Therions Deck #771283 — Yu-Gi-Oh! OCG

49 Main, 21 Extra, incl. Convex Knight x3, Gadget Gamer x3, Morphtronic Celfon x3. Created Oct 21, 2026 by YGO Mod.

Deck Therions OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
25± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 49 / Extra 21 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Extra Deck Link/Synchro/Xyz pressure built from Morphtronic and Train engine lines (Superdreadnought Rail Cannon Gustav Rocket, Flying Launcher, Night Train Blue Traveler); Gizmek and Gadget board-building into Link/Synchro summons
  • Turn 1 (going first): Open on Morphtronic/Gadget/Train starters with Convex Knight and Gadget Gamer for board, then Link or Xyz into a Level 10 boss. Structurally weakened by 4 Forbidden cards that cannot legally be run.
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Therion King Regulus for hand-trap and negation interaction, then convert on the following turn. Interaction density is the main going-second asset.
  • Recovery: Morphtronic and Train Graveyard recursion (Morphtronic Converter, Junk Box, Night Train Blue Traveler GY effect) rebuilds the board, but the recovery package is split across three sub-archetypes with no shared engine.
  • After siding: No Side Deck is registered (side_count 0), so there is no post-side plan. Best-of-3 adaptation is unavailable as built.

Why it scores here

The deck cannot receive a normal score because its list is illegal in OCG: four Forbidden cards are run and Ash Blossom is over its Semi-Limited cap, so the figures here are a structural read only and the score is capped low. Structurally it has a reasonable hand-trap and negation package (Infinite Impermanence, Ash Blossom, King Regulus, Qliphort Genius, Surgical Striker) and a broad Extra Deck of Link, Synchro and Xyz boss options. Its main weakness is system coherence: archetype purity is 0% by exact name, with 70 off-archetype copies spread across Morphtronic, Train, Gadget, Ancient Gear, Synchron and others, so the engines compete for the same hand slots. No combos, guides, tournament link or side deck were supplied, so floor, median and ceiling cannot be measured and are inferred from text only. Popularity of the Therion core (King Regulus at 90% archetype inclusion) confirms the list is real, but it adds no points on its own, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 searcher-text card in 5-card opening hand) ≈ 0.89; P(>=1 of a 3-copy starter) ≈ 0.28 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Hand-trap group P(>=1 in 6-card going-second hand) ≈ 0.56; many starters need a Morphtronic/Train partner, so brick risk is material (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards (combos_evidence.total_combos = 0); ceiling is a text-only read of Gadget/Morphtronic/Train links (Inferred)
D4 Combo Floor & Median Output 30 No median power index available; output floor is unmeasured and assumed low given engine conflicts (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Redundant hand-trap and Graveyard recursion lines exist, but no independent second line is established by text (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recovery leans on Graveyard recursion and searchers (Morphtronic Converter, Junk Box, Night Train), with some float from searchers (Inferred)
D7 End-Board & Interaction Quality 50 Six hand traps and ~10 negation-text cards give layered interaction; no board-protection evidence (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second split not measurable; hand-traps help, but there is no clear board-breaker density in the text (Inferred)
D9 Offensive Pressure & Closing Power 50 Gustav Rocket (5000 ATK) and Gustav Max are strong closers, but Gustav Max is Limited and no end-board data exists (Verified card data / Inferred)
D10 Main Deck Efficiency & Flexibility 40 49 main cards in 40–60 range but 0% exact-archetype purity and 19 distinct sub-archetype families dilute consistency (Verified composition / Inferred)
D11 Extra Deck Efficiency & Coverage 45 21 Extra Deck cards exceed the OCG maximum of 15; Link, Synchro and Xyz bosses are broad but over-capacity (Verified legality)
D12 Side Deck Adaptability 20 No Side Deck registered; adaptability cannot be scored and sits at the minimum (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-family engine with several sub-archetype conditions and a 21-card Extra Deck is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (not formally blended; Midrange weights used). Modifiers: none.


More OCG Info

Therions

Therions Breakdown

 
 

 

 

 

 

 

 
 

 

 
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