Swordsoul Deck #771481 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Dracotail Faimena x3, Dracotail Lukias x3, Dracotail Pan x3. Created Oct 21, 2026 by YGO Mod.

Deck Swordsoul OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 53
Reliability 45
Going First 52
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 52
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Dracotail Fusion monsters (Arthalion, Gulamel, Albion the Sanctifire Dragon, Secreterion) from the Extra Deck and attack through a single 3000-ATK board; Albaz/Fallen of Albaz Fusion monsters (Alba-Lenatus, Mirrorjade, Titaniklad) for board pressure after Dogmatika and Branded links
  • Turn 1 (going first): Search or summon a Dracotail starter (Faimena, Pan, Urgula, Lukias, Phryxul), then fuse into Arthalion or Gulamel; hold Ash Blossom and Effect Veiler for the opponent's first interaction
  • Turn 2 (going second): Use Ash Blossom, Effect Veiler, Red Reboot and Maxx C to stop the opponent's board, then rebuild through Dracotail recursion from the GY
  • Recovery: Recur Dracotail monsters from the GY through Lukias, Urgula and Phryxul effects, and use Dracotail Sting, Flame and Horn to rebuild card economy
  • After siding: No side deck is run, so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The score comes from the deck as a system, not from averaging card scores. Five 3-copy Dracotail starters and 12 searcher-text cards give a Dracotail engine with roughly a 34% chance of at least one starter in a 5-card opening hand (Inferred). Five hand traps and several Dracotail removal or negation cards give reasonable interaction density, and the 3000-ATK Fusion boards give a strong closing ceiling. The list is pulled down by an incoherent build: it runs Blue-Eyes, Mulcharmy, Bystial, Branded, Ecclesia and Dogmatika pieces with no side deck. Two cards are over the OCG limit and Albion the Branded Dragon is Forbidden, so the deck is Illegal and the score is capped at 30 as a structural-only read. Popularity did not add points: the archetype label is Swordsoul, but the deck runs no Swordsoul cards and none of its usage-stat core cards.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 Dracotail starter in 5 cards) about 0.34 per 3-copy starter; P(>=1 searcher-text card) about 0.85; 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Many singletons and off-archetype pieces; 5 hand traps and 12 searcher-text cards; brick rate estimated but not computed (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling read from card text: Arthalion and Gulamel fusion lines with Dracotail recursion (Inferred)
D4 Combo Floor & Median Output 45 No combo boards, so the median is unknown; the 3-copy starter density suggests a modest floor (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two independent recovery lines: Dracotail GY recursion and Lukias/Phryxul summons; the hand-trap suite gives a second layer (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion from the GY and Sting/Flame/Horn card-advantage text; no resource signature available (Inferred)
D7 End-Board & Interaction Quality 65 Five hand traps, Dracotail Sting/Flame/Horn, Mululu and Blue-Eyes negation text; no end-board data (Inferred)
D8 Going-Second & Board-Breaking Power 55 Blue-Eyes White Dragon mass removal plus Dracotail Gulamel and Albion pressure; no going-second split (Inferred)
D9 Offensive Pressure & Closing Power 65 3000 ATK Fusion monsters (Arthalion, Albion, Secreterion) and 2800-2500 ATK support; no observed end-board data (Verified card stats)
D10 Main Deck Efficiency & Flexibility 45 40 main-deck cards with 25 distinct names; the 55 off-archetype copies lower coherence (Verified composition, Inferred effect)
D11 Extra Deck Efficiency & Coverage 50 12 Fusion and 2 Link and 1 Synchro in the Extra Deck; Arthalion over the limit and Albion Forbidden (Verified)
D12 Side Deck Adaptability 20 Side deck is empty; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament or meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Fusion-chain sequencing with several Extra Deck restrictions; complex but learnable (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary, disclosed as a 1:0 profile choice since the Combo profile was applied directly. Structural ≈ 53, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); no Side Deck (-3). Final formula: Illegal cap applied: raw 0.80*Structural(53) + 0.20*TournamentReliability(45) = 51.4, then modifiers (-11) = 40.4, then capped at 30 because the deck is Illegal; Meta Power provisional (null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Five 3-copy Dracotail starters give a fast, redundant opening
  • 12 searcher-text cards support a high chance of finding a starter
  • Five hand traps and several negation or removal cards give layered interaction
  • Strong 3000-ATK Fusion finishers in the Extra Deck

Weaknesses

  • Illegal list: two cards are over the copy limit and Albion the Branded Dragon is Forbidden
  • Incoherent archetype mix: Blue-Eyes, Mulcharmy, Bystial, Branded, Ecclesia and Dogmatika pieces dilute the engine
  • No side deck, so the deck cannot adapt between games
  • No parseable combo boards; the ceiling and median are text-only inference

Critical choke points

  • Dracotail starters are the only real engine; without one in hand the deck relies on searcher text
  • Albion the Branded Dragon is Forbidden and cannot be run as built
Priority Remove Add Reason
1 Albion the Branded Dragon A legal Dracotail or Fusion finisher from the Extra Deck Forbidden card in the Extra Deck makes the list Illegal
2 One copy each of Dracotail Lukias and Dracotail Arthalion Any 2-copy-compliant Dracotail staple Brings the deck within the OCG copy limits
3 Off-archetype singletons (Bystial Magnamhut, Effect Veiler, Maxx C) Side-deck slots for matchup adaptation Improves coherence and adds post-side options, which the deck currently lacks

Evidence & confidence

  • Verified: Illegal status: Lukias and Arthalion over the copy limit; Albion the Branded Dragon Forbidden; Main 40, Extra 15, Side 0 are within size rules; Card stats and text as listed in evidence
  • Inferred: Starter access about 0.34 per 3-copy starter in a 5-card hand; Dracotail engine conversion ceiling from card text; Interaction density from hand-trap and negation text
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament or meta data)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta share and per-pilot match record absent no win-rate telemetry exists in YGOVN: going-first, going-second and matchup results are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied archetype label is Swordsoul but the deck runs zero Swordsoul cards, so the label is unreliable usage-stat core cards (Infinite Impermanence, Swordsoul Supreme Sovereign - Chengying) are absent

More OCG Info

Swordsoul

Swordsoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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