Darklord Deck #771259 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. D.D. Crow x3, Darklord Djehuty x3, Darklord Ixchel x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- D.D. Crow x3
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x3
- Darklord Morningstar x1
- Dawn Angel Kambi x3
- Herald of Green Light x3
- Indulged Darklord x1
- Majesty Hyperion x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- DoSolfachord Cutia x1
- Solfachord Primoa x2
- Solfachord Solfegia x1
- Ash Blossom & Joyous Spring x3
- Herald of Orange Light x3
- Banishment of the Darklords x3
- Darklord Contact x1
- Darklord Dance x1
- Forbidden Crown x2
- Forbidden Droplet x1
- Harpie's Feather Duster x1
- Solfachord Happiness x3
- Darklord Enchantment x1
- Darklord Rebellion x1
- Evenly Matched x3
- Fallen Angel in Darkness x1
- The Sanctified Darklord x1
Extra Deck (15)
- Darklord Eveningstar x2
- The First Darklord x2
- Condemned Darklord x1
- Gorgon of Zilofthonia x1
- GranSolfachord Coolia x1
- GranSolfachord Musecia x1
- Herald of Mirage Lights x1
- Protector of The Agents - Moon x2
- Purification Power Patron x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Darklord Fusion and Link boss monsters (The First Darklord, Darklord Eveningstar, Darklord Morningstar, Darklord Ixchel) reached through the Darklord searchers and Herald/Solfachord link routes (Inferred from card text).; Ty-Phon Xyz and Majesty Hyperion as additional end-board threats, both gated by level and summon conditions (Inferred).
- Turn 1 (going first): Open Darklord Djehuty or Gulgolet, search with Banishment of the Darklords or Gulgolet, and use Herald or Solfachord to build a Link or Fusion board; hand traps are held for the opponent's first response (Inferred).
- Turn 2 (going second): Hold Ash Blossom, Herald of Orange/Green Light, D.D. Crow and Evenly Matched to answer the opponent's first board, then rebuild through Darklord Contact and Fallen Angel in Darkness (Inferred).
- Recovery: Darklord Contact and Fallen Angel in Darkness recover a Darklord from the GY, and Gulgolet tokens and Mulcharmy draws refill the hand (Inferred).
- After siding: No side deck is registered, so there is no post-side plan; this is a structural gap, not a tuned choice.
Why it scores here
The list is Illegal: Ash Blossom & Joyous Spring is run 3 times against an OCG limit of 2, and Herald of Orange Light is run 3 times against a limit of 1, so the structural score is shown but the final score is capped low and labelled theoretical. The structural read comes from the system: the archetype core (21 copies) gives a high chance of at least one Darklord piece in a 5-card opening hand (about 0.92, Inferred), and 12 hand traps plus 17 negation-text cards give strong interaction density. The top-end Fusion and Link bosses (Eveningstar, The First Darklord, Morningstar, Ixchel) give closing power. Points are lost for a brick-prone mix of off-archetype Herald, Solfachord and Mulcharmy cards (exact-name purity 34%), an empty side deck, and no recorded combos to measure median output. Archetype popularity earned no points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one of 21 archetype-core copies in a 5-card opening hand) ≈ 0.92; each triple-copy starter alone is ≈ 0.25 going first (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Mixed Darklord, Herald, Solfachord and Mulcharmy pieces with conditional Mulcharmy and Gulgolet effects raise redundant or dead-hand risk; proxy brick ≈ 0.08 from the core group (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards exist; ceiling is read from text only, mainly Fusion/Link boss access through Darklord Dance and Eveningstar (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combos exist, so median output cannot be measured and is set low on purpose (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | 12 hand traps, 17 negation-text cards and Darklord Contact recursion give several independent answers to a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Darklord Contact and Fallen Angel in Darkness recur from the GY and Mulcharmy draws refill the hand, but spending is high (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density is high: 17 negation-text and 19 removal-text cards, with Herald of Green Light, Ash Blossom and Darklord Rebellion (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap chance is high (≈ 0.79 for 12 hand traps in a 6-card hand), with Darklord Enchantment and Banishment as follow-ups (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board ATK is high: The First Darklord 4000, Eveningstar 3000, Morningstar 3000, Ty-Phon 2900 (verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main cards with 12 triple-copy and 13 single cards, 34% exact-name archetype purity, and two over-limit cards (Verified structure; Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full at 15 cards: 4 Fusion, 10 Link and 1 Xyz, with Ty-Phon needing two Level 12 monsters (Verified composition; Inferred access) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame or archetype share in the export; the format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Several conditional effects, chained Fusion and Link summons, and a few hand-trap timing choices make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-6); no_side_deck (-3); engine_conflicts (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*57 + 0.20*48 = 55.2; context modifiers -11 gives 44; capped to 30 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 12 hand traps and 17 negation-text cards, with several negates that work on the opponent's turn
- Deep Darklord core (21 copies) with a high chance of a starter in an opening hand
- High-impact Extra Deck top end: The First Darklord 4000 ATK, Eveningstar and Morningstar 3000 ATK
Weaknesses
- Illegal list: two cards are over the copy limit
- Empty side deck, so the deck has no post-side plan
- Off-archetype spread (Herald, Solfachord, Mulcharmy, Forbidden, Harpie) weakens engine coherence
Critical choke points
- Fusion and Link boss access depends on Darklord Djehuty, Gulgolet and the Darklord searchers
- Ty-Phon Xyz needs two Level 12 monsters, which the Fusion bosses may not provide
- The illegal copy counts of Ash Blossom and Herald of Orange Light must be fixed before the list is playable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring and 2x Herald of Orange Light | Legal replacements from the player's own pool, or a 1-copy adjustment | Bring the list within the OCG copy limits so it can receive a normal score |
| 2 | Off-archetype filler from the Main Deck | Cards that continue the Darklord or Fusion engine | Raise exact-name purity and reduce brick risk from the Herald, Solfachord and Mulcharmy mix |
| 3 | None | Up to 15 side-deck cards | Gives the deck a post-side plan; currently D12 is 10 |
Evidence & confidence
- Verified: Legality: Ash Blossom 3 vs 2 legal and Herald of Orange Light 3 vs 1 legal; Main 55 and Extra 15 are within size rules; Side is 0; Usage stats: Darklord Djehuty 92.6%, Darklord Morningstar 88.9%, Herald of Orange Light 74.1%; Card stats and text as listed in the evidence
- Inferred: Starter access: ≈ 0.92 for the core group in a 5-card hand; Brick risk and going-second hand-trap estimates; Interaction density and resilience from card text; Pilotability and combo-route reading from text
- Provisional: Meta power and format fit (no dated metagame or tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Side deck is empty, so D12 has no post-side evidence Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null
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