10 Main Deck Efficiency & Flexibility 40 56 Main Deck cards with 32 level-0 non-monster slots; 1.4% exact archetype purity and 70 off-archetype copies dilute coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots (9 Synchro, 6 Fusion) with 4 Forbidden cards among them; the mandatory Extra slots are heavy (Verified composition)
D12 Side Deck Adaptability 10 Zero side deck cards, so there is no adaptability at all (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated meta sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype sequencing (face-down return, Synchro, Fusion, banish recursion) asks for many decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary; Stun flavour from hand-trap density (no secondary weight applied). Structural ≈ 50, Going First ≈ 48, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12); illegal_cap (0); no Side Deck (0). Final formula: Illegal list: no normal Final. Structural 50 -> 0.80*50 + 0.20*35 = 47 before modifiers; banlist modifier -12 gives 35; illegal cap sets the final score to 20 (structural-only, theoretical)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Nine hand traps and 20 negation-text cards give interaction on both turns
  • 17 searcher-text cards give access to the engine
  • Ashtra recursion from GY and banish lets the deck rebuild after disruption
  • High-ATK Synchro finishers (Ashtraja Susanoo 3300, Akasuna 3000)

Weaknesses

  • Four Forbidden cards make the list illegal
  • Exact archetype purity is 1.4%; the list mixes several sub-engines
  • No side deck, so there is no post-side adaptation
  • No combo data, so the floor and median are unmeasured

Critical choke points

  • Ashtra starter access: the face-down return route needs a face-down card, which a single disruption can remove
  • Extra Deck access: 15 Extra slots with 4 Forbidden cards, so the legal Extra is thinner than the list suggests
Priority Remove Add Reason
1 Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Baronne de Fleur, Original Sinful Spoils - Snake-Eye Legal in-archetype Extra Deck and Spell/Trap replacements (Ashtra or Sinful Spoils support in the legal pool) The list is illegal as built; restoring legality is required before any normal score can be given
2 Two or three of the off-archetype singles (for example Magician-tagged or Harpie-tagged tech) Side deck of 15 (for example extra hand traps and a few Ashtra-recursion answers) Adding a side deck gives a post-side plan, which is currently absent

Evidence & confidence

  • Verified: Legality: 4 Forbidden cards at 1 copy each (over copy limit); Main 56, Extra 15, Side 0 (within OCG size rules); Archetype purity 1.4%; 9 Synchro and 6 Fusion in the Extra Deck; Searcher-text 17, negation-text 20, removal-text 17, hand traps 9
  • Inferred: At least one searcher in an opening 5 is about 0.85; Hand-trap probability at 6 going second is about 0.67; Ashtra engine access and recursion give a reasonable rebuild; Interaction density rates the deck well for disruption
  • Provisional: Meta power and matchup fit (no dated meta sample or tournament link); Going-first and going-second splits (no win-rate telemetry)
  • Data gaps: Illegal list: the four Forbidden cards must be removed before a normal score can be given No combos supplied: floor, median and ceiling are text-based inference only No tournament link: archetype meta-share and per-pilot record are absent No usage-stat groups match this list (1 of 12 core cards present) No win-rate telemetry exists in YGOVN; going-first and going-second are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Adamancipator

Adamancipator Breakdown

 
 

 

 

 

 

 

 
 

 

 
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