Darklord Deck #771259 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. D.D. Crow x3, Darklord Djehuty x3, Darklord Ixchel x3. Created Oct 21, 2026 by YGO Mod.

Deck Darklord OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 48
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Darklord Fusion and Link boss monsters (The First Darklord, Darklord Eveningstar, Darklord Morningstar, Darklord Ixchel) reached through the Darklord searchers and Herald/Solfachord link routes (Inferred from card text).; Ty-Phon Xyz and Majesty Hyperion as additional end-board threats, both gated by level and summon conditions (Inferred).
  • Turn 1 (going first): Open Darklord Djehuty or Gulgolet, search with Banishment of the Darklords or Gulgolet, and use Herald or Solfachord to build a Link or Fusion board; hand traps are held for the opponent's first response (Inferred).
  • Turn 2 (going second): Hold Ash Blossom, Herald of Orange/Green Light, D.D. Crow and Evenly Matched to answer the opponent's first board, then rebuild through Darklord Contact and Fallen Angel in Darkness (Inferred).
  • Recovery: Darklord Contact and Fallen Angel in Darkness recover a Darklord from the GY, and Gulgolet tokens and Mulcharmy draws refill the hand (Inferred).
  • After siding: No side deck is registered, so there is no post-side plan; this is a structural gap, not a tuned choice.

Why it scores here

The list is Illegal: Ash Blossom & Joyous Spring is run 3 times against an OCG limit of 2, and Herald of Orange Light is run 3 times against a limit of 1, so the structural score is shown but the final score is capped low and labelled theoretical. The structural read comes from the system: the archetype core (21 copies) gives a high chance of at least one Darklord piece in a 5-card opening hand (about 0.92, Inferred), and 12 hand traps plus 17 negation-text cards give strong interaction density. The top-end Fusion and Link bosses (Eveningstar, The First Darklord, Morningstar, Ixchel) give closing power. Points are lost for a brick-prone mix of off-archetype Herald, Solfachord and Mulcharmy cards (exact-name purity 34%), an empty side deck, and no recorded combos to measure median output. Archetype popularity earned no points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 21 archetype-core copies in a 5-card opening hand) ≈ 0.92; each triple-copy starter alone is ≈ 0.25 going first (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Mixed Darklord, Herald, Solfachord and Mulcharmy pieces with conditional Mulcharmy and Gulgolet effects raise redundant or dead-hand risk; proxy brick ≈ 0.08 from the core group (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards exist; ceiling is read from text only, mainly Fusion/Link boss access through Darklord Dance and Eveningstar (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos exist, so median output cannot be measured and is set low on purpose (Inferred)
D5 Interruption Resilience & Route Redundancy 65 12 hand traps, 17 negation-text cards and Darklord Contact recursion give several independent answers to a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Darklord Contact and Fallen Angel in Darkness recur from the GY and Mulcharmy draws refill the hand, but spending is high (Inferred)
D7 End-Board & Interaction Quality 70 Interaction density is high: 17 negation-text and 19 removal-text cards, with Herald of Green Light, Ash Blossom and Darklord Rebellion (Inferred from card text)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap chance is high (≈ 0.79 for 12 hand traps in a 6-card hand), with Darklord Enchantment and Banishment as follow-ups (Inferred)
D9 Offensive Pressure & Closing Power 70 End-board ATK is high: The First Darklord 4000, Eveningstar 3000, Morningstar 3000, Ty-Phon 2900 (verified stats)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards with 12 triple-copy and 13 single cards, 34% exact-name archetype purity, and two over-limit cards (Verified structure; Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full at 15 cards: 4 Fusion, 10 Link and 1 Xyz, with Ty-Phon needing two Level 12 monsters (Verified composition; Inferred access)
D12 Side Deck Adaptability 10 Side deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame or archetype share in the export; the format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Several conditional effects, chained Fusion and Link summons, and a few hand-trap timing choices make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-6); no_side_deck (-3); engine_conflicts (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*57 + 0.20*48 = 55.2; context modifiers -11 gives 44; capped to 30 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 12 hand traps and 17 negation-text cards, with several negates that work on the opponent's turn
  • Deep Darklord core (21 copies) with a high chance of a starter in an opening hand
  • High-impact Extra Deck top end: The First Darklord 4000 ATK, Eveningstar and Morningstar 3000 ATK

Weaknesses

  • Illegal list: two cards are over the copy limit
  • Empty side deck, so the deck has no post-side plan
  • Off-archetype spread (Herald, Solfachord, Mulcharmy, Forbidden, Harpie) weakens engine coherence

Critical choke points

  • Fusion and Link boss access depends on Darklord Djehuty, Gulgolet and the Darklord searchers
  • Ty-Phon Xyz needs two Level 12 monsters, which the Fusion bosses may not provide
  • The illegal copy counts of Ash Blossom and Herald of Orange Light must be fixed before the list is playable
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring and 2x Herald of Orange Light Legal replacements from the player's own pool, or a 1-copy adjustment Bring the list within the OCG copy limits so it can receive a normal score
2 Off-archetype filler from the Main Deck Cards that continue the Darklord or Fusion engine Raise exact-name purity and reduce brick risk from the Herald, Solfachord and Mulcharmy mix
3 None Up to 15 side-deck cards Gives the deck a post-side plan; currently D12 is 10

Evidence & confidence

  • Verified: Legality: Ash Blossom 3 vs 2 legal and Herald of Orange Light 3 vs 1 legal; Main 55 and Extra 15 are within size rules; Side is 0; Usage stats: Darklord Djehuty 92.6%, Darklord Morningstar 88.9%, Herald of Orange Light 74.1%; Card stats and text as listed in the evidence
  • Inferred: Starter access: ≈ 0.92 for the core group in a 5-card hand; Brick risk and going-second hand-trap estimates; Interaction density and resilience from card text; Pilotability and combo-route reading from text
  • Provisional: Meta power and format fit (no dated metagame or tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Side deck is empty, so D12 has no post-side evidence Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null

More OCG Info

Darklord

Darklord Breakdown

 
 

 

 

 

 

 

 
 

 

 
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