Solfachord Deck #771260 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. D.D. Crow x3, Darklord Djehuty x3, Darklord Ixchel x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- D.D. Crow x3
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x3
- Darklord Morningstar x1
- Dawn Angel Kambi x3
- Herald of Green Light x3
- Indulged Darklord x1
- Majesty Hyperion x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- DoSolfachord Cutia x1
- Solfachord Primoa x2
- Solfachord Solfegia x1
- Ash Blossom & Joyous Spring x3
- Herald of Orange Light x3
- Banishment of the Darklords x3
- Darklord Contact x1
- Darklord Dance x1
- Forbidden Crown x2
- Forbidden Droplet x1
- Harpie's Feather Duster x1
- Solfachord Happiness x3
- Darklord Enchantment x1
- Darklord Rebellion x1
- Evenly Matched x3
- Fallen Angel in Darkness x1
- The Sanctified Darklord x1
Extra Deck (15)
- Darklord Eveningstar x2
- The First Darklord x2
- Condemned Darklord x1
- Gorgon of Zilofthonia x1
- GranSolfachord Coolia x1
- GranSolfachord Musecia x1
- Herald of Mirage Lights x1
- Protector of The Agents - Moon x2
- Purification Power Patron x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Darklord Fusion/Link pressure built from Darklord searchers and Special Summon chains, with Solfachord Pendulum as a secondary engine. Structural read only; the list is not legal as built.; GranSolfachord Coolia and Musecia Link boards supported by Pendulum Summons and the hand-trap suite.
- Turn 1 (going first): Open on a Darklord starter (Djehuty, Gulgolet or Banishment) to search or Special Summon a Darklord, then extend into a Fusion or Link. Hand traps are held for the opponent's turn.
- Turn 2 (going second): Use hand traps (Ash Blossom, Herald, D.D. Crow, Evenly Matched) to break the opponent's first engine, then rebuild with Darklord recursion (Contact, Fallen Angel in Darkness).
- Recovery: Darklord Contact and Fallen Angel in Darkness return Darklord monsters from the GY; Mulcharmy draw effects refill the hand when the field is empty.
- After siding: No side deck is listed, so there is no post-side plan to evaluate.
Why it scores here
The score comes from the system as a whole, not from averaging card scores. The Darklord core (29 copies, roughly 98 percent chance of at least one in a 5-card opening hand, Inferred) gives the deck a reliable starter density. Twelve hand traps and about 17 negation-text cards give it real interaction, with a 79 percent chance of at least one hand trap in a going-second 6-card hand (Inferred). Pressure is limited: no combo boards were recorded, so ceiling and median are text-only inference, and the Solfachord Pendulum engine is thin, with only 8 exact-name copies (11.4 percent exact purity) against 62 off-archetype copies across Darklord, Herald, Mulcharmy and Forbidden. The list is illegal as built (Ash Blossom 3 copies vs 2, Herald of Orange Light 3 vs 1), so it receives a capped score. Archetype popularity and the 73.7 percent core-present figure did not earn points, and no meta or tournament data was supplied.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one starter in opening 5) about 0.98 for the 29-copy core; Darklord starters present at 3 copies each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Brick risk estimated from mixed archetypes and 12 hand traps competing for hand space; no hand-level sample (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combo data; conversion ceiling is text-only inference from Fusion and Link extenders (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No median output data; floor and median are text-only inference from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two Darklord recursion routes plus Mulcharmy draw and hand traps give several independent lines, but no board data confirms them (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion through Contact, Fallen Angel and Mulcharmy draw is present in text; no resource profile supplied (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | 12 hand traps, 17 negation-text cards and 19 removal-text cards; interaction breadth is strong on paper (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 52 | Going-second split not available; Ash Blossom and Herald of Orange Light support second-player plays (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | End-board ATK tops out at Darklord Ixchel 2500 and Eveningstar 3000 within a 55-card main; closing power is moderate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 main cards across 28 distinct names with 13 singletons and 4 pendulums; mixed archetypes lower coherence (Verified composition, Inferred scoring) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 4 Fusion, 10 Link and 1 Xyz Extra cards; Darklord Fusions and Link extenders cover the Extra slots, though Coolia and Musecia are unused (Verified) |
| D12 | Side Deck Adaptability | 40 | No side deck listed (Side Deck size 0); post-side adaptability is unknown and cannot be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step combos across Darklord, Solfachord and Mulcharmy with many interactive hand-trap decisions; pilot error exposure is high (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-6); engine conflicts (-4); no Side Deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*53 + 0.20*48 - 12 = 40, then capped at 35 because the deck is Illegal (copy-limit violations)
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