Rose Dragon Deck #771326 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Therion 'Lily' Borea x3. Created Oct 21, 2026 by YGO Mod.

Deck Rose Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 55
Reliability 52
Going First 60
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 60
Going Second 57
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Rose Dragon Synchro boss (Black Rose Dragon, Ruddy Rose Dragon, Bramble Rose Dragon) summoned off the Rose engine; Off-archetype Synchro beaters (Bystial Dis Pater, Swordsoul Supreme Sovereign - Chengying, Crimson Dragon) when the Rose line is stifled
  • Turn 1 (going first): Normal Summon Roxrose Dragon or Twilight Rose Black Knight, search a Rose Dragon or Black Rose Garden, and reach a Tuner plus non-Tuner Synchro into a Black Rose or Ruddy Rose boss
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, or Droll and Lock Bird for the opponent's first search or Summon, then rebuild through Red Rose or White Rose recursion into the same Synchro boss
  • Recovery: Recover Tuners from the GY through Red Rose Dragon, White Rose Dragon, Garden Rose Maiden, and Glow-Up Bulb, then re-Synchro
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

This list is Illegal in OCG because Ash Blossom and Joyous Spring runs 3 copies against a limit of 2, so the score below is a capped theoretical value and not a normal Final Contextual score. The structural read (about 55) comes from the system: the 11-copy Rose core has about a 69% chance of at least one starter in a 5-card opening hand (Inferred), and the Rose engine has two independent recursion routes through Red Rose Dragon and White Rose Dragon. Interaction is the strongest area (about 70): Gravity Collapse, Ash Blossom, Forbidden Droplet, Ghost Belle, Ghost Ogre and Droll and Lock Bird give layered answers, and the hand-trap group hits at least one card in about 68% of going-second six-card hands. Pressure is credible through several 2400 to 3500 ATK Synchro bosses. The score is held down by the absence of any recorded combos (no median or ceiling data), a 17% exact-archetype purity with 58 off-archetype copies, a 0-card Side Deck, and banlist exposure on three Limited cards. Popularity did not earn points: the archetype core presence of 80% confirms the list is real, not that it is strong. No card scores were averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one Rose core card in opening hand of 5) = 0.69 with 11 core copies; searcher text group 0.76 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Nine hand traps and 13 searcher-text cards provide flexibility, offset by 3-copy staples that become dead in some hands; no full-brick simulation available (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards in combo data; ceiling is a text-only read of the Black Rose Dragon and Ruddy Rose Dragon engine (Inferred)
D4 Combo Floor & Median Output 45 No recorded median or power distribution, so the floor is unmeasured and this score is a provisional text estimate (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Recursion through Red Rose Dragon, White Rose Dragon, Garden Rose Maiden, and Glow-Up Bulb plus nine hand traps gives independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw effects, Therion searches, and Black Rose Garden give card economy; no resource profile data is supplied (Inferred)
D7 End-Board & Interaction Quality 70 Gravity Collapse, Ash Blossom, Forbidden Droplet, Lightning Storm, Harpie's Feather Duster, and Ghost Belle cover traps, spells, and monster effects; text-based (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap coverage of 68% plus Black Rose Dragon and Ruddy Rose Dragon board-breaking text; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 66 Black Rose Dragon at 2400, Ruddy Rose Dragon at 3200, Bystial Dis Pater at 3500, and Swordsoul Supreme Sovereign - Chengying at 3000 ATK provide closing bodies (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 29 distinct, 17% exact-archetype purity, and 16 tech cards; the list is not compact for its engine (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Fourteen Synchro monsters and one Link monster are split across Rose and off-archetype bosses, giving coverage but low coherence (Verified composition)
D12 Side Deck Adaptability 15 Side Deck count is 0; no post-side construction exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament data and no dated meta sample; archetype core presence of 80% in usage statistics is context only (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Synchro chains and the Ash and Ghost Belle timing require decision points, but the core routes are standard for the archetype (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 60, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist exposure (-6); staple_compactness (-2); illegal_legality_cap (-16). Final formula: Illegal deck: 0.80*Structural(55) + 0.20*TournamentReliability(52) = 54.4, plus modifiers -8 = 46.4, then illegal cap -16 = 30 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: Gravity Collapse, Ash Blossom, Forbidden Droplet, Ghost Belle, Ghost Ogre, and Droll and Lock Bird
  • Core engine is accessible at about 69% for at least one starter in hand of 5
  • Two recursion routes (Red Rose Dragon, White Rose Dragon) support resilience
  • Multiple 2400 to 3500 ATK Synchro bosses give closing power

Weaknesses

  • Illegal copy-limit violation on Ash Blossom and Joyous Spring
  • No Side Deck (0 cards), so no post-side adaptation
  • Low exact-archetype purity (17%) with many off-archetype staples
  • No recorded combos, so floor and median are unmeasured

Critical choke points

  • Rose core presence: 11 copies, with about a 31% chance of none in a 5-card opening hand
  • Single Black Rose Dragon / Ruddy Rose Dragon boss lines depend on Tuner availability
  • Going-second answers depend on hand traps that a single Ash Blossom copy removal would weaken
Priority Remove Add Reason
1 One copy of Ash Blossom and Joyous Spring Any legal non-copy card (for example a second Droll and Lock Bird-like answer is limited, so prefer a non-Limited hand trap) Clears the copy-limit violation, which is the blocking issue for a normal score
2 One off-archetype 3-copy staple (for example one Mulcharmy Purulia) Side Deck slots (1 to 15 cards) covering Spell/Trap-heavy and boss-heavy matchups Adds post-side adaptability (D12) and reduces staple dependence
3 One Limited card (Foolish Burial) A Rose core card or Rose Dragon Tuner to raise starter density Removes banlist exposure and improves engine consistency

Evidence & confidence

  • Verified: Legality: Ash Blossom and Joyous Spring 3 copies vs 2 legal (Illegal); Main 55, Extra 15, Side 0 within size rules; Banlist: Droll and Lock Bird, Foolish Burial, and Harpie's Feather Duster are Limited; Printed ATK/DEF for Black Rose Dragon, Ruddy Rose Dragon, Bystial Dis Pater, Swordsoul Supreme Sovereign - Chengying; Archetype core presence 80% (4 of 5 core cards)
  • Inferred: P(at least one starter) about 0.69 and searcher group 0.76 from hypergeometric draws; Interaction density and hand-trap coverage from card text; Going-second hand-trap hit rate 0.68; Structural and reliability scores from the Midrange profile
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (D13); Median and floor (D4) without combo data
  • Data gaps: no combos supplied: combo floor, median, and ceiling are text-only inference no tournament link: meta-share and pilot record absent no win-rate telemetry: going-first and going-second splits are Inferred no Side Deck: post-side plan cannot be evaluated deck title is null

More OCG Info

Rose Dragon

Rose Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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