Performapal Deck #771493 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Odd-Eyes Revolution Dragon x3, Performapal Skullcrobat Joker x3. Created Oct 21, 2026 by YGO Mod.

Deck Performapal OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 40
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Pendulum-summoned Extra Deck Dragon bosses (Odd-Eyes Rebellion family at 3000 ATK) fed by Pendulum and searcher density.; Link and Xyz follow-ups through the Extra Deck Link and Xyz options present in the list.
  • Turn 1 (going first): Set up a Pendulum Zone with valid scales, search with Duelist Alliance, Sky Iris or Performapal Odd-Eyes Seer, then Pendulum Summon toward a Dragon boss while holding hand traps.
  • Turn 2 (going second): Use hand traps (Infinite Impermanence, Ash Blossom, Effect Veiler, Ghost Ogre) to stop the opponent's first engine, then rebuild through searchers.
  • Recovery: Searchers and Pendulum-zone recursion (Shade the Obscure, Performapal Odd-Eyes Seer) rebuild the hand after a disruption, as text suggests (Inferred).
  • After siding: No side deck is supplied, so no post-side plan can be evaluated.

Why it scores here

The deck opens a functional plan reliably through searcher density: 29 searcher-text cards give a 0.98 chance of at least one searcher in a 5-card opening hand (Inferred). Its interaction is dense, with 11 hand traps, 22 negation-text and 28 removal-text cards, which lifts the end-board and going-second scores. Its Extra Deck supplies several boss and Link options, so the Extra slots are not wasted. Conversion, floor and median output are scored from card text only because no combos were supplied, so those scores stay low and carry wide uncertainty. Popularity and archetype usage stats earned no points, and no card scores were averaged into the deck. The list is Illegal (Ash Blossom & Joyous Spring at 3 copies against a limit of 2), so the final score is capped at 30 and labelled structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in opening 5) 0.98 and Pendulum scales present; starter access inferred from text (Inferred)
D2 Opening-Hand Quality & Brick Management 50 28 distinct main cards and mixed pendulum/spell/trap spread give moderate brick risk; no combo data to confirm (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling is a text-only read of Odd-Eyes and Magician lines (Inferred)
D4 Combo Floor & Median Output 40 No combo boards, so median output cannot be measured; scored low by absence of data (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Several independent routes (searchers, hand traps, Pendulum recursion) but no measured resilience (Inferred)
D6 Resource Economy, Recovery & Grind 60 29 searcher-text cards and recursion text support rebuilding; no resource data (Inferred)
D7 End-Board & Interaction Quality 72 11 hand traps, 22 negation-text and 28 removal-text cards give dense interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap probability 0.7565 for 6-card hand; board-breaking inferred from text (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 3000-ATK Extra Deck Dragons (Rebellion, Raging, Overlord) provide closing power (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 55 main cards over 28 distinct names, 1.4% exact archetype purity and 69 off-archetype copies lower compactness (Verified counts, Inferred effect)
D11 Extra Deck Efficiency & Coverage 65 Extra Deck holds 7 Link, 5 Xyz, 2 Synchro and 1 Fusion across several Odd-Eyes options (Verified composition)
D12 Side Deck Adaptability 10 No side deck supplied (Side Deck size 0), so post-side adaptability cannot be scored (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Many Pendulum scale and hand-trap decision points make the deck hard to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers = 40 before cap; capped at 30 because the deck is Illegal (rubric Step 2). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density is very high: 29 searcher-text cards, P(at least one searcher in opening 5) 0.98 (Inferred)
  • Dense interaction: 11 hand traps plus 22 negation-text and 28 removal-text cards
  • Extra Deck covers Link, Xyz, Synchro and Fusion boss options, with several 3000-ATK Odd-Eyes Dragons

Weaknesses

  • Illegal list: Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2
  • No side deck (Side Deck size 0), so post-side adaptability is absent
  • Low compactness: 28 distinct main cards, 1.4% exact archetype purity, 69 off-archetype copies across related sub-archetypes
  • No combo evidence: floor, median and ceiling are text-only inference

Critical choke points

  • Pendulum Zone scale setup: an invalid scale pair stalls the Pendulum Summon engine
  • Extra Deck boss access depends on Pendulum summons, so a stopped Pendulum Summon also stops the boss plan
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring none required; the remaining 54-card main is still legal Removes the only over-limit violation, so the list can be scored normally; the deck is Illegal until this change
2 a side deck of up to 15 cards Side count is 0, so D12 cannot score post-side plans

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring: 3 copies run vs 2 legal (Semi-Limited); Main 55 / Extra 15 / Side 0 within OCG size rules; Droll & Lock Bird and S:P Little Knight run 1 copy each, within Limited; Hypergeometric: 3-copy card P(at least one in hand 5) 0.2529; searcher P(at least one in hand 5) 0.9811
  • Observed: Usage stats flag 4 of 14 archetype core cards as present, but the in this deck flag ignores Extra Deck cards, so the coverage figure is understated
  • Inferred: D1 engine access about 62 from searcher density and Pendulum scales; Interaction density about 72 from hand-trap and negation/removal text; Moderate brick risk from 28 distinct main cards
  • Provisional: Meta power and matchup fit (D13) need a dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and pilot record absent No win-rate telemetry for this deck usage statistics in this deck flags are false for Extra Deck core cards (Exceed the Pendulum, Odd-Eyes Absolute Dragon, Odd-Eyes Vortex Dragon, Beyond the Pendulum, Odd-Eyes Override Dragon, I:P Masquerena, Accesscode Talker) although those cards appear in the cards list; core coverage 4/14 is understated No side deck supplied Deck title is null

More OCG Info

Performapal

Performapal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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