Witchcrafter Deck #771126 — Yu-Gi-Oh! OCG

50 Main, 22 Extra, incl. Mulcharmy Purulia x3, The Great Gallant Bandit x3, Witchcrafter Marka x3. Created Oct 21, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 53
Reliability 45
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53.3
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 50 / Extra 22 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Witchcrafter Madame Rilliona (3800 ATK) or Witchcrafter Vice-Madame (2700 ATK) off Witchcrafter and Spellcaster materials, with Witchcrafter Haine and Zoroa for board control; Magistus and Endymion Link and Synchro boards, with Dark Magician of Destruction and Mudragon as flexible boss monsters
  • Turn 1 (going first): Open a Witchcrafter searcher (Creation, Walpurgis or Marka), discard a Spell to Special Summon a Witchcrafter monster from the Deck (Schmietta, Potterie, Genni or Pittore), then Fusion or Link into a boss
  • Turn 2 (going second): Use Ash Blossom, Droll and Maxx C as hand interaction to stop the opponent's first board, then rebuild through Witchcrafter GY recursion (Terracottan, Creation) into a Fusion boss
  • Recovery: Recur Witchcrafter monsters and Spells from the GY (Creation, Terracottan, Pittore, Bystreet) to rebuild the engine after a clear
  • After siding: No side deck is listed, so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The deck is scored as a system, not as an average of its cards. Its engine opens reliably: the Witchcrafter searcher text group gives about a 95% chance of at least one searcher in a 5-card opening hand, and the core archetype group is about 94% present (Inferred). Its ceiling comes from Fusion bosses such as Witchcrafter Madame Rilliona and Vice-Madame, backed by Witchcrafter Haine and Zoroa for board control. Interaction is real but thin: Ash Blossom x2, Droll and Lock Bird, Maxx C and Witchcrafter Distortion are the stop layer, and the Forbidden staples are not counted toward it. The deck earns no credit for popularity or meta share, and its score is capped low because it is illegal: four Forbidden cards are in the list and the Extra Deck is 22 cards against a maximum of 15.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Searcher text group P(at least one in hand of 5) ≈ 0.95 and archetype core ≈ 0.94; engine starts reliably (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Exact archetype purity is 34.7% across Magistus, Endymion, Shaddoll, Invoked and Magician splash; conflicting Normal Summon lines raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 58 Fusion bosses Rilliona 3800 ATK and Vice-Madame 2700 ATK are high-ceiling, but no recorded boards exist (Inferred, text-only)
D4 Combo Floor & Median Output 45 No recorded combo boards; median output is unknown and inferred to be modest from the split engines (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Multiple independent starters (Schmietta, Potterie, Genni, Pittore, Terracottan) and GY recursion give redundancy after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Recursion from GY (Creation, Terracottan, Pittore, Bystreet) offsets Spell-discard costs, but the cost is heavy (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom x2, Droll, Maxx C, Distortion and Haine give a layered but limited stop set (Inferred, semantic text read)
D8 Going-Second & Board-Breaking Power 50 Four hand traps give a 41% chance of at least one in a 6-card going-second hand (Inferred); board-breaking is moderate
D9 Offensive Pressure & Closing Power 62 Rilliona 3800 ATK and Vice-Madame 2700 ATK close games, but the path to them is fragile (Inferred)
D10 Main Deck Efficiency & Flexibility 42 50 main-deck cards with only 34.7% exact archetype purity, and 25 off-archetype copies, lower compactness (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is 22 cards against a maximum of 15 and includes 4 Forbidden or over-limit cards (Verified legality)
D12 Side Deck Adaptability 10 No side deck is listed (side_count 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 42 Several engines, multiple Spell-discard costs and split archetype lines raise the decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53.3, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-10); illegal_cap (-16). Final formula: Illegal cap applied: unclamped 0.80*Structural(53.3) + 0.20*TournamentReliability(45) = 51.6, then banlist exposure -10 gives 41.6; capped to 25 because the list is illegal (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density is high: about 95% chance of a searcher in a 5-card opening hand (Inferred)
  • Several independent starters and GY recursion give redundancy after disruption (Inferred)
  • Layered hand-trap and removal set: Ash Blossom x2, Droll, Maxx C, Distortion, Haine (Verified card text)

Weaknesses

  • Illegal in OCG: four Forbidden cards and an Extra Deck of 22 against a maximum of 15 (Verified)
  • Low exact archetype purity (34.7%) across several sub-archetypes weakens engine coherence (Verified composition)
  • No side deck, so no post-side adaptability (Verified)

Critical choke points

  • The Forbidden staples (Red-Eyes Dark Dragoon, Charmer Quartet in Bloom) are part of the Extra Deck lines; the list cannot be played as built
  • Fusion bosses depend on Spellcaster materials and Spell discards
Priority Remove Add Reason
1 Jowgen the Spiritualist, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep Legal OCG replacements from the Witchcrafter or Magistus core Four Forbidden cards make the list illegal; the deck cannot be scored as played
2 4 cards from the Extra Deck None; cut to 15 or fewer Extra Deck is 22 against a maximum of 15 for OCG
3 Off-archetype splash cards A side deck of 15 or fewer cards Raises archetype purity and gives post-side adaptability

Evidence & confidence

  • Verified: Main Deck 50 and Extra Deck 22 counts (composition and legality); Four Forbidden cards in the list (banlist_status); Archetype purity 34.7% and no side deck (composition)
  • Inferred: Searcher and starter access about 95% (hypergeometric estimate); Hand-trap and interaction coverage (text read); Consistency and brick-rate estimates
  • Provisional: Meta Power and format fit (no dated metagame sample); Tournament reliability (no tournament link)
  • Data gaps: no combos supplied - combo floor, median and ceiling are text-only inference no tournament link - archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN - matchup and going-first/second outcomes are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck listed; post-side plan cannot be assessed

More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
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