Dracotail Deck #771263 — Yu-Gi-Oh! OCG
41 Main, 15 Extra, incl. Aleister the Reminiscent x3, Dracotail Faimena x3, Dracotail Lukias x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (41)
- Aiwass, Divine Spirit of the Law x2
- Aleister the Reminiscent x3
- Bystial Magnamhut x1
- Dracotail Faimena x3
- Dracotail Lukias x3
- Dracotail Mululu x1
- Dracotail Pan x2
- Dracotail Urgula x2
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x2
- Invocation x2
- Invocation - "Sword" x1
- Ketu Dracotail x1
- Rahu Dracotail x1
- Sacred Spirit Sword Aiwass x3
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Fusion
- Format: ocg
Legality
Main 42 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon large Dragon and Spellcaster Fusion Monsters (Dracotail Gulamel, Invoked Aeon, Dracotail Arthalion, Secreterion Dragon) from the Extra Deck, using Dracotail and Aleister monsters as material.; Link and Synchro pressure (S:P Little Knight, Aleister the Invoker of Madness) and Baronne de Fleur board control, which is unusable as printed in this format.
- Turn 1 (going first): Opening starter (Dracotail Faimena, Lukias, Aleister, Ketu or Rahu Dracotail) searches or Fusion Summons into a Dracotail Fusion Monster; Dracotail Mululu or Flame and Droll & Lock Bird protect the line.
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler, Maxx C, Droll & Lock Bird) answer the opponent's first play, then Fusion Summon through the remaining hand.
- Recovery: Dracotail recursion from the GY and banishment through Dracotail Flame, Horn, Sting and Ketu, plus Mulcharmy draw effects, rebuilds the hand after a failed line.
- After siding: Not evaluable: the deck has 0 Side Deck cards, so there is no post-side plan.
Why it scores here
This is an illegal list, so its score is structural only and capped low. The Dracotail core is real: 19 exact-name Dracotail copies plus Mulcharmy, Aleister and Invoked support, and the archetype core group has a 97.6% chance of at least one piece in a 5-card opening hand (Inferred). The engine is accessible, but the hypergeometric draw odds for the single starter are only about 32% at three copies, so the line depends on several redundant starters. Interaction is strong on paper, with 8 hand traps and 19 removal-text cards, and the Fusion finishers have high ATK. The score comes from consistency, interaction, and closing power across the whole system, not from averaging card scores or from Dracotail's popularity. Forbidden Baronne de Fleur and the over-limit Lukias cap the result, and the absence of combo boards, a side deck, and matchup data keeps the confidence low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 searcher-text card in opening 5) = 0.905; P(>=1 starter at 3 copies) = 0.323; archetype core P(>=1 in hand) = 0.976 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 42 main cards with 8 hand traps and several non-engine tech cards; 12 singleton cards dilute the engine; no brick-rate data (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from Fusion text (Gulamel, Aeon, Arthalion) and recursion text, as Inferred semantics |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so no median or floor; the floor is estimated from starter redundancy only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Hand traps (Ash, Ghost Ogre, Veiler, Maxx C, Droll) and Dracotail Flame/Sting/Horn recursion give alternate lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Dracotail Mululu, Flame, Horn and Sting each draw 1 card and recycle a Dracotail card to the deck bottom; Mulcharmy draws on summons (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Eight hand traps plus Ash/Ghost Ogre/Droll negation text and Invoked Oceanus/Magistus protection; interaction density is strong on paper (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand traps are plentiful, with a 74% chance of at least one hand trap in a 6-card hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck ATK reaches 3000-3800 (Aeon, Arthalion, Secreterion, Gulamel) on the board (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Only 33.3% exact-name Dracotail purity with 38 off-archetype copies; 42 main cards with 3 copies of several non-core cards (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots at maximum: 12 Fusion, 2 Link, 1 Synchro; the Forbidden Baronne consumes one slot with no legal use (Verified) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so there is no adaptation capacity (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share link; format fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Fusion-heavy line with many decision points across the hand and Extra Deck; combo steps cannot be checked without boards (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (Forbidden card run) (-10); illegal list cap (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53.6, then modifiers -18 for banlist exposure and illegal-list cap, final 36
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is present in nearly every opening hand (97.6%, Inferred)
- Eight hand traps and multiple negation effects provide layered interaction
- Extra Deck has high-ATK Fusion finishers with several Dracotail recursion routes
Weaknesses
- Forbidden Baronne de Fleur and over-limit Dracotail Lukias make the list illegal
- Only 33% exact-name Dracotail purity; 38 off-archetype copies dilute the engine
- No Side Deck, so there is no post-side adaptation
- No recorded combo boards, so the floor and median are unmeasured
Critical choke points
- Single-copy starters (Ketu, Rahu, Mululu) are the only non-Faimena routes into the Extra Deck, so one missed starter ends the line
- Fusion monsters need specific material; losing Dracotail monsters to a hand trap can strand the Extra Deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Baronne de Fleur | Dracotail Phryxul or another legal Dracotail Extra Deck monster | Removes the Forbidden card so the list becomes legal and keeps the Extra Deck slot filled with the archetype. |
| 2 | One Dracotail Lukias | A legal non-Lukias Dracotail starter or searcher | Brings Lukias down to the 2-copy limit and reduces the over-limit violation. |
| 3 | Least-used off-archetype tech card | Side Deck of 10 to 15 cards | Gives the deck a post-side plan, which the rubric requires for a complete best-of-3 evaluation. |
Evidence & confidence
- Verified: Deck is Illegal: Baronne de Fleur Forbidden with 1 copy; Dracotail Lukias 3 copies vs 2 legal; Main 42, Extra 15, Side 0; Main within the OCG 40-60 range; Usage stat: Dracotail core and Ketu/Rahu/Mululu inclusion 89-92%
- Observed: No combo boards observed for this deck
- Inferred: Consistency estimates from hypergeometric draw odds; Interaction quality from hand-trap and negation text; Going-first and going-second splits from card text and draw odds
- Provisional: Meta Power and matchup fit (no dated metagame sample or tournament link)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent Side Deck is empty, so post-side performance cannot be evaluated 1 unresolved passcode (86120751) counted as Main no win-rate telemetry; going-first/second and brick rates are Inferred Meta Power is provisional without a dated metagame sample
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