Hecahands Deck #771368 — Yu-Gi-Oh! OCG
55 Main, 16 Extra, incl. Hecahands Ibtel x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Blue-Eyes Jet Dragon x1
- Droll & Lock Bird x1
- Hecahands Gaigas x1
- Hecahands Godos x1
- Hecahands Ibtel x3
- Hecahands Mankibuel x1
- Hecahands Yadel x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Blue-Eyes White Dragon x3
- Blue-Eyes Chaos MAX Dragon x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Kaibaman the Legend x1
- Maiden of White x2
- Neo Kaiser Sea Horse x1
- Sage with Eyes of Blue x3
- Forbidden Crown x1
- Harpie's Feather Duster x1
- Hecahands Tartaros x1
- Illusion Gate x1
- Lightning Storm x1
- Mausoleum of White x1
- Mistaken Arrest x2
- Roar of the Blue-Eyed Dragons x1
- Triple Tactics Thrust x3
- Ultimate Fusion x1
- Wishes for Eyes of Blue x2
- Ib'al-Hecahands x1
- Infinite Impermanence x2
- Majesty of the White Dragons x1
- True Light x1
- Yad'al-Hecahands x1
Extra Deck (16)
- Blue-Eyes Tyrant Dragon x1
- Dragon Master Magia x1
- Hecahands Dandalos x1
- Hecahands Jauzah x3
- Hecahands Xeno x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Blue-Eyes Spirit Dragon x2
- Blue-Eyes Ultimate Spirit Dragon x1
- Crimson Dragon x1
- Stardust Sifr Divine Dragon x1
- Indigo-Eyes Silver Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 46 |
| Going Second | 47 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: ocg
Legality
Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Hecahands Fusion Monsters (Tyrant/Xeno/Dandalos class boards, plus Blue-Eyes Tyrant and Chaos MAX as secondary boss threats), converted from a Hecahands Ibtel or Yadel search/revive start; Blue-Eyes Spirit/Ultimate Spirit and Dragon Master Magia boards via Blue-Eyes White Dragon in hand or GY
- Turn 1 (going first): Open on a Hecahands starter (Ibtel, Yadel, Mankibuel) or a Mulcharmy draw engine, search or revive a Hecahands monster, and protect with Ash Blossom, Ghost Ogre, Ghost Belle, or Infinite Impermanence
- Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Ghost Belle, Droll & Lock Bird, Effect Veiler, and Ib'al/Yad'al-Hecahands to stop the opponent's first line, then rebuild a Fusion board from the hand
- Recovery: Mulcharmy Fuwalos/Purulia draw-on-summon effects, Hecahands Tartaros and Yadel recursion, and Maiden of White/Blue-Eyes GY revival; no spare Extra Deck slot covers the second search route
- After siding: Not evaluable: Side Deck size is 0, so no post-side plan exists in this list
Why it scores here
This 56-card list is illegal in OCG: three Ash Blossom & Joyous Spring exceed the Semi-Limited limit of two, and the Extra Deck holds 16 cards against a maximum of 15, so the structural score is reported but the final score is capped at 30 per the illegal-deck rule. Structurally the deck can open reasonably often: Hecahands Ibtel (three copies), Mulcharmy draw-engine starters, and eleven hand traps give several independent first-turn routes, and the hypergeometric archetype-core estimate is about 0.75 for at least one core card in an opening five (Inferred). Conversion from starter to board is plausible through Hecahands Fusion and Blue-Eyes boss monsters, but there are no recorded boards, so the ceiling and median are text-only inference and the floor is unknown. Interaction is the deck's strongest area, with negation and removal text on Ib'al/Yad'al-Hecahands, Ghost Belle, Ghost Ogre, and Effect Veiler, though the three-engine split (Hecahands, Blue-Eyes, Mulcharmy at 20.8 percent exact-name purity) lowers consistency and pilotability. Popularity and archetype usage were not used to raise points, and card scores were not averaged into this deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 archetype-core card in opening 5) = 0.748 across 13 copies; Hecahands Ibtel x3 starts the engine, but the list has three competing starter families (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 23 of 36 distinct main cards are singletons, and Chaos MAX, Blue-Eyes, and Hecahands starters compete for hand space; brick risk is elevated (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | Ceiling read from text only: Hecahands Fusion into 3400-ATK Tyrant/Xeno and Blue-Eyes Chaos MAX; no recorded boards to verify (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data rows; the median is unknown and treated as low pending board data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two Hecahands lines (Ibtel reveal and Yadel/Tartaros recursion) plus Mulcharmy draw engines give more than one route after a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Mulcharmy draw effects and Yadel/Tartaros recursion regenerate resources, but Chaos MAX and Fusion costs are heavy on the hand (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 11 hand traps and 11 negation-text cards, including Ash Blossom, Ib'al/Yad'al-Hecahands, Ghost Belle, and Effect Veiler, give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 50 | Harpie's Feather Duster and Lightning Storm break spell/trap or attack-position boards; Dragon Master Magia and Indigo-Eyes Silver Dragon add board-breaking reach (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing power comes from 3400-ATK Tyrant and Xeno and 2900-ATK Dandalos with take-control text; no board-level win-rate data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 main-deck cards, 23 singletons, and 13 off-archetype cards; the size is legal but compact engines are not the design (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 16 Extra cards against a 15-card limit, with Fusion, Synchro, Xyz, and Link slots serving different routes; one slot must be cut (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered, so no post-side adaptability can be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; archetype format fit cannot be scored (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Three engines (Hecahands fusion, Blue-Eyes summons, Mulcharmy draws) with multi-step chains raise decision load and error risk (Inferred) |
How the score was computed
Strategy profile: Midrange primary (approx. 80) with Toolbox secondary (approx. 20); D13 weight folded into Meta-provisional. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-4); Engine conflict (-3). Final formula: Uncapped = 0.80*Structural(48) + 0.20*TournamentReliability(40) + ContextModifiers(-7) = 39.4; Illegal cap applied, final = 30 (theoretical/structural only, Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.75 · key two-card combo ≈ — · full-brick estimate ≈ 0.25 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 11 hand traps and 11 negation-text cards
- Two or more independent starter routes (Hecahands Ibtel, Mulcharmy draw engines)
- Strong Fusion boss options (Blue-Eyes Tyrant, Hecahands Xeno, Dandalos)
Weaknesses
- Illegal in OCG: Ash Blossom over copy limit and Extra Deck at 16 cards
- No side deck, so no post-side plan
- Three archetype cores with 20.8 percent exact-name purity
Critical choke points
- Hecahands monster in hand or Deck is required for almost every Fusion route
- Dependence on Blue-Eyes White Dragon for Chaos MAX and Blue-Eyes Spirit lines
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring | Legal copy count (2 max) or a non-Semi-Limited hand trap | Required to make the list legal; the score cannot be finalized otherwise |
| 2 | One Extra Deck card (Crimson Dragon, Indigo-Eyes, or Dragon Master Magia) | None needed | Extra Deck is 16 against a 15-card maximum |
| 3 | Off-archetype Blue-Eyes or Mulcharmy singles | Hecahands-first support or a side deck | Improves exact-name purity and gives post-side options |
Evidence & confidence
- Verified: Illegal status: Ash Blossom 3 copies vs legal 2; Extra Deck 16 vs OCG max 15; Side deck count 0; Archetype usage: Yad'al/Ib'al-Hecahands 88 percent inclusion
- Inferred: Starter access 0.748 for archetype core; Interaction density from negation and removal text; Brick risk from singleton count; Ceiling from text only
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament link)
- Data gaps: Illegal list: score is capped and must be re-evaluated after the copy-limit and Extra Deck fixes No combos supplied; combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent 1 passcode (23995346) could not be resolved and is counted as Main Deck No win-rate telemetry exists in YGOVN; brick and starter rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
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