Cyberdark Deck #771238 — Yu-Gi-Oh! OCG
40 Main, 14 Extra, incl. Cyber Dragon Core x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Cyber Dragon x2
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Dragon, the Luminous Mech Dragon x2
- Cyber Jormungardr x1
- Cyberdark Chimera x1
- Cyberdark Wurm x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Therion "King" Regulus x1
- Clockwork Night x1
- Cyber Emergency x3
- Cyberdark Realm x1
- Forbidden Crown x3
- Future Fusion Nova x3
- Harpie's Feather Duster x1
- Lightning Storm x1
- Limiter Removal x1
- Pot of Sloth x2
- Power Bond x1
- Ultimate Sky x3
Extra Deck (14)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x1
- Cyber End Dragon, the Final Strike Dragon x1
- Cyber Eternity Dragon x1
- Heosvarog the Mechanical Dawn x1
- Clockwork Knight x1
- Cyber Dragon Sieger x2
- Sky Striker Ace - Azalea x1
- Cyber Dragon Nova x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 47/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.1 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 41 / Extra 14 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Summon Cyber Dragon boss monsters (Cyber Dragon Nova, Cyber End Dragon, Gustav Rocket, Cyber Eternity Dragon) off Cyber Dragon starters, Power Bond and Cyber Dragon Core searches; Machine Fusion and Link pressure through Cyber Dragon Sieger and Chimeratech dragons, with Limiter Removal and Cyber End Dragon for burst
- Turn 1 (going first): Normal Summon Cyber Dragon Core or Cyber Dragon Nachster to search or recurse a Cyber Dragon, then extend into an XYZ or Fusion boss; open with Pot of Sloth or Cyber Emergency only if the hand is otherwise dead
- Turn 2 (going second): Use Maxx C, Lightning Storm, Forbidden Crown or Therion King Regulus to answer the opponent first, then rebuild the Cyber Dragon board from the GY with Herz or Nova
- Recovery: Recur Cyber Dragons from the GY with Cyber Dragon Nova and Cyberdark Wurm, and re-search Cyber Dragon Core or Cyberdark Realm to restart the engine
- After siding: No side deck is registered in this export; the post-side plan is unknown and cannot be assessed (Provisional)
Why it scores here
The deck reliably opens a Cyber Dragon engine: the 2-card Cyber Dragon and Luminous Mech Dragon pair, three Cyber Dragon Core, and several Machine Cyber searchers give roughly a 70 percent chance of a live starter on the first turn, though the figure is an estimate. Conversion into pressure depends on Power Bond, Fusion, XYZ and Link boss summons, which score well on closing power but rest on text reads, not recorded boards. Interaction is thin for the format: one Maxx C, one Harpie's Feather Duster, one Lightning Storm, and Forbidden Crown and Ultimate Sky supply most answers, so a going-second board is only moderately challenged. Popularity and archetype usage were not counted as power, and the score was not built by averaging card scores. The list also carries six off-archetype Mulcharmy cards and no side deck, which lowers the consistency and post-side reads.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one Cyber Dragon Core in a 5-card opening hand) is about 0.33 and the wider starter group is larger; the engine is accessible on turn 1 at a high but estimated rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Six Mulcharmy cards need an empty field and are dead in many hands; the 14 single-copy slots raise brick risk, and one passcode is unresolved (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded combo boards exist, so the Power Bond and Cyber Dragon boss ceiling is read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo data exists for a median output; the Mulcharmy draws and Pot of Sloth value is uncertain (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Cyber Dragon Nova, Cyberdark Wurm and Herz recurse Cyber Dragons, but interruption resilience is not measured (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth, Cyberdark Realm, Clockwork Night and Mulcharmy draws give card economy; grind value is estimated from text (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ultimate Sky, Forbidden Crown, Lightning Storm, Harpie's Feather Duster, Maxx C and Regulus give layered negates and destruction from text reads (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second answers are limited to Maxx C, Regulus and Lightning Storm, with no recorded second-player data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Gustav Rocket at 5000 ATK, Cyber End Dragon at 4000 and Cyber Eternity Dragon at 2800 ATK give a strong closing board (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Off-archetype copies total 53 of 41 main slots with an exact name purity of 3.6 percent, so the main deck is loosely coherent (Verified count, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck holds 14 cards across fusion, Link and XYZ, with several multi-use bosses and two Sieger copies; flexibility is reasonable (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered in the export, so post-side adaptation cannot be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament context or dated metagame sample exists, so format fit is provisional and not measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Machine summon conditions, Fusion and XYZ material checks and Limiter Removal sequencing raise the decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54.1, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: No side deck (-2); Engine conflicts (-2); Unresolved passcode (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Cyber Dragon starter and searcher package with 12 searcher-text cards
- Strong closing bosses at 4000 to 5000 ATK with Limiter Removal and Power Bond routes
- Layered negation and destruction across Ultimate Sky, Forbidden Crown, Lightning Storm and Feather Duster
Weaknesses
- No side deck registered, so the list cannot adapt to a matchup
- Six Mulcharmy cards are dead in many hands and sit outside the engine
- Only one hand trap for going second
Critical choke points
- Cyber Dragon Core and the 2-copy Cyber Dragon pair are the main starters; losing them to a single answer leaves few alternative lines
- Limited-status cards Maxx C, Harpie's Feather Duster and Gustav Max are one-copy slots that cannot be duplicated
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Mulcharmy Purulia | Ash Blossom and Joyous Spring or a second hand trap | Improves going-second interaction and reduces dead hands when the field is empty |
| 2 | Clockwork Night | A second Cyber Dragon starter or Cyberdark Claw | Clockwork Night adds a Machine conversion but its Cyber route is thin; a starter improves D1 and D2 |
| 3 | None | A 3 to 5 card side deck | A side deck is the largest unknown and the largest cheap fix for D12 |
Evidence & confidence
- Verified: Main deck 41 cards, Extra deck 14 cards, side 0, all copy limits respected; Harpie's Feather Duster, Maxx C and Superdreadnought Rail Cannon Gustav Max are Limited and run one copy each; Usage stat shows Cyber Dragon Core at 95 percent inclusion
- Inferred: Starter access and brick rate are estimates from hypergeometric draws; Interaction density and going-second strength read from card text; Boss closing power read from ATK values and text
- Provisional: Meta power is null: no dated metagame sample supplied; Post-side plan cannot be assessed without a side deck
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent one passcode (10443957) in the main deck could not be resolved to a card and was counted as main no side deck in the export: post-side adaptation not scored no win-rate telemetry exists in YGOVN: going-first and going-second splits are inferred
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