Edge Imp Deck #771375 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Aluber the Jester of Despia x3, Fallen of Albaz x3, Super Polymerization x3. Created Oct 21, 2026 by YGO Mod.

Deck Edge Imp OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
25± 10/ 100
Power Score
Structural 48
Reliability 35
Going First 46
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 46
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a Level 8 or higher boss (Albion, Lubellion, Masquerade, Titaniklad, Mixousia) through Polymerization-family spells and Fallen of Albaz material; Fallen of Albaz-based Fusion lines (Alba-Lenatus, Rindbrumm, Mirrorjade) that reuse Fallen of Albaz and Branded/Despia searchers
  • Turn 1 (going first): Turn 1: Normal Summon Fallen of Albaz, Aluber, or Edge Imp Chain to trigger searches, then Polymerization or Super Polymerization into a Fallen of Albaz Fusion boss; Branded Fusion or Branded Opening is the Limited backup
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Effect Veiler, Skull Meister, or Nibiru as interaction for the opponent's first board, then rebuild with a Fusion starter from hand or GY via Branded in Red or Blazing Cartesia
  • Recovery: Fallen of Albaz and Despia monsters recur from the GY through Branded in Red, Despian Tragedy and Blazing Cartesia; Frightfur Patchwork and Edge Imp Chain add searches
  • After siding: No side deck is registered, so there is no post-side plan; the list cannot be evaluated as a full best-of-3 deck

Why it scores here

The score comes from the deck as a system and was not averaged from its cards. The engine is accessible in principle: 21 searcher-text cards give a 92.5% chance of at least one searcher in a 5-card opening hand (Inferred), and Fallen of Albaz plus three Polymerization-family spells provide several routes to a Fusion Summon. Its conversion is weakened by an incoherent build: the exact Edge Imp name covers only 4 of 70 archetype copies, and the rest is split across Branded, Despia, Bystial, Springans and Albaz Dragon, so the list has no single engine. The interaction suite (10 hand traps, Ash Blossom, Infinite Impermanence, Effect Veiler and Skull Meister) is dense and gives a 72.7% chance of at least one hand trap when going second (Inferred). Popularity did not earn points, and the deck has no combo, tournament or win-rate data, so only a low-confidence structural read is possible. It is also Illegal, with three Super Polymerization over the copy limit and 16 Extra Deck cards over the maximum, so it is capped and labelled theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in a 5-card opening hand) = 0.925 across 21 searcher-text cards; Fusion starter and Polymerization access is 0.18 to 0.26 per copy (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Brick risk is high: 17 single-copy cards and 16 Fusion Monsters in the Extra Deck, with 2 to 3 copies of the Polymerization family; no conflicting Normal Summon pattern is verified (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combos; a text read of Polymerization, Fallen of Albaz, Branded Fusion and Blazing Cartesia gives a plausible one-card-to-boss line, but ceiling is unmeasured (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown; the broad archetype spread (Branded, Despia, Bystial, Albaz) suggests a lower typical output than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two or more independent starters exist (Fallen of Albaz, Aluber, Edge Imp Chain, Frightfur Patchwork), and Branded in Red and Despian Tragedy give GY recursion (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion through Branded in Red and Despian Tragedy and searchers from Frightfur Patchwork and Edge Imp Chain give some resource regeneration; no resource data exists (Inferred)
D7 End-Board & Interaction Quality 60 10 hand traps and 9 removal-text cards, with Ash Blossom and Infinite Impermanence at 2 copies each; no measured interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second split is unavailable; Raigeki, Harpie's Feather Duster and Branded Retribution offer board breaking, but Harpie's is Limited to 1 copy (Inferred)
D9 Offensive Pressure & Closing Power 45 End-board ATK is 2500 to 3000 across several bosses, but there is no measured pressure data and direct attack or piercing is not in the text (Inferred)
D10 Main Deck Efficiency & Flexibility 45 54 Main Deck cards with 34 distinct names, 17 tech cards and 5 Fusion-enabling spells; mixed sub-archetypes and 6 cards that do not fit the engine lower compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards exceed the 15-card OCG limit; Extra access is fusion-only, with Albion, Titaniklad, Rindbrumm and Alba-Lenatus giving boss coverage (Inferred)
D12 Side Deck Adaptability 5 Side Deck is empty (0 cards), so there is no post-side plan and no adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype usage is 4 of 70 copies for exact Edge Imp, so format fit is Provisional
D14 Pilotability & Error Tolerance 35 Multi-step Fusion lines with Polymerization, Branded and Despia chains and 16 Extra Deck choices require high pilot skill (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-4); engine conflicts (-4); dependence on one Extra-Deck card (-4). Final formula: Illegal: structural score 47.6 with Meta provisional gives 0.80*47.6 + 0.20*35 = 45.1; context modifiers total -12 gives 33.1; the Illegal cap (copy limit and Extra size) sets the final score to 25 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density is high: 21 searcher-text cards give a 92.5% chance of at least one searcher in a 5-card opening hand
  • Fallen of Albaz at 3 copies anchors several Fusion boss routes and triggers searches from the hand
  • Interaction suite of 10 hand traps including Ash Blossom and Infinite Impermanence covers the going-second turn
  • Fusion boss ceiling is 2500 to 3000 ATK across several monsters

Weaknesses

  • Illegal: Super Polymerization at 3 copies over the limit of 2, and Extra Deck at 16 over the 15 maximum
  • No Side Deck, so there is no post-side plan
  • Exact Edge Imp purity is 5.7%; the engine is split across Branded, Despia, Bystial and Albaz
  • Heavy Limited and Semi-Limited exposure in Branded and Bystial cards
  • No recorded boards, guides or tournament data to confirm any line

Critical choke points

  • Fallen of Albaz (3 copies) is the material for most Fusion bosses; without it the line stops
  • Polymerization-family spells (2 Polymerization, 3 Super Polymerization, 2 Fusion Deployment) are the only Fusion Summon routes outside Branded Fusion
  • Limited cards (Branded Fusion, Branded Opening) cap each engine card at 1 copy
Priority Remove Add Reason
1 1 Super Polymerization none; leave a 2-copy limit Fixes the copy-limit violation that makes the list Illegal
2 1 Extra Deck Fusion Monster that is off-engine none; get the Extra Deck to 15 Fixes the Extra Deck size violation (16 > 15)
3 1 to 2 generic tech cards (e.g. Raigeki or Harpie's Feather Duster) if the list does not use them consistently Edge Imp or Frightfur core cards (e.g. Edge Imp Sabres, Frightfur Patchwork extra copies) Raises exact archetype purity and engine coherence
4 none a 15-card Side Deck with Fusion-enabler backup and hand-trap answers Gives a post-side plan; currently no side is registered

Evidence & confidence

  • Verified: Illegal status: Super Polymerization 3 copies vs legal 2 (legality.violations); Extra Deck 16 vs OCG max 15 (legality.size_warnings); Side Deck is empty (composition.total_side = 0); Exact Edge Imp purity 5.7% (archetype purity); Searcher-text group P(at least one in hand of 5) = 0.925 (probabilities); Hand-trap group P(at least one in hand of 6 going second) = 0.7267 (probabilities)
  • Inferred: Fallen of Albaz is the central Fusion material; Brick rate is high because of 17 single-copy cards and 16 Fusion Monsters; Interaction density is high (10 hand traps and 9 removal-text cards); Going-second plan relies on hand traps plus a Fusion starter from GY recursion
  • Provisional: Meta Power and format fit (no dated meta sample; archetype usage is only a context signal)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record are absent no win-rate telemetry exists in YGOVN (going-first, going-second, matchup, brick, starter and OTK rates) no guides attached: guide data total is 0 no Side Deck is registered for this list deck title is null, so the deck is identified only by archetype and id archetype core usage: 2 of 25 core cards are present (12%), so the list is not a standard Edge Imp build

More OCG Info

Edge Imp

Edge Imp Breakdown

 
 

 

 

 

 

 

 
 

 

 
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