Phantom Beast (Chimera) Deck #771247 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Cornfield Coatl x3, Diabellstar the Black Witch x3, Gazelle the King of Mythical Claws x3. Created Oct 21, 2026 by YGO Mod.

Deck Phantom Beast (Chimera) OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
31± 8/ 100
Power Score
Structural 44
Reliability 40
Going First 46
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 46
Going Second 38
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Fusion/Link boards (Berfomet, Azamina Mu Rcielago, Dark Magician of Destruction, Fiendsmith's Lacrima) built from Chimera Fusion and searcher-driven starters; the two Forbidden Fusions are not legally playable in this list.; Chaos Angel (Synchro) and S:P Little Knight / A Bao A Qu (Link) as board-presence and removal payoffs.
  • Turn 1 (going first): Open on Gazelle, Mulcharmy Fuwalos, Nightmare Apprentice or Diabellstar to search Chimera Fusion, then Fusion Summon from the Extra Deck; the deck has no recorded boards to confirm which starter is most reliable.
  • Turn 2 (going second): Use Ash Blossom, Maxx C and Nibiru as hand traps against the opponent's first summon, then rebuild through Cornfield Coatl or Mirror Swordknight, which are the only in-deck negation-style answers on the second turn.
  • Recovery: Searchers (Gazelle, Nightmare Apprentice, Evil HERO Adusted Gold, Berfomet, Deception of the Sinful Spoils) refill the hand and GY-recursion effects (Cornfield Coatl, Master Tao, Fiendsmith's Requiem) restart the engine; the sample is too thin to measure how often recovery succeeds.
  • After siding: Not applicable: the deck registers zero Side Deck cards, so there is no post-side plan.

Why it scores here

The deck is scored as a system: its searcher density (19 searcher-text cards, about 97% chance of at least one in an opening 5) and three copies each of Chimera Fusion and its enablers give it a reliable T1 search path into the Extra Deck, and four hand traps plus Maxx C give it real interaction. It loses points because the list spreads across at least eight sub-archetypes (Azamina, Fiendsmith, Sinful Spoils, Diabellstar, Mulcharmy, Evil HERO, Relinquished, Chaos, Magician) with zero exact archetype purity, so engines conflict and many starters do not chain into each other. No recorded combo boards exist, so ceiling and median output are text-only inferences. The list is Illegal under the OCG ban field because Red-Eyes Dark Dragoon and Azamina Ilia Silvia are Forbidden, and the deck has no Side Deck; both facts cap the final score. Popularity of the Chimera core (usage stats show it in roughly half of archetype lists) confirms the list is real, not that it is strong, and the scores were not averaged from card values.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one Chimera Fusion in 5 cards) = 0.34 for a 3-copy card; searcher-text group P(>=1 in 5) = 0.97; engine spread across several archetypes lowers the live-engine rate (Inferred).
D2 Opening-Hand Quality & Brick Management 40 Four hand traps and several searchers add redundancy, but three competing engines and 20 singleton slots create dead-card risk in hand (Inferred).
D3 Combo Conversion & Ceiling 45 No parseable combo boards; ceiling is a semantic read of Chimera Fusion into Berfomet, Moa Regina and Mu Rcielago, not an observed line (Inferred).
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured; the many single-copy engine pieces suggest an uneven floor (Inferred).
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom x2, Maxx C, Nibiru and Cornfield Coatl give several independent answers, and searchers reload the hand after an interruption (Inferred).
D6 Resource Economy, Recovery & Grind 45 Recursion through Cornfield Coatl, Master Tao, Fiendsmith's Requiem and Diabellstar, but no resource signature is recorded (Inferred).
D7 End-Board & Interaction Quality 55 Negation text in 7 cards, two copies of Ash Blossom, and Mirror Swordknight give layered interaction, though no end-board data exists (Inferred from card text).
D8 Going-Second & Board-Breaking Power 40 Going-second board-breaking depends on Maxx C, Nibiru and Cornfield Coatl; no going-second split is recorded (Inferred).
D9 Offensive Pressure & Closing Power 50 Chimera-line bosses reach 2400-2800 ATK (Berfomet, DMoD, Mu Rcielago), but closing power relies on boards that are not recorded (Inferred).
D10 Main Deck Efficiency & Flexibility 45 40 main slots with 27 distinct cards and 20 singletons; 55 of 40 main copies are off-archetype, so coherence is low (Verified structure, Inferred impact).
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is full at 15 with 10 Fusion, 4 Link and 1 Synchro, two of which are Forbidden; the Extra Deck is heavy and two slots are illegal (Verified).
D12 Side Deck Adaptability 5 No Side Deck is registered, so post-side adaptability is effectively absent (Verified).
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; archetype usage stats are the only context (Provisional).
D14 Pilotability & Error Tolerance 35 Several Fusion chains with multiple decision points and Extra Deck material requirements; repeatable only for an experienced pilot (Inferred).

How the score was computed

Strategy profile: Toolbox. Structural ≈ 44, Going First ≈ 46, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*44 + 0.20*40 - 12 = 31.2 (Meta provisional); Illegal list, so the result is structural-only and capped low.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher package (19 cards) gives high access to the Chimera Fusion starter.
  • Four hand traps plus Maxx C and Nibiru provide early interaction.
  • Extra Deck covers several Fusion and Link boss options.

Weaknesses

  • Two Forbidden Extra Deck cards make the list illegal as submitted.
  • Zero exact archetype purity: three to eight engines compete for the same hand.
  • No Side Deck, so no post-side adaptation.
  • Heavy singleton count (20 of 27 distinct) raises the chance of dead or conflicting cards.

Critical choke points

  • Chimera Fusion (3 copies) is the single main starter; without it most lines have no Extra Deck route.
  • Legal-copy limits on Fiendsmith Engraver, Fiendsmith's Lacrima, Maxx C, S:P Little Knight and WANTED each cap how many engines can run together.
Priority Remove Add Reason
1 Red-Eyes Dark Dragoon A legal Fusion Monster from the Illusion/Beast or Chimera pool, verified against the OCG banlist It is Forbidden in OCG and cannot be run; removing it is required before any normal score applies.
2 Azamina Ilia Silvia A legal Fusion or Link Monster that fits the Azamina/Illusion core, verified against the OCG banlist It is Forbidden in OCG and cannot be run; replacing it restores the Extra Deck to a legal size.
3 One off-archetype singleton (for example Relinquished the Wicked Eye of Illusion or Deception of the Sinful Spoils) A second copy of the core engine starter (Chimera Fusion is at 3 already; consider a 2nd Nightmare Apprentice or Gazelle if a Chimera line is intended) Reducing the number of engines competing for the same hand should raise D1 and D2.

Evidence & confidence

  • Verified: Legality: 2 Forbidden cards run; main 40, extra 15, side 0 under OCG size rules.; Copy histogram: 20 singleton, 1 two-of, 6 three-of main slots.; Archetype purity: 0% exact name, 55 off-archetype copies.; Extra Deck breakdown: 10 Fusion, 4 Link, 1 Synchro.
  • Observed: Usage stats: 14 archetype rows; 7 of 12 core cards present (58.3%).
  • Inferred: Hypergeometric starter, searcher and hand-trap odds.; Dimension scores D1-D11 and D14.; Strategy classification from card text and composition.
  • Provisional: Meta Power (null) and D13 matchup fit: no tournament or dated metagame data.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry exists in YGOVN; all consistency and matchup figures are Inferred. Usage statistics mark Chimera the King of Phantom Beasts, Chimera the Illusion Beast, Guardian Chimera, Berfomet and Chaos Angel as in this deck=false even though the card list places them in the Extra Deck; the core-presence figure may be understated. No Side Deck: post-side plan cannot be evaluated. Deck has no title (deck_name null); identity is from the deck's contents only.

More OCG Info

Phantom Beast (Chimera)

Phantom Beast (Chimera) Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top