Charmer Deck #771334 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Spellbook Magician of Prophecy x3, Deception of the Sinful Spoils x3. Created Oct 21, 2026 by YGO Mod.

Deck Charmer OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
20± 8/ 100
Power Score
Structural 43
Reliability 35
Going First 40
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 40
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Fusion and Link boards from Charmer and Spellbook starters, with Charmers of the Grand Circle as the main Fusion payoff; Sinful Spoils / Azamina Extra Deck threats and Fiendsmith Lacrima as backup boards
  • Turn 1 (going first): Search-chain with Spellbook of Secrets / Spellbook of Knowledge and Spellbook Magician of Prophecy, then reach a Charmer Fusion via Spirit Charmers and Awakening
  • Turn 2 (going second): Use Ash Blossom and Maxx C to disrupt the opponent's first board, then rebuild with Spellbook searches and Fusion Summon
  • Recovery: Recursion is limited to Spellbook searches and Fiendsmith Engraver/Tract; no dedicated recursion engine is evident from the list
  • After siding: Not evaluable: the deck has no side deck (0 cards), so there is no post-side plan

Why it scores here

The score is capped low because the list is illegal in OCG: four Forbidden cards (Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Azamina Ilia Silvia, D/D/D Wave High King Caesar) are run at one copy each. The structural read is the theoretical value of the list as built. Starter access is good: searcher-text cards appear in about 99% of opening hands, so the deck reliably finds a Spellbook or Charmer starter. Conversion and median output cannot be measured because there are no recorded boards, so those scores are Inferred from card text. Coherence is weak: only 8 of 55 cards carry the exact Charmer name, and the list spans Spellbook, Sinful Spoils, Fiendsmith, Azamina, Spiritual Art, Possessed and Genex. Popularity did not earn points; the 60% Ash Blossom usage is noted only as a confirmation of a real build, and the score was not produced by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher in 5-card opening hand) = 0.987; the Spellbook and Charmer starter density is high, but the core engine is spread over several archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Several 0-level spells and single-copy off-archetype cards (47 off-archetype copies) raise the brick rate; no copy-level brick estimate is available (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards exist (combo data total 0), so the ceiling is text-only; Fusion and Link routes are plausible but not verified (Inferred)
D4 Combo Floor & Median Output 40 No median power index or board distribution is available; floor and median are unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom x2 and Maxx C give several interruption options, but there is no independent recovery route after a single hand trap (Inferred)
D6 Resource Economy, Recovery & Grind 55 Spellbook searches and Spellbook of Knowledge draw give card economy, but no dedicated recursion engine is evident (Inferred)
D7 End-Board & Interaction Quality 50 Removal and negation text is present (9 removal, 4 negation tags), but the list has no board-layering engine (Inferred)
D8 Going-Second & Board-Breaking Power 50 Three hand traps and Ash Blossom x2 give going-second disruption; the Forbidden payoffs are removed from the theoretical legal list (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing power depends on Fusion Summoned Charmer boards and Azamina Mu Rcielago; no end-board ATK data is available (Inferred)
D10 Main Deck Efficiency & Flexibility 30 27 distinct main-deck cards with 14.5% exact archetype purity show low compactness and coherence (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 35 15 Extra Deck cards cover 4 separate Fusion/Link/Synchro/XYZ routes, with 4 illegal cards occupying slots (Verified)
D12 Side Deck Adaptability 10 The side deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No dated metagame sample or tournament link is supplied; matchup fit cannot be assessed (Provisional)
D14 Pilotability & Error Tolerance 30 The deck spans many sub-archetypes with multi-step Fusion and Link lines, so error tolerance is low (Inferred)

How the score was computed

Strategy profile: Balanced (default; strategy is mixed Toolbox/Combo). Structural ≈ 43, Going First ≈ 40, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-6); archetype_fragmentation (-3). Final formula: Theoretical only: 0.80*Structural(43.4) + 0.20*TournamentReliability(35) = 41.4, plus modifiers -9 = 32.4, then capped at 20 because the list is Illegal (no normal Final Contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density gives near-certain starter access (0.987 in a 5-card hand)
  • Ash Blossom x2 and Maxx C provide early disruption
  • Fusion and Link routes give several possible boards from one Spellbook or Charmer starter

Weaknesses

  • Four Forbidden cards make the list illegal in OCG
  • Only 14.5% exact archetype purity; many off-archetype singletons
  • No side deck
  • No recorded boards, so the combo floor and median cannot be checked

Critical choke points

  • The Spellbook and Charmer search chain is the single starter route for most hands
  • Charmers of the Grand Circle (x2) are the main Fusion payoff; losing both removes the main board
Priority Remove Add Reason
1 Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Azamina Ilia Silvia, D/D/D Wave High King Caesar Legal OCG replacements from the same Charmer or Spellbook support The list is illegal as built; the four Forbidden cards must leave before the deck can receive a normal score
2 Off-archetype singletons that do not feed a Fusion route Additional Charmer or Spellbook copies Raises exact-archetype purity and reduces brick risk
3 A small side deck (for example, extra hand traps or negation) The side deck is empty, so the deck has no post-side plan

Evidence & confidence

  • Verified: Legality: 4 Forbidden cards run in OCG; Extra Deck 15 and Main Deck 40 are within size rules; Exact archetype purity 14.5%; Side deck is empty; Searcher, removal, negation and hand-trap tag counts
  • Inferred: Starter access of about 0.987 from the searcher group; Brick risk from 0-level spells and off-archetype singletons; Hand-trap and Ash Blossom disruption value on going second
  • Provisional: Meta power and matchup fit (no dated metagame sample); Combo floor and median (no recorded boards)
  • Data gaps: No recorded boards: combo floor, median and ceiling are text-only No tournament link; archetype meta-share and match record absent No win-rate telemetry Meta power is provisional without a dated metagame sample No side deck

More OCG Info

Charmer

Charmer Breakdown

 
 

 

 

 

 

 

 
 

 

 
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