Speedroid Deck #771281 — Yu-Gi-Oh! OCG

49 Main, 21 Extra, incl. Convex Knight x3, Gadget Gamer x3, Morphtronic Celfon x3. Created Oct 21, 2026 by YGO Mod.

Deck Speedroid OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
25± 5/ 100
Power Score
Structural 40
Reliability 35
Going First 38
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 40
Going First 38
Going Second 42
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 49 / Extra 21 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) and Flying Launcher (3800 ATK) from a Train or Morphtronic board; Synchro and Link beatsticks (Braver Dragon 2500 ATK, Amblowhale 2600 ATK) reached through Morphtronic and Gadget searches
  • Turn 1 (going first): Search and summon through Morphtronic and Gadget tuners, then build a Level 10 Xyz board; the opening hand has a 28% chance of at least one of the three Smartfon copies (Inferred)
  • Turn 2 (going second): Hold Ash Blossom and Infinite Impermanence for the first interaction, then rebuild from searchers; a 6-card hand has a 56% chance of at least one hand trap (Inferred)
  • Recovery: Recurve from the GY through Morphtronic Celfon, Gadget Hauler and Night Train Blue Traveler; the recursion is real but has no shared engine (Inferred)
  • After siding: No Side Deck is run, so there is no post-side plan; the deck is structurally incomplete for best-of-3 play

Why it scores here

The deck is scored as a system: its engines (Morphtronic, Train, Gadget) are three partly overlapping sub-archetypes with 0% exact Speedroid purity, so the engine is fragmented and would not reliably come online on turn 1 or 2. The 17 searchers and 6 hand traps give it a plausible toolbox conversion route, and the Level 10 Xyz finishers (Gustav Rocket 5000 ATK) give it real closing power once a board is built. Scores are pulled down because the list is illegal (four Forbidden cards and Ash Blossom over its limit, plus 21 Extra Deck cards against a limit of 15), no combos or win data exist, and there is no Side Deck. Popularity is not a factor: the archetype core presence is only 1 of 15 core cards (6.7%), and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least one Smartfon in a 5-card opening hand) is about 0.28; the engine has no shared starter across its sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 40 17 searchers and 6 hand traps cut brick risk, but 16 singleton slots and mixed engines leave many hands partially dead (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combos exist; the ceiling is inferred from Level 10 Xyz and Synchro boards only (Inferred)
D4 Combo Floor & Median Output 35 No combo boards exist, so the median output is unknown and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 40 Six hand traps and two independent Level 10 routes give some resilience, but the Morphtronic line is a single chain (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers and recursion (Celfon, Hauler, Night Train) keep resources flowing, but the Extra Deck overflow and no Side Deck limit grind (Inferred)
D7 End-Board & Interaction Quality 55 Ash Blossom and Infinite Impermanence are real interaction, but Ash is capped at 2 legal copies and Called by the Grave is Forbidden (Verified/Inferred)
D8 Going-Second & Board-Breaking Power 50 Hand traps are 56% likely in a 6-card going-second hand, and Gustav Rocket and Gustav Max can break boards (Inferred)
D9 Offensive Pressure & Closing Power 50 Gustav Rocket at 5000 ATK and Flying Launcher at 3800 ATK are strong closers, but their Level 10 Xyz material is hard to assemble consistently (Verified/Inferred)
D10 Main Deck Efficiency & Flexibility 40 49 Main Deck cards with 28 distinct names; the Main Deck count is legal but 16 singletons dilute consistency (Verified/Inferred)
D11 Extra Deck Efficiency & Coverage 25 21 Extra Deck cards exceed the OCG limit of 15, which is an illegal size and lowers the score sharply (Verified)
D12 Side Deck Adaptability 15 No Side Deck is run; there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample exists; the format fit is Provisional, and Forbidden cards in the list make it illegal (Provisional)
D14 Pilotability & Error Tolerance 40 The deck needs many decision points across three sub-engines and Xyz and Link material choices, so error tolerance is low (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 40, Going First ≈ 38, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal deck: theoretical structural-only. 0.80*40 + 0.20*35 = 39, plus modifiers -12 = 27, capped at 25 for the illegal list. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 17 searchers and 6 hand traps give a flexible toolbox
  • Level 10 Xyz finishers (Gustav Rocket 5000 ATK, Flying Launcher 3800 ATK) close games

Weaknesses

  • Illegal list: four Forbidden cards and Ash Blossom over its limit
  • Extra Deck of 21 exceeds the OCG limit of 15
  • Three unrelated sub-archetypes with 0% exact Speedroid purity
  • No Side Deck

Critical choke points

  • Morphtronic tuner summons depend on a single GY banish cost
  • Level 10 Xyz routes need two Level 10 monsters on the field
Priority Remove Add Reason
1 Cannon Soldier, Called by the Grave, F.A. Dawn Dragster, Saryuja Skull Dread Legal replacements within the same role Legality comes first; an illegal list cannot receive a normal score
2 One copy of Ash Blossom & Joyous Spring A legal hand trap or search card Ash is Semi-Limited at 2 copies
3 Extra Deck cards beyond 15 (the least-used Link or Synchro beatsticks) None; trim to 15 Extra Deck size limit
4 None A 15-card Side Deck A Side Deck gives the deck a post-side plan

Evidence & confidence

  • Verified: Legality: four Forbidden cards, Ash Blossom over limit, Extra Deck of 21 against a limit of 15; Card text for the key cards (Gustav Rocket, Gustav Max, Ash Blossom, Morphtronic Smartfon); Core presence 1 of 15 (6.7%) from the usage stats
  • Inferred: Hypergeometric starter odds (0.28 for three copies in a 5-card hand); Hand-trap odds (0.56 in a 6-card going-second hand); Engine fragmentation across Morphtronic, Train and Gadget
  • Provisional: Meta and format fit (no dated meta sample)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Speedroid

Speedroid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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