Vanquish Soul Deck #771252 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Ars Magna the Finite and the Infinite x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Vanquish Soul OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
25± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Vanquish Soul boss monsters (Caesar Valius 3000 ATK, Heavy Borger 2500) and Xyz/Link pressure (Divine Arsenal AA-ZEUS, Number 38, K9-X Werewolf listed in evidence only); K9 Xyz pressure via K9-66a Jokul, K9-17 Ripper and K9-66X Jacks, plus Bystial Magnamhut 2500 ATK
  • Turn 1 (going first): Stake your Soul! and Vanquish Soul, Start! to search and Special Summon Vanquish Soul monsters, Mulcharmy draw engine, Dr. Mad Love / Rescue-ACE Impulse to reach Extra Deck material
  • Turn 2 (going second): Ash Blossom, Ghost Ogre, Ghost Belle, Maxx C and Droll & Lock Bird as hand traps to break the opponent's first board, then Vanquish Soul summons through Heavy Borger or Hollie Sue
  • Recovery: Searchers (17 searcher-text cards) to rebuild a Vanquish Soul body; Mulcharmy draws to refill once the field is empty
  • After siding: Not evaluable: the deck has no side deck (Side Deck size 0), so there is no post-side plan

Why it scores here

The deck is scored as a system on the Midrange profile. Its Vanquish Soul core (24 archetype-core cards, roughly 95% chance of at least one core card in a 5-card opening hand, Inferred) and 17 searcher-text cards give it a reliable opening and recovery route. Seven hand traps and four negation-text cards provide layered interruption, and the Extra Deck supplies several 3000-ATK closers. However, the list is 28.6% exact-name Vanquish Soul and spreads across K9, Mulcharmy, Ars Magna, Rescue-ACE and Bystial, which weakens engine coherence, and it has no side deck. No combo boards, tournament data or post-side evidence exist, so floor and median output are inferred from text only. The deck runs two Forbidden cards and several Limited cards, so the result is structural-only and capped at 25. Usage stats and archetype popularity did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core (24 cards) gives P(at least one in opening 5) about 0.95; P(at least one copy of a 3-copy starter) about 0.25 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 21 singletons and 14 tech/hand-trap slots add some dead-draw risk; several hands will hold conflicting hand traps (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling inferred from Vanquish Soul revival-by-Stake and Caesar Valius text (Inferred)
D4 Combo Floor & Median Output 45 No combo boards; median output unknown, scored conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Two Vanquish Soul search routes, Mulcharmy draws and multiple Ash/Ghost hand traps give independent lines after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 17 searcher-text cards and Mulcharmy draw engines recover resources well (Inferred)
D7 End-Board & Interaction Quality 70 7 hand traps, 4 negation-text cards and 14 removal-text cards give layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand traps used on the going-second turn plus Heavy Borger and Caesar Valius board presence (Inferred)
D9 Offensive Pressure & Closing Power 66 Extra Deck closers at 3000 ATK (Caesar Valius, AA-ZEUS, Titanic Galaxy) and Bystial at 2500 (Verified stats; Inferred use)
D10 Main Deck Efficiency & Flexibility 45 55-card main with 34 distinct cards and 21 singletons; mixed sub-archetypes reduce compactness (Verified counts; Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra slots across Xyz and Link, with some non-core Xyz choices (Verified counts; Inferred)
D12 Side Deck Adaptability 15 No side deck (Side Deck size 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; Meta Power provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz/Link and Vanquish Soul revival sequencing with many decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox secondary used for D2/D7 context only. Modifiers: none.


More OCG Info

Vanquish Soul

Vanquish Soul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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