Solfachord Deck #771508 — Yu-Gi-Oh! OCG
45 Main, 12 Extra, incl. Performapal Handsamuraiger x1, Performapal Longphone Bull x1, Performapal Sleight Hand Magician x1. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (45)
- Performapal Handsamuraiger x1
- Performapal Longphone Bull x1
- Performapal Sleight Hand Magician x1
- Performapal Teeter Totter Hopper x1
- Guardragon Justicia x1
- DoSolfachord Coolia x1
- DoSolfachord Cutia x1
- LaSolfachord Angelia x1
- Performapal Drummerilla x1
- Performapal Gentrude x1
- Performapal King Bear x1
- Performapal Ladyange x1
- Performapal Parrotrio x1
- Performapal Swincobra x1
- SolSolfachord Gracia x1
- Stargazer Magician x1
- Timegazer Magician x1
- Performapal Momoncarpet x1
- Gigathunder Giclops x1
- Luster Pendulum, the Dracoslayer x1
- Symphonic Warrior Guitariss x1
- Agnimal Candle x1
- Performapal Miss Director x1
- Hippo Carnival x1
- Igknight Reload x1
- Lucky Iron Axe x1
- Magic Planter x1
- Pendulum Fusion x1
- Performapal Dramatic Theater x1
- Polymerization x1
- Pot of Avarice x1
- Pot of Riches x1
- Smile World x1
- Soul Pendulum x1
- Star Changer x1
- Draining Shield x1
- Pendulum Dimension x1
- Pendulum Reborn x1
- Pendulum Scale x1
- Pendulum Switch x1
- Performapal Pinch Helper x1
- Performapal Show Down x1
- Smile Potion x1
- Starlight Road x1
- Threatening Roar x1
Extra Deck (12)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 42 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 46 / Extra 12 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Pendulum Summon or Extra Deck summon of a high-ATK boss such as Shooting Star Dragon (3300), Secreterion Dragon (3000) or DoSolfachord Coolia (2700) (Inferred from card text); Performapal beatdown supported by Pot of Riches, Pot of Avarice and Pendulum Fusion draw and summon effects (Inferred)
- Turn 1 (going first): Set a Pendulum Zone pair with Pendulum Scale or a Pendulum Switch / Soul Pendulum enabler, then search or Pendulum Summon a boss. The setup needs a single-copy card, so it is unreliable (Inferred)
- Turn 2 (going second): No hand traps or floodgates. The deck has to reach a board through removal and negation text on the opponent's turn, which is thin (Inferred)
- Recovery: Graveyard recursion via Performapal Teeter Totter Hopper, Pendulum Reborn and Performapal Gentrude, plus draw from Magic Planter and Pot effects (Inferred)
- After siding: None. The deck runs 0 side deck cards, so there is no post-side adaptation
Why it scores here
The deck is a singleton Pendulum toolbox with 4 exact Solfachord cards and 54 off-archetype copies, so it earns no credit for the Solfachord name or its popularity. Its main limitation is consistency: every card is a single copy, the probability of any one starter in a 5-card opener is about 11%, and the Pendulum Zone setup depends on one Pendulum Scale. Its strengths are resource and recovery tools (Pot of Riches, Pot of Avarice, Teeter Totter Hopper, Pendulum Reborn), 10 searchers and 15 negation or removal effects. Its Extra Deck bosses reach 2500 to 3300 ATK, but the 12 Extra Deck cards come from many unrelated archetypes. With no side deck, no hand traps and no combo records, the score is set by the structural read and the 0.80 weighting, not by the card averages.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 35 | All 46 main cards are single copies; P(at least one specific starter in a 5-card opener) is about 0.11, P(at least one of 10 searchers) about 0.73, and the Pendulum Zone setup depends on one Pendulum Scale (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 30 | No duplicate copies, and 22 of 46 main slots are non-monster Spells or Traps, including situational Smile cards and Hippo Carnival; brick rate estimated high (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable combos; a text-only read of Pendulum Summons into Shooting Star Dragon and Secreterion Dragon gives a plausible ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo output is recorded, so the median is unknown; many branches need different Pendulum Zone scales, so typical boards should fall well short of the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Recursion through Teeter Totter Hopper, Pendulum Reborn, Gentrude and Ladyange's discard gives some second routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Riches, Pot of Avarice, Magic Planter and Smile Potion provide draw that offsets the Pendulum resource spend (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 55 | 8 removal-text and 7 negation-text cards (Starlight Road, Draining Shield, Stardust Dragon, Shooting Star Dragon, Decode Talker, Number 106), but zero hand traps and zero floodgates (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 40 | Zero hand traps; Draining Shield and Performapal Show Down are the only card-text answers on the opponent's turn, so going-second board-breaking is weak (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Top-end attackers reach 2500 to 3300 ATK and Pendulum Fusion and Soul Pendulum add ATK, but closing depends on reaching those summons (Verified stat, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Only 4 of 46 main cards are exact Solfachord (6.9%), with 54 off-archetype copies across about 12 sub-archetypes; coherence is low (Verified purity, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 12 Extra Deck cards split 3/3/3/3 across Link, Fusion, Synchro and Xyz from unrelated archetypes (Code Talker, Dracoslayer, Stardust, Number), with no Solfachord Extra support (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | Zero side deck cards, so there is no post-side plan; this caps the score (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many conditional effects, Pendulum scale timing and several activation windows raise the decision load; no combo steps exist to measure it (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 42, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: engine conflicts (-3); unrecoverable_choke_point (-2); weak_post_side_plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*42 + 0.20*35 - 7 = 33.6, rounded to 34)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.11 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Pendulum toolkit: 16 Pendulum monsters plus Pendulum Scale, Pendulum Switch, Pendulum Dimension, Pendulum Fusion, Pendulum Reborn, Soul Pendulum and Pot of Riches
- Searcher density: 10 searcher-text cards (about 73% to see at least one in a 5-card opener)
- Interaction text: 8 removal-text and 7 negation-text cards across main and Extra Deck
- Extra Deck closing bosses reach 2500 to 3300 ATK
Weaknesses
- Every main-deck card is a single copy, so no starter is reliable
- Only 4 exact Solfachord cards; the engine name is not backed by the list
- Zero hand traps, zero floodgates and zero side deck cards
- No combo records, so floor and median output are unmeasured
- One passcode (16178681) could not be resolved and is counted as main
Critical choke points
- Pendulum Scale (single copy) is the main Pendulum Zone enabler
- Access to Extra Deck bosses depends on specific Pendulum or Extra Deck material on the field
- Smile-theme and situational cards (Hippo Carnival, Smile World, Smile Potion) need specific board states to function
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Hippo Carnival, Smile World, Smile Potion | 2 to 3 copies of Pendulum Scale or Pendulum Switch (legal copies: 3) | Conditional cards with narrow board requirements cannot be relied on, while Pendulum Zone enablers are the bottleneck for the deck's main engine |
| 2 | Off-archetype Extra Deck cards with unrelated engines (Number 106: Giant Hand, N.As.H. Knight, Steel Star Regulator) | Solfachord or Pendulum-compatible Extra Deck bosses if the format allows them | Reduces the number of archetypes competing for the 15 Extra Deck slots and lets Pendulum summons feed the boss |
| 3 | None (main deck unchanged) | A side deck of 6 to 10 cards for hand traps, floodgates or answers to the most-played opposing engine | A best-of-3 deck with no side plan has no post-side adaptation (D12 = 10) |
Evidence & confidence
- Verified: Legal size and copy counts: 46 main, 12 extra, 0 side; all cards at 1 copy against legal limit 3; no banlist hits; Card text and role tags for resolved cards; 1 passcode unresolved; Exact archetype purity 6.9% (4 of 46 main); Zero side deck cards, zero hand traps, zero floodgates
- Inferred: Single-copy hypergeometric consistency: P(specific starter in 5) = 0.1087; P(at least one of 10 searchers) = 0.725; Brick rate, going-second strength and Pendulum Zone setup reliability from card text; Ceiling read from Extra Deck boss text; median unknown
- Provisional: Meta Power (null), matchup fit and archetype format share: no dated meta sample, no tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent One passcode (16178681) in the card list could not be resolved; counted as main, lowering confidence No win-rate telemetry: going-first, going-second, matchup and starter-rate signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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