Black Luster Soldier Deck #771288 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Thunder Dragon x3, Gravekeeper's Spy x3, Raigeki Break x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Black Luster Soldier - Envoy of the Beginning x1
- Breaker the Magical Warrior x1
- Chaos Sorcerer x2
- Cipher Soldier x1
- Sangan x1
- Sinister Serpent x1
- Thunder Dragon x3
- Tribe-Infecting Virus x1
- Zombyra the Dark x1
- Dekoichi the Battlechanted Locomotive x2
- Gravekeeper's Spy x3
- Magician of Faith x2
- Night Assailant x2
- Tsukuyomi x2
- Book of Moon x1
- Card Destruction x1
- Delinquent Duo x1
- Graceful Charity x1
- Heavy Storm x1
- Mind Control x2
- Mystical Space Typhoon x1
- Mystik Wok x1
- Nobleman of Crossout x2
- Pot of Greed x1
- Snatch Steal x1
- Swords of Revealing Light x1
- Upstart Goblin x2
- Dust Tornado x2
- Jar of Greed x2
- Mirror Force x1
- Raigeki Break x3
- Ring of Destruction x1
- Sakuretsu Armor x3
- Torrential Tribute x1
- Trap Dustshoot x3
Extra Deck (15)
- Dark Balter the Terrible x1
- Dark Blade the Dragon Knight x1
- Darkfire Dragon x1
- Dragoness the Wicked Knight x1
- Fiend Skull Dragon x1
- Flame Ghost x1
- Gatling Dragon x1
- King Dragun x1
- Master of Oz x1
- Ojama King x1
- Reaper on the Nightmare x1
- Ryu Senshi x1
- The Last Warrior from Another Planet x1
- Thousand-Eyes Restrict x1
- Twin-Headed Thunder Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 21/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 34 |
| Going First | 30 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Toolbox
- Secondary strategies: Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Unclear. Black Luster Soldier - Envoy of the Beginning (1 copy) is the only exact-archetype closer; the rest of the deck is generic staples, so there is no defined win condition.; Thunder Dragon / Twin-Headed Thunder Dragon and Dark Blade / Last Warrior from Another Planet as beatsticks; their lines are not supported by the deck's own engine.
- Turn 1 (going first): Open on draw/search staples (Upstart Goblin, Jar of Greed, Sangan, Thunder Dragon searcher) and hope to hit Envoy through a GY that is not yet populated; the 1-copy Envoy gives a weak first-turn plan.
- Turn 2 (going second): Answer the opponent's board with removal and disruption (Mystical Space Typhoon, Dust Tornado, Mind Control, Heavy Storm, Torrential Tribute, Mirror Force) and then rebuild with staple draw.
- Recovery: Search and draw staples (Sinister Serpent, Magician of Faith, Card Destruction, Upstart Goblin) to replace interaction used early; fusion monsters have no Fusion Spell to reach them.
- After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan.
Why it scores here
Scored as a system: the deck runs about 32 staple-style spells and traps, a small set of monsters, and 15 Fusion cards with no Fusion Spell in the main deck, so its engine is weak and most of its power comes from generic interaction. Its interaction density is high (about 24 removal-text cards), which lifts end-board and interruption scores. Engine access is poor: Black Luster Soldier - Envoy of the Beginning is a single copy with about a 9% chance of appearing in a 5-card opening hand (Inferred), and only one card matches the archetype name. Four forbidden cards (Trap Dustshoot x3, Delinquent Duo, Pot of Greed, Graceful Charity) make the list illegal, which caps the score low; the popularity of the Black Luster Soldier name earned no points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 25 | P(>=1 Envoy in opening 5) ~ 0.09 for a single copy; no engine density and 1 archetype card; no Fusion Spell to reach the Extra Deck (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Staples keep hands functional but many depend on targets; 15 Fusion monsters are unreachable without a Fusion Spell (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards; text-only ceiling is Envoy plus Chaos Sorcerer banish lines, with a single copy of each (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No combo evidence; a median hand lacks a live line, so the typical output is low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 35 | Many independent removal and disruption cards, but no second engine line to continue after one is stopped (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Draw and search staples (Upstart Goblin, Jar of Greed, Sinister Serpent, Card Destruction) give some grind, but the card advantage is weak (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 24 removal-text cards including Mirror Force, Torrential Tribute, Heavy Storm, and Mystical Space Typhoon give broad end-board coverage (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 45 | Breadth of removal and Mind Control gives reasonable going-second answers, but no board breaker beyond staples (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Few threatening bodies: Envoy 3000 ATK and Zombyra 2100 ATK are the main closers, with no direct-attack engine (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Main deck is spread across 35 distinct staples with no core; only one archetype card and 50 generic cards (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 10 | Fifteen Fusion monsters with no Fusion Spell in the main deck, so the Extra Deck is largely unreachable (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 5 | No Side Deck; no post-side plan is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 20 | No dated metagame or tournament data; the deck is illegal in OCG, so fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Simple to pilot for the staples, but the Fusion extra with no Fusion Spell and the mixed plan add decision load (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 34, Going First ≈ 30, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8); dependence_on_unreachable_extra_deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal cap applied
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.09 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad removal and disruption: about 24 removal-text cards
- Staple draw and search support consistency for the non-engine part of the deck
- Mind Control and Dust Tornado give flexible answers on both turns
Weaknesses
- Only one archetype-named card (Envoy); the deck does not run its own engine
- 15 Fusion monsters with no Fusion Spell in the main deck, so the Extra Deck is mostly dead
- Illegal in OCG: four forbidden cards, including three Trap Dustshoot
- No Side Deck, so no post-side adaptation
- Weak closing power: few threatening bodies beyond Envoy
Critical choke points
- The single copy of Black Luster Soldier - Envoy of the Beginning is the only archetype closer
- Fusion monsters need a Fusion Spell that is not present in the main deck
- Forbidden cards must be removed before the deck is legal in OCG
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Trap Dustshoot (3), Delinquent Duo, Pot of Greed, Graceful Charity | Legal OCG staples (for example, a Fusion Spell if the Fusion Extra stays) | Clears the legality violations; the deck cannot be scored as a normal deck while illegal |
| 2 | Fusion monsters that have no Fusion Spell access (about 10 of 15) | Fusion Spell and fusion material support, or cut the Extra Deck entirely | Restores Extra Deck efficiency and frees main deck slots for the core |
| 3 | Some generic staples with no target (for example, Mind Control or Heavy Storm, depending on the plan) | Additional Black Luster Soldier support, or a clearly defined engine | Gives the deck a coherent identity and raises engine accessibility |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 (within OCG size rules); Four Forbidden violations (Trap Dustshoot x3, Delinquent Duo, Pot of Greed, Graceful Charity); Archetype purity 1.4% (1 of 70 main and extra cards named Black Luster Soldier); Fifteen Fusion monsters, no Fusion Spell in the main deck; Card text for removal and draw cards from the evidence
- Inferred: Engine accessibility P(>=1 Envoy in 5) = 0.0909; Brick and dead-card risk from target-dependent staples; Going-second and going-first plans from card text and composition; Ceiling and median output from text only (no combo boards)
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament data)
- Data gaps: No combos supplied; combo floor, median, and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry; going-first, going-second, and matchup rates are unknown Meta Power is provisional without a dated metagame sample Side Deck is empty, so post-side performance cannot be assessed
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