Ancient Gears Deck #771461 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Ancient Gear Dark Golem x3, Ancient Gear Tanker x3, Ancient Gear Wyvern x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Ancient Gear Box x1
- Ancient Gear Commander x2
- Ancient Gear Dark Golem x3
- Ancient Gear Frame x2
- Ancient Gear Golem x1
- Ancient Gear Statue x1
- Ancient Gear Tanker x3
- Ancient Gear Wyvern x3
- Checkker x2
- Heavy Armored Knight Babeldecker x1
- Infinitrack Anchor Drill x2
- Jizukiru, the Star Destroying Kaiju x1
- Night Train Blue Traveler x2
- Superheavy Samurai Motorbike x1
- Ancient Gear Advance x1
- Ancient Gear Catapult x2
- Ancient Gear Fortress x2
- Ancient Gear Fusion x2
- Exceptional Schedule x3
- Geartown x1
- Revolving Switchyard x1
- Urgent Schedule x2
- Ancient Gear Duel x1
Extra Deck (15)
- Ancient Gear Howitzer x1
- Ancient Gear Megaton Golem x2
- Chaos Ancient Gear Giant x2
- Ultimate Ancient Gear Golem x1
- Superheavy Samurai Brave Masurawo x1
- Dark Rebellion Xyz Dragon x1
- Dingirsu, the Orcust of the Evening Star x1
- Heavy Armored Train Ironwolf x1
- Hieratic Sky Dragon Overlord of Heliopolis x1
- Number 77: The Seven Sins x1
- Super Quantal Mech Beast Aeroboros x1
- Superdreadnought Rail Cannon Flying Launcher x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.7 |
| Going First | 70 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 56 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion and Xyz beatsticks on a board of Ancient Gear monsters: Chaos Ancient Gear Giant (4500), Ultimate Ancient Gear Golem (4400), Superdreadnought Rail Cannon Flying Launcher (3800), Ancient Gear Megaton Golem (3300) and Jizukiru (3300), with piercing and spell/trap lock from Ancient Gear Golem and Megaton.; Ancient Gear Howitzer's direct damage and Number 77 as a late Xyz; Number 77 is weak because it needs two Level 12 monsters and only Superheavy Samurai Brave Masurawo is Level 12.
- Turn 1 (going first): Search with Ancient Gear Wyvern, Dark Golem, Frame or Box (19 searcher-text cards, P(at least one searcher in opening 5) = 0.97), go to Ancient Gear Golem or Commander, then Fusion or Xyz into a board.
- Turn 2 (going second): Six-card hands with a 0.39 chance of a 3-copy starter; go-second play relies on Urgent Schedule, Ancient Gear Duel and Golem lock, then Chaos Giant or Ultimate Golem to beat the board. The deck has no hand traps.
- Recovery: Tanker and Ancient Gear Box recur from the Graveyard; Geartown and Switchyard give Special Summon routes after a clear; Advance draws.
- After siding: No side deck. Best-of-3 has no post-side plan (D12 scored low).
Why it scores here
The deck opens reliably: 19 searcher-text cards and 24 core Ancient Gear copies give about a 97% chance of a searcher and a 99% chance of an Ancient Gear card in the going-first opening 5 (Inferred from hypergeometric draws). Its ceiling comes from the Golem fusion and Xyz package: Chaos Giant, Ultimate Golem, Launcher, Megaton and Jizukiru are 3300 to 4500 ATK beatsticks, and Golem and Megaton lock spells and traps during attacks. Structural score is driven by consistency, recursion and closing power on the system, not by averaging card scores. The deck has no recorded combos, so median and ceiling are text-based (Inferred). Going second is weaker because a 6-card hand has a 0.39 chance of a 3-copy starter and there are no hand traps. There is no side deck, and no tournament or win-rate data was supplied, so popularity and archetype usage did not add points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 80 | P(at least one searcher in opening 5) = 0.97; P(at least one core copy) = 0.99; 19 searcher-text cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 72 | Few dead or conflicting cards; Commander and Checkker have Normal Summon conditions, and 3 copies of 3 different starters give redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Golem, Megaton and Chaos Giant route to 3300 to 4500 ATK boards from several starters; no recorded combos, so text-only (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo boards to measure the median; starter diversity is high, but a 2-card combo is not verified (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Eight-plus independent starters and Graveyard recursion (Tanker, Box, Geartown) survive a single disruption; no hand traps to test it (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Advance draws, Box and Tanker recur, Commander and Frame convert hand cards into board; some discard costs (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Golem and Megaton stop spell/trap responses; Urgent Schedule, Jizukiru and Hieratic negate; 13 removal-text cards, but no hand traps (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second split is not recorded; Chaos Giant and Ultimate Golem beat boards, but no hand traps and a 6-card hand starter is only 0.39 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 80 | Ultimate Golem 4400, Chaos Giant 4500 (can attack all monsters), Launcher 3800 and Megaton 3300 piercing close games (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 65 | 40 main cards with 23 distinct; 24 core copies; but 12 Train cards and Kaiju/Superheavy splash dilute the engine (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots with 4 Fusion and 6 Xyz Ancient Gear/Train routes; Number 77 needs two Level 12 monsters (only Masurawo is Level 12), so one slot is near-dead (Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck (0 of 15 slots); no post-side plan for best-of-3 (Verified from legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data; usage stats show 54% core presence only (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multiple summoning conditions (Golem Fusion-only, Checkker, Commander) and Level-10 material checks; common archetype pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63.7, Going First ≈ 70, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: no side deck (-2); split engine (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.8*63.7 + 0.2*56 - 4 = 58.2
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (19) gives near-certain going-first access
- Several 3300 to 4500 ATK finishers with piercing or multi-attack
- Golem and Megaton stop spell/trap responses during attacks
- Multiple independent starters and Graveyard recursion
Weaknesses
- No side deck, so no best-of-3 adjustment
- No hand traps and few negations for going second
- Number 77 needs two Level 12 monsters; only Masurawo is Level 12
- Split engine: 12 Train cards plus Kaiju and Superheavy splashes
Critical choke points
- Ancient Gear Golem is 1 copy and cannot be Special Summoned; Fusion/Xyz lines through Golem depend on Frame, Advance, Commander or Dark Golem to find it
- Level-10 material for Launcher (x2), Chaos Giant and Ultimate Golem depends on Night Train (x2), Babeldecker and Jizukiru
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Number 77: The Seven Sins (needs two Level 12 monsters) | a Level 4 or 8 Xyz the Ancient Gear core can reach | Removes the near-dead Extra slot (D11) and raises going-first consistency |
| 2 | none | a 15-card side deck with negation and hand-trap answers to the most-played boards | Side deck is 0 and D12 is 15; a side plan is the largest single structural gap (Inferred) |
Evidence & confidence
- Verified: Legal OCG 40/15/0 with all cards Unlimited and no violations; All card stats and text excerpts from the evidence pack; Usage stats: 54% core present
- Inferred: Starter access 0.97 and brick rate 0.007 from hypergeometric draws; Going-second weakness from 0.39 starter odds and no hand traps; Structural weights and dimension scores
- Provisional: Meta power null and matchup fit (D13) without dated meta data
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going first/second or matchups exact_name_purity_pct reported as 0 is a preprocessing artifact; archetype_spread used instead Deck title is null
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