Ryzeal Deck #771234 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Artifact Lancea x3, Imsety, Glory of Horus x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Artifact Lancea x3
- Duamutef, Blessing of Horus x2
- Ext Ryzeal x1
- Hapi, Guidance of Horus x2
- Ice Ryzeal x2
- Imsety, Glory of Horus x3
- Node Ryzeal x1
- Qebehsenuef, Protection of Horus x2
- Star Ryzeal x2
- Sword Ryzeal x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Dark Ruler No More x3
- King's Sarcophagus x2
- Lightning Storm x3
- Ryzeal Cross x1
- Ryzeal Plugin x1
- Small World x3
- Walls of the Imperial Tomb x2
- Heavy Slump x3
- Infinite Impermanence x3
- Ryzeal Mass Driver x1
- Ryzeal Plasma Hole x1
Extra Deck (15)
- Castel, the Skyblaster Musketeer x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- Gagagaga Magician x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Mereologic Aggregator x1
- Number 100: Numeron Dragon x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number 97: Draglubion x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 46 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Xyz
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Level-4 Ryzeal starter (Ice, Sword, Star, Ext, Node) into Ryzeal Xyz bosses: Ryzeal Detonator, Ryzeal Duo Drive, Galaxy-Eyes Full Armor Photon Dragon, Number 107; Horus recursion boards (Imsety, Duamutef, Hapi, Qebehsenuef) enabled by King's Sarcophagus or Walls of the Imperial Tomb
- Turn 1 (going first): Open a Level-4 Ryzeal starter with a Ryzeal Xyz follow-up; hand traps are mostly dead on turn 1 when not drawn alongside a live engine
- Turn 2 (going second): Hand-trap the opponent's first board (Infinite Impermanence, Ash Blossom, Ghost Ogre, Ghost Belle, Effect Veiler, Artifact Lancea), then rebuild a Ryzeal Xyz board
- Recovery: Ryzeal Cross and Horus monsters recurring from the GY (via King's Sarcophagus), plus Walls of the Imperial Tomb to search a Horus monster
- After siding: None: the deck runs 0 side cards, so there is no post-side plan to evaluate
Why it scores here
The deck does not earn its score from the popularity of Ryzeal, and no card scores were averaged. Its opening reliability rests on eight Level-4 Ryzeal starters, which give about 56% for at least one going first (hand 5) and about 63% going second (hand 6), both Inferred from hypergeometric draws on the main deck. Its main-deck structure of 18 hand-trap or negation slots gives strong disruption on the going-second side. The ceiling comes from Ryzeal boss Xyz monsters that the extra deck supplies, but no recorded boards exist, so conversion and median output are text-only inferences. The deck is Illegal: three cards exceed their copy limits, so it is capped at 30 and scored as theoretical or structural only. Its 18.6% exact-archetype purity, a second Horus engine that depends on four enablers, and an absent side deck hold the structural score down.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 of 8 Level-4 Ryzeal starters in 5-card hand) ~0.56 going first; ~0.63 in 6 cards going second; Horus needs one of 4 Sarcophagus/Walls enablers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | 18 hand-trap slots plus 9 Horus monsters that need Sarcophagus make many hands redundant or dead without a live engine (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded boards; ceiling inferred from Ryzeal Xyz bosses (Duo Drive 2500 ATK, Detonator 3000, Full Armor 4000) and card text (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos supplied, so median output is unknown and scored conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Five distinct Level-4 starters and 18 disruption slots give several independent lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Ryzeal Cross recursion and Horus GY recursion via Sarcophagus give some grind, though Xyz material cost is high (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Infinite Impermanence, Ash Blossom, Ghost Ogre, Ghost Belle, Effect Veiler and Artifact Lancea negate or destroy at speed; Ryzeal Detonator adds a boss-level Xyz effect (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 72 | 18 hand traps are strong when going second to answer the opponent's first board, reducing the deck's effective brick rate on that side (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Extra-deck bosses reach 3000 to 4000 ATK with piercing or direct-attack text; no closing data (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards across 25 distinct cards; only 18.6% exact-archetype purity and 57 off-archetype copies lower coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra cards include 3 Galaxy-Eyes and 5 Number/Utopia Xyz with no matching main-deck enablers; only Ryzeal Duo Drive and Detonator fit the plan (Verified composition, Inferred fit) |
| D12 | Side Deck Adaptability | 15 | Side deck size is 0, so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype share unavailable, so scored neutrally and provisional |
| D14 | Pilotability & Error Tolerance | 35 | Many timing-sensitive hand-trap decisions plus Xyz material management make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: 0.70 Midrange / 0.30 Stun. Structural ≈ 52, Going First ≈ 46, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (over-limit Limited/Semi-Limited cards) (-6); engine conflict (Ryzeal + Horus + Galaxy-Eyes/Number/Utopia Xyz) (-4); no side deck (-2). Final formula: 0.80*Structural(52) + 0.20*TournamentReliability(42) + modifiers(-12) = 38 before cap; capped at 30 because the deck is Illegal (theoretical/structural-only). Meta Provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 18 hand-trap or negation slots give strong going-second disruption
- 8 Level-4 Ryzeal starters give roughly 56% to 63% starter access from an opening hand
- Extra-deck bosses reach 3000 to 4000 ATK
Weaknesses
- Illegal: three cards exceed copy limits
- Only 18.6% exact-archetype purity, with 57 off-archetype copies
- Horus engine depends on four enablers
- No side deck
Critical choke points
- King's Sarcophagus and Walls of the Imperial Tomb gate the Horus engine
- Single-copy Ryzeal Detonator and Ryzeal Duo Drive are the main boss options
- Level-4 Ryzeal starter access (8 copies) drives the going-first line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ice Ryzeal, 1 Sword Ryzeal, 1 Ash Blossom & Joyous Spring | 3 legal replacements chosen for the same Ryzeal Level-4 or hand-trap role | Clears all three copy-limit violations so the list can receive a normal score |
| 2 | Off-plan Number/Utopia and Galaxy-Eyes Extra Deck slots without matching materials | Extra Deck cards that match the Ryzeal material pool | Improves Extra Deck coherence (D11) and reduces dead Extra Deck slots |
| 3 | None | A side deck of at least a few cards | A 0-card side removes any post-side plan (D12) |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 counts and size rules; Three copy-limit violations and restricted banlist statuses; Card text and stats from the evidence cards list; Archetype purity and composition counts
- Inferred: Starter probabilities (0.559 going first, 0.630 going second); Hand-trap disruption and going-second strength; Extra Deck ceiling read from card text; Engine conflict and brick-risk estimates
- Provisional: Meta Power and D13 matchup fit (no dated metagame sample); Tournament reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records absent No win-rate telemetry for going-first, going-second, matchup or brick rates Usage statistics flag Ryzeal Detonator, Ryzeal Duo Drive, Eclipse Twins, Mereologic Aggregator and Evilswarm Exciton Knight as not in deck even though the cards list includes them, so core-coverage percentages are unreliable for the Extra Deck Side deck is empty, so post-side behavior cannot be assessed Meta Power is Provisional without a dated metagame sample
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