Phantom Knights Deck #771434 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, The Phantom Knights of Decayed Cloak x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- The Phantom Knights of Ancient Cloak x2
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x3
- The Phantom Knights of Ragged Gloves x1
- The Phantom Knights of Silent Boots x3
- The Phantom Knights of Stained Greaves x1
- The Phantom Knights of Torn Scales x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Cosmic Cyclone x2
- Foolish Burial x1
- Forbidden Droplet x3
- Hey, Space Trunade! x3
- Phantom Knights' Rank-Up-Magic Force x1
- Reinforcement of the Army x1
- Spellbound x3
- The Phantom Knights' Rank-Up-Magic Launch x1
- The Phantom Knights' Rank-Up-Magic Requiem x1
- Dominus Impulse x3
- Dominus Spark x3
- Phantom Knights' Fog Blade x2
- Phantom Knights' Wing x1
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Cherubini, Ebon Angel of the Burning Abyss x1
- I:P Masquerena x1
- S:P Little Knight x1
- The Phantom Knights of Rusty Bardiche x1
- Arc Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon x1
- Dark Requiem Xyz Dragon x1
- Evilswarm Ophion x1
- Exosister Karmael x1
- Raider's Knight x1
- Raidraptor - Rising Rebellion Falcon x1
- Shamanite Shamanknight x1
- Super Starslayer TY-PHON - Sky Crisis x1
- The Phantom Knights of Break Sword x1
- The Phantom Knights of Malevolent Scythe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Xyz and Link summons from Phantom Knights starters, with Rank-Up-Magic follow-ups converting into high-ATK Xyz boards; Raidraptor - Rising Rebellion Falcon and Super Starslayer TY-PHON as Extra Deck closers when the line allows
- Turn 1 (going first): Open a Phantom Knights starter (Silent Boots, Torn Scales, Decayed Cloak, Doomed Soleret) and Special Summon into an Xyz or Link line, protected by Ash Blossom and Ghost Belle
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Dominus Impulse, Dominus Spark) to break the opponent's board, then rebuild through the Phantom Knights recursion
- Recovery: Banish Phantom Knights monsters from the GY (Silent Boots, Decayed Cloak, Ancient Cloak) to search or Special Summon the next starter
- After siding: Not evaluable: Side Deck size is 0, so no post-side plan exists in the submitted list
Why it scores here
This list would reliably open a Phantom Knights starter: the 25-card archetype core has an estimated 96% chance of at least one piece in the opening five, and three copies of each main starter give roughly a 25% chance per card in the opening five. Its interaction is the strongest part of the system, with 7 hand traps and 14 negation-text cards letting it answer the opponent's first combo or summon on either turn order. Conversion is only Inferred, because no combo boards were supplied and the Xyz/Link lines are judged from card text. Floor and matchup are Provisional, since no tournament or win-rate data exists, and the 21 generic and 6 Dominus cards dilute the engine. The score is not driven by Phantom Knights' popularity and is not an average of card scores. The list is over the OCG copy limit on two Semi-Limited cards, so the structural score is capped and the final value is theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core Phantom Knights card in the opening five) ≈ 0.96 across 25 core copies; starter density is strong but three-copy starters each sit near 0.25 per opening hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 26 distinct main-deck cards with 21 generic and 6 Dominus cards dilute the engine, and 9 singletons add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling rests on the Xyz and Link text and Rank-Up-Magic chains; no recorded boards exist so the ceiling is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards, so median output cannot be measured and the floor is estimated from card text (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Seven hand traps and multiple negate effects give several independent answers to a single disruption, but the Phantom Knights line relies on a few GY banish costs (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Searcher text on 9 cards and GY recursion effects support rebuilding, but spending of Xyz materials is not measured (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 14 negation-text and 34 removal-text cards, with Ash Blossom and Ghost Belle at 3 and 2 copies, give layered interaction (Inferred, semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Seven hand traps give strong going-second disruption, but the Dominus copies over the limit make the number unreliable as shipped (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Raidraptor, Dark Requiem and Super Starslayer provide high-ATK closers, but no end-board data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | Main Deck of 55 cards is over the typical 40 target with 21 generic cards and 6 off-archetype Dominus copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck of 15 contains 11 Xyz and 4 Link cards, with a mix of Phantom Knights and Raidraptor closers (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck was submitted, so post-side adaptability cannot be assessed (Verified gap) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype share is not in the evidence (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step GY banish and Rank-Up-Magic chains with several optional choices raise decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violation (OCG Semi-Limited) (-12); No side deck (0). Final formula: Illegal cap applied. Uncapped 0.80*Structural(57) + 0.20*TournamentReliability(45) = 55, minus 12 copy-limit modifier = 43, capped at 35 for an Illegal list. Theoretical / structural-only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype density gives near-certain starter access in the opening five
- Seven hand traps and layered negate/removal text give strong interaction on both turn orders
- Extra Deck covers both Xyz and Link routes with several closers
Weaknesses
- Copy-limit violation on two Semi-Limited cards makes the list illegal as submitted
- 21 generic and 6 off-archetype Dominus cards dilute the engine
- No side deck, so no post-side adaptability
Critical choke points
- Ash Blossom and Dominus Impulse at 3 copies: over the legal limit, so the deck must cut to 2 each before it is playable
- Rank-Up-Magic chains depend on a small number of Xyz monsters on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Dominus Impulse | Any single-copy or Unlimited card, such as a generic searcher or a second Phantom Knights starter | Brings the list into the OCG Semi-Limited copy limit so it can be scored as a normal deck |
| 2 | Some generic or off-archetype cards | Phantom Knights core or Rank-Up-Magic cards | Raises engine density and reduces brick rate |
| 3 | None | A 15-card side deck | Gives a post-side plan so D12 can be scored |
Evidence & confidence
- Verified: Main 55, Extra 15 within OCG size rules; Ash Blossom and Dominus Impulse at 3 copies against a legal limit of 2; Composition: 27 exact archetype copies, 21 generic, 6 Dominus, 6 Mulcharmy; Core-group opening-hand probability 0.959
- Inferred: Starter access and brick estimates from hypergeometric draws; Interaction density from negation and removal text; Going-first and going-second scores from card text
- Provisional: Median and floor output (no recorded boards); Matchup and format fit (no tournament data); Meta power (no dated metagame sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck submitted — D12 and post-side plan cannot be assessed no win-rate telemetry — going-first/second, matchup, and brick/starter rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
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