Adventurer Token Deck #771324 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Therion 'Lily' Borea x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Lonefire Blossom x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Therion "King" Regulus x1
- Therion "Lily" Borea x3
- Vengeful Witch x3
- White Rose Dragon x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Glow-Up Bulb x1
- Red Rose Dragon x2
- Revolution Synchron x1
- Roxrose Dragon x3
- Spore the Fairy Seed x1
- Twilight Rose Black Knight x2
- Basal Rose Shoot x1
- Black Garden x1
- Black Rose Garden x3
- Foolish Burial x1
- Forbidden Droplet x3
- Frozen Rose x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Synchro Rumble x1
- Therion Discolosseum x1
- Blooming of the Darkest Rose x1
- Gravity Collapse x3
Extra Deck (15)
- Crossrose Dragon x1
- Black Rose Dragon x2
- Black Rose Moonlight Dragon x1
- Bramble Rose Dragon x2
- Bystial Dis Pater x1
- Crimson Dragon x1
- Diabell, Queen of the White Forest x1
- Garden Rose Maiden x1
- Rage Rose Witch x1
- Ruddy Rose Dragon x1
- Swordsoul Supreme Sovereign - Chengying x1
- Garden Rose Flora x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.6 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Combo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro boards led by Black Rose Dragon, Ruddy Rose Dragon and Bystial Dis Pater, with Rose Dragon recursion and Plant-token pressure; Rose Token and Mulcharmy card advantage that grinds the opponent out over several turns
- Turn 1 (going first): Open a searcher (Roxrose Dragon, Red Rose Dragon, Therion Lily Borea, Black Rose Garden) and reach a Tuner plus non-Tuner Synchro. Hold Ash Blossom and Ghost Belle for the opponent's first activation. Speculative until combos are supplied (Inferred).
- Turn 2 (going second): Use the six-card hand to hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird) and interrupt the opponent's first board, then rebuild through Rose Dragon recursion. Inferred from text and the hand-trap probability.
- Recovery: Return Rose Dragons and Plant monsters from the GY through Garden Rose Maiden, Glow-Up Bulb, Basal Rose Shoot and Blooming of the Darkest Rose. Inferred from card text only.
- After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan (best-of-3 adaptation is absent).
Why it scores here
The deck is scored as a system, not as an average of its cards. Its searcher density (13 searcher-text cards, P(at least one in a 5-card opening hand) about 0.76) and a 2-copy Rose Dragon engine give a plausible T1-T2 starter, but no combo boards were supplied, so the ceiling and floor are structural reads only (Inferred). Its interaction package (15 negation-text cards, 9 hand traps, 14 removal-text cards) carries the strongest score, especially going second (about 0.68 chance of at least one hand trap in a 6-card hand, Inferred). Structural power is held back by the lack of a Side Deck, the mixed Rose/Mulcharmy/Therion/Synchro body, and the lack of any dated matchup data. Popularity did not earn points: the archetype label Adventurer Token has 0 exact-name cards in the deck, and its core is 25 percent present. The deck is Illegal because Ash Blossom & Joyous Spring runs 3 copies against a limit of 2, so its final score is capped and marked structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one searcher-text card in a 5-card opening hand) about 0.76 across 13 searchers; the Rose Dragon engine depends on 2-copy monsters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 9 hand traps plus dead-card risk in hand from Droll and conditional Synchro material; no brick estimate from the list is reliable (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Black Rose Dragon, Ruddy Rose Dragon and Bystial Dis Pater suggest a high Synchro ceiling, but no combo boards were recorded (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 45 | No combo data (0 boards), so the floor and median are unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple hand traps and GY recursion (Rose Dragon, Garden Rose Maiden, Glow-Up Bulb) give several independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion via Rose monsters in the GY and Mulcharmy draw effects; net card advantage is not measured (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 15 negation-text and 14 removal-text cards, with Lightning Storm, Harpie's Feather Duster and Black Garden for the end board (Inferred from text flags) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap probability about 0.68 for a 6-card hand; no going-second board data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Synchro closers at 2400 to 3200 ATK (Ruddy Rose Dragon 3200, Bystial Dis Pater 3500 ATK in the extra deck); Crimson Dragon is 0 ATK (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main-deck cards, 16 tech cards and 29 distinct main cards; main-deck count is in range, but one copy-limit breach lowers coherence (Verified composition, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards: 14 Synchro and 1 Link, with Rose Dragon and Plant Synchro coverage; mostly coherent (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (0 cards), so there is no best-of-3 adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; Meta Power is provisional, and the archetype label and contents do not match (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Synchro and Rose recursion lines with several optional triggers and hand-trap timing decisions (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54.6, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 52.7 before modifiers; illegal-deck cap applied, final 40 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation package (9 hand traps, 15 negation-text cards)
- Several Synchro closers at 2400 to 3200 ATK
- Searcher density gives a high chance of a starter in the opening hand
Weaknesses
- Illegal copy-limit breach on Ash Blossom & Joyous Spring
- No Side Deck, so no post-side plan
- Label and contents do not match: Adventurer Token has 0 exact-name cards and 25 percent of core cards present
- Mixed Rose, Mulcharmy, Therion and Synchro bodies may dilute the engine
Critical choke points
- Ash Blossom & Joyous Spring copy limit must be fixed before the list is legal
- Synchro summons depend on Tuner availability (Tuner monsters are numerous, but every line still needs one)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy of Ash Blossom & Joyous Spring | a non-Semi-Limited card or a 1-copy Limited card | Brings the deck to legal copy counts; the score cannot be given a normal contextual value until then |
| 2 | the Adventurer Token archetype label | a correct archetype (Rose Dragon or Mulcharmy) | The label does not match the 70 off-archetype copies, which distorts archetype-level usage comparisons |
| 3 | no Side Deck | a 15-card Side Deck | Lets the deck adapt in best-of-3 play (D12 is currently 10) |
Evidence & confidence
- Verified: Illegal status from the copy-limit check on Ash Blossom & Joyous Spring (3 copies, legal 2); Main 55, Extra 15, Side 0; size rules satisfied; Card stats and text for the 44 distinct cards listed; Core-card presence 25 percent (1 of 4 Adventurer core cards)
- Inferred: Going-second hand-trap probability 0.68 and searcher probability 0.76; Synchro ceiling read from the card text of Black Rose Dragon, Ruddy Rose Dragon and Bystial Dis Pater; Interaction density from negation and removal text flags
- Provisional: Meta Power and matchup fit: no dated metagame sample
- Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record are absent no win-rate telemetry for going first, going second, matchups or brick rates no Side Deck, so post-side adaptability cannot be measured archetype label Adventurer Token does not match deck contents
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