Solfachord Deck #771508 — Yu-Gi-Oh! OCG

45 Main, 12 Extra, incl. Performapal Handsamuraiger x1, Performapal Longphone Bull x1, Performapal Sleight Hand Magician x1. Created Oct 21, 2026 by YGO Mod.

Deck Solfachord OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
34± 8/ 100
Power Score
Structural 42
Reliability 35
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 46 / Extra 12 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Pendulum Summon or Extra Deck summon of a high-ATK boss such as Shooting Star Dragon (3300), Secreterion Dragon (3000) or DoSolfachord Coolia (2700) (Inferred from card text); Performapal beatdown supported by Pot of Riches, Pot of Avarice and Pendulum Fusion draw and summon effects (Inferred)
  • Turn 1 (going first): Set a Pendulum Zone pair with Pendulum Scale or a Pendulum Switch / Soul Pendulum enabler, then search or Pendulum Summon a boss. The setup needs a single-copy card, so it is unreliable (Inferred)
  • Turn 2 (going second): No hand traps or floodgates. The deck has to reach a board through removal and negation text on the opponent's turn, which is thin (Inferred)
  • Recovery: Graveyard recursion via Performapal Teeter Totter Hopper, Pendulum Reborn and Performapal Gentrude, plus draw from Magic Planter and Pot effects (Inferred)
  • After siding: None. The deck runs 0 side deck cards, so there is no post-side adaptation

Why it scores here

The deck is a singleton Pendulum toolbox with 4 exact Solfachord cards and 54 off-archetype copies, so it earns no credit for the Solfachord name or its popularity. Its main limitation is consistency: every card is a single copy, the probability of any one starter in a 5-card opener is about 11%, and the Pendulum Zone setup depends on one Pendulum Scale. Its strengths are resource and recovery tools (Pot of Riches, Pot of Avarice, Teeter Totter Hopper, Pendulum Reborn), 10 searchers and 15 negation or removal effects. Its Extra Deck bosses reach 2500 to 3300 ATK, but the 12 Extra Deck cards come from many unrelated archetypes. With no side deck, no hand traps and no combo records, the score is set by the structural read and the 0.80 weighting, not by the card averages.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 All 46 main cards are single copies; P(at least one specific starter in a 5-card opener) is about 0.11, P(at least one of 10 searchers) about 0.73, and the Pendulum Zone setup depends on one Pendulum Scale (Inferred)
D2 Opening-Hand Quality & Brick Management 30 No duplicate copies, and 22 of 46 main slots are non-monster Spells or Traps, including situational Smile cards and Hippo Carnival; brick rate estimated high (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combos; a text-only read of Pendulum Summons into Shooting Star Dragon and Secreterion Dragon gives a plausible ceiling (Inferred)
D4 Combo Floor & Median Output 35 No combo output is recorded, so the median is unknown; many branches need different Pendulum Zone scales, so typical boards should fall well short of the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Recursion through Teeter Totter Hopper, Pendulum Reborn, Gentrude and Ladyange's discard gives some second routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Riches, Pot of Avarice, Magic Planter and Smile Potion provide draw that offsets the Pendulum resource spend (Inferred from card text)
D7 End-Board & Interaction Quality 55 8 removal-text and 7 negation-text cards (Starlight Road, Draining Shield, Stardust Dragon, Shooting Star Dragon, Decode Talker, Number 106), but zero hand traps and zero floodgates (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Zero hand traps; Draining Shield and Performapal Show Down are the only card-text answers on the opponent's turn, so going-second board-breaking is weak (Inferred)
D9 Offensive Pressure & Closing Power 60 Top-end attackers reach 2500 to 3300 ATK and Pendulum Fusion and Soul Pendulum add ATK, but closing depends on reaching those summons (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 40 Only 4 of 46 main cards are exact Solfachord (6.9%), with 54 off-archetype copies across about 12 sub-archetypes; coherence is low (Verified purity, Inferred)
D11 Extra Deck Efficiency & Coverage 35 12 Extra Deck cards split 3/3/3/3 across Link, Fusion, Synchro and Xyz from unrelated archetypes (Code Talker, Dracoslayer, Stardust, Number), with no Solfachord Extra support (Verified composition, Inferred)
D12 Side Deck Adaptability 10 Zero side deck cards, so there is no post-side plan; this caps the score (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Many conditional effects, Pendulum scale timing and several activation windows raise the decision load; no combo steps exist to measure it (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 42, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: engine conflicts (-3); unrecoverable_choke_point (-2); weak_post_side_plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*42 + 0.20*35 - 7 = 33.6, rounded to 34)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.11 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Pendulum toolkit: 16 Pendulum monsters plus Pendulum Scale, Pendulum Switch, Pendulum Dimension, Pendulum Fusion, Pendulum Reborn, Soul Pendulum and Pot of Riches
  • Searcher density: 10 searcher-text cards (about 73% to see at least one in a 5-card opener)
  • Interaction text: 8 removal-text and 7 negation-text cards across main and Extra Deck
  • Extra Deck closing bosses reach 2500 to 3300 ATK

Weaknesses

  • Every main-deck card is a single copy, so no starter is reliable
  • Only 4 exact Solfachord cards; the engine name is not backed by the list
  • Zero hand traps, zero floodgates and zero side deck cards
  • No combo records, so floor and median output are unmeasured
  • One passcode (16178681) could not be resolved and is counted as main

Critical choke points

  • Pendulum Scale (single copy) is the main Pendulum Zone enabler
  • Access to Extra Deck bosses depends on specific Pendulum or Extra Deck material on the field
  • Smile-theme and situational cards (Hippo Carnival, Smile World, Smile Potion) need specific board states to function
Priority Remove Add Reason
1 Hippo Carnival, Smile World, Smile Potion 2 to 3 copies of Pendulum Scale or Pendulum Switch (legal copies: 3) Conditional cards with narrow board requirements cannot be relied on, while Pendulum Zone enablers are the bottleneck for the deck's main engine
2 Off-archetype Extra Deck cards with unrelated engines (Number 106: Giant Hand, N.As.H. Knight, Steel Star Regulator) Solfachord or Pendulum-compatible Extra Deck bosses if the format allows them Reduces the number of archetypes competing for the 15 Extra Deck slots and lets Pendulum summons feed the boss
3 None (main deck unchanged) A side deck of 6 to 10 cards for hand traps, floodgates or answers to the most-played opposing engine A best-of-3 deck with no side plan has no post-side adaptation (D12 = 10)

Evidence & confidence

  • Verified: Legal size and copy counts: 46 main, 12 extra, 0 side; all cards at 1 copy against legal limit 3; no banlist hits; Card text and role tags for resolved cards; 1 passcode unresolved; Exact archetype purity 6.9% (4 of 46 main); Zero side deck cards, zero hand traps, zero floodgates
  • Inferred: Single-copy hypergeometric consistency: P(specific starter in 5) = 0.1087; P(at least one of 10 searchers) = 0.725; Brick rate, going-second strength and Pendulum Zone setup reliability from card text; Ceiling read from Extra Deck boss text; median unknown
  • Provisional: Meta Power (null), matchup fit and archetype format share: no dated meta sample, no tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent One passcode (16178681) in the card list could not be resolved; counted as main, lowering confidence No win-rate telemetry: going-first, going-second, matchup and starter-rate signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Solfachord

Solfachord Breakdown

 
 

 

 

 

 

 

 
 

 

 
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