Thunder Dragon Deck #771292 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Thunder Dragon x3, Gravekeeper's Spy x3, Raigeki Break x3. Created Oct 21, 2026 by YGO Mod.

Deck Thunder Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
34± 8/ 100
Power Score
Structural 48
Reliability 38
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47.8
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck fusion beaters (Master of Oz 4200 ATK, Twin-Headed Thunder Dragon 2800 ATK, Gatling Dragon 2600 ATK) backed by a generic removal and trap suite; Gatling Dragon's coin-toss board wipe and Torrential Tribute / Ring of Destruction as sweepers when the opponent commits
  • Turn 1 (going first): Open with Thunder Dragon or a searcher (Sangan, Sinister Serpent, Thunder Dragon) to find a second Thunder Dragon and fuse into Twin-Headed Thunder Dragon; hold removal traps for the opponent's first attack
  • Turn 2 (going second): Use Mirror Force, Sakuretsu Armor, Dust Tornado and Raigeki Break to clear the opponent's first board, then rebuild with Upstart Goblin or Jar of Greed draws and fusion
  • Recovery: Draw effects (Dekoichi, Jar of Greed, Upstart Goblin) and searchers (Magician of Faith, Sinister Serpent) refill the hand; recovery depends on fusion material availability in the GY and hand
  • After siding: Not evaluable: the deck runs no side deck (side count 0), so there is no post-side plan

Why it scores here

The score is a structural read of the list as submitted, capped low because the deck is illegal: four Forbidden cards (Trap Dustshoot x3, Delinquent Duo, Pot of Greed, Graceful Charity) exceed their copy limit of zero, so the result is theoretical only. The system reliably offers interaction density, with Raigeki Break, Sakuretsu Armor, Mirror Force, Torrential Tribute, Ring of Destruction and Gatling Dragon providing layered removal, which drives the highest dimension (D7). Engine access is the weak point: Thunder Dragon runs only 3 copies with about 25% odds of at least one in the opening five, the archetype purity is 5.7% (exact-name), and the 15 Fusion monsters are spread across many unrelated archetypes, so there is no single reliable starter. No combos, tournament data or win-rate telemetry exist, so the ceiling and floor are text-only inferences. Popularity and archetype usage were not credited, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least 1 Thunder Dragon in opening 5) ≈ 0.25 with 3 copies; searcher-text group P ≈ 0.51 (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Generic staples and removal keep most hands functional, but 16 spells and 16 traps with no hand-trap or floodgate support and 15 Fusion monsters with specific materials leave many dead draws (Inferred)
D3 Combo Conversion & Ceiling 50 Twin-Headed Thunder Dragon, Master of Oz and Gatling Dragon give a real ceiling only when fusion materials are present; no combo boards recorded (Inferred semantic read)
D4 Combo Floor & Median Output 40 No parseable boards, so the median output is unknown; the 4-card forbidden-list gap makes typical hands weaker than the list suggests (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several independent removal and trap answers and two searchers give some route redundancy, but the fusion engine has no alternative line once Thunder Dragon is lost (Inferred)
D6 Resource Economy, Recovery & Grind 50 Draw effects (Upstart Goblin, Jar of Greed, Dekoichi) and searchers aid recovery, but the two forbidden draw spells are not legal in this format (Inferred)
D7 End-Board & Interaction Quality 70 Removal and interaction text is dense: about 24 removal-text cards including Mirror Force, Torrential Tribute, Ring of Destruction and Heavy Storm (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Mirror Force, Torrential Tribute, Gatling Dragon and Sakuretsu Armor challenge an established board, but Trap Dustshoot and Delinquent Duo are not legal in this format (Inferred)
D9 Offensive Pressure & Closing Power 62 Closing power comes from Master of Oz (4200 ATK), Black Luster Soldier Envoy (3000 ATK) and Twin-Headed Thunder Dragon (2800 ATK); no end-board data exists (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards across 35 distinct names with 5 triples and 32 level-0 spells/traps, with only 5.7% exact Thunder Dragon purity and a generic staple base (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 15 Fusion monsters from many archetypes; only Twin-Headed Thunder Dragon is an exact archetype match, and Thunder Dragon Colossus from the usage core is absent (Verified composition)
D12 Side Deck Adaptability 20 No side deck (side count 0), so there is no post-side adaptability to score; the score is a floor-level provisional read (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link, meta share or match record exists in the export, and the deck is illegal in its current form; the format-fit score is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Chaos Sorcerer and Black Luster Soldier need banish-based special summons and fusion requires exact materials, so the list needs several decision points per turn (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 47.8, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist exposure (Forbidden cards over limit) (-10); no side deck / weak post-side plan (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*47.8 + 0.20*38 = 45.8, then context modifiers -12 (total), giving 33.8 rounded to 34. Illegal-deck cap applied: theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense removal and interaction suite (Mirror Force, Torrential Tribute, Ring of Destruction, Gatling Dragon)
  • Real Extra Deck closing power: Master of Oz, Black Luster Soldier Envoy and Twin-Headed Thunder Dragon
  • Strong draw and search density for recovery once the deck is legal (after removing forbidden cards)

Weaknesses

  • Illegal list: four Forbidden cards exceed the copy limit
  • Weak archetype coherence: 5.7% exact-name purity and 15 Fusion monsters from many archetypes
  • No side deck, so no best-of-3 adaptability
  • No hand traps or floodgates against a fast opponent

Critical choke points

  • Thunder Dragon engine: only 3 copies, about 25% odds of at least one in the opening five
  • Fusion materials must be present in hand or GY before Extra Deck threats are reachable
  • Trap Dustshoot, Pot of Greed and Graceful Charity are illegal, so their slots are dead until replaced
Priority Remove Add Reason
1 Trap Dustshoot x3, Delinquent Duo, Pot of Greed, Graceful Charity Legal copies of staple draw or removal cards (for example Card Destruction or Heavy Storm within their limits, or non-restricted draw) The deck must be legal before any score above the structural cap can apply
2 Excess generic trap slots A Side Deck of up to 15 cards A side deck gives the post-side plan that D12 currently lacks
3 Off-archetype Fusion monsters (for example Dark Balter, Flame Ghost, Reaper on the Nightmare) Thunder Dragon support or fusion targets from the archetype core (the usage core lists Thunder Dragon Colossus and Mulcharmy Fuwalos) Raises engine coherence and D1/D11 without adding bricks

Evidence & confidence

  • Verified: Four Forbidden cards over the copy limit make the deck Illegal in OCG; Main 55, Extra 15, Side 0; Main and Extra sizes are within the OCG size rules; Thunder Dragon archetype purity is 5.7% (exact name); Thunder Dragon Colossus is a missing usage-core card; Card text confirms removal density (about 24 removal-text cards) and searcher density (7 searcher-text cards)
  • Inferred: Starter consistency: P(at least 1 Thunder Dragon in opening 5) ≈ 0.25; searcher group ≈ 0.51; Brick risk from fusion-material dependence and off-archetype Fusion monsters; Interaction quality and closing power read from card text and stats, not from recorded play
  • Provisional: Tournament reliability and format fit (no tournament link, no win-rate telemetry); Meta power is null: no dated metagame sample supplied
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no side deck: post-side plan unevaluable no win-rate telemetry exists in YGOVN for this deck Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the deck is identified only by its archetype and id

More OCG Info

Thunder Dragon

Thunder Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top