Egyptian God Deck #771403 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Clown Crew Biancaviso x3, Mulcharmy Fuwalos x3, Clown Crew Cappello x3. Created Oct 21, 2026 by YGO Mod.

Deck Egyptian God OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
40± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (Confidence: Low)

  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Clown Crew Biancaviso (2500 ATK, Tribute Summon from Ritual/Fusion/Synchro/Xyz/Pendulum/Link) backed by Clown Crew Extra Deck monsters and recursion; no unbroken combo line is evidenced.; Slifer the Sky Dragon with Thunderforce Attack (2 copies each) as a board-breaking pressure line; Nerva and the two Dragon that Devours the Dogma have no visible support in the list.
  • Turn 1 (going first): Open with Clown Crew searchers and Clown Crew Malabarisme / Matinee to reach a Tribute Summon of Biancaviso, protected by hand traps where possible.
  • Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence, Droll) to answer the opponent's first summon, then rebuild through Clown Crew and Super Polymerization.
  • Recovery: Clown Crew Flair, Preparation of Rites and Clown Crew New Face recycle Clown Crew cards from the GY and banish zone; Forbidden Droplet and Lightning Storm reset the opponent's field.
  • After siding: Not evaluable: the deck runs no side deck (0 of up to 15 cards), so there is no post-side plan.

Why it scores here

The deck's reliable opening rests on its 26-copy Clown Crew core: the hypergeometric estimate gives about a 72% chance of at least one core card in a five-card opening hand (Inferred), and 11 searcher-text cards add some redundancy. Its strongest system feature is interaction: 13 hand traps, 19 negation-text cards and 24 removal-text cards give a 81% chance of at least one hand trap in a six-card going-second hand (Inferred), which is what earns the D7 and D8 scores. Points are limited by the list's sprawl: only 5.6% of the main deck uses the exact Egyptian God name, two Dragon that Devours the Dogma and Nerva lack the support their text needs, and 27 distinct main-deck cards include many conditional, dead-ish cards. No combo boards, tournament link or side deck exist, so floor, ceiling, post-side and matchup scores are text-based and low-confidence. Popularity did not earn points, and card scores were not averaged; the deck is illegal, so this is a theoretical structural read capped by the copy-limit violations.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Clown Crew core card in opening hand of 5) ~0.72 across 12 core copies; 11 searcher-text cards add redundancy (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Eight singleton main-deck cards, several conditional cards (Mulcharmy x5, Slifer, New Face) and 27 distinct main-deck cards dilute the opening hand (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; the ceiling is text-only, via Biancaviso tribute draw/negate and Clown Crew recursion (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards, so floor and median are unknown and scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 66 13 hand traps and 19 negation-text cards give several independent answers to a first summon (Inferred)
D6 Resource Economy, Recovery & Grind 60 11 searcher-text cards and Clown Crew GY recycling support resource recovery across turns (Inferred)
D7 End-Board & Interaction Quality 74 24 removal-text and 19 negation-text cards plus Lightning Storm, Feather Duster, Solemn Judgment and Evenly Matched form layered end-board interaction (Inferred)
D8 Going-Second & Board-Breaking Power 68 Hand-trap coverage in a six-card going-second hand is about 81% (Inferred); going-second board breaking is strong
D9 Offensive Pressure & Closing Power 50 Biancaviso at 2500 ATK is the main closer; Nerva and Dragon that Devours lack visible enablers in the list (Inferred)
D10 Main Deck Efficiency & Flexibility 42 56 main-deck cards is legal but bloated: 27 distinct cards and only 5.6% exact-archetype purity (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards are spread over 10 distinct monsters, several with no visible enabler (Inferred)
D12 Side Deck Adaptability 15 Zero side-deck cards, so no adaptability is available for best-of-3 (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no archetype meta-share, so matchup and format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 40 Many conditional activation restrictions and multi-step Clown Crew lines raise decision load (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Combo considered for engine and Extra Deck structure. Modifiers: none.


More OCG Info

Egyptian God

Egyptian God Breakdown

 
 

 

 

 

 

 

 
 

 

 
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