Maliss Deck #771120 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Maliss OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
34± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47.5
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Maliss Link-3/4 monsters (Red Ransom, Hearts Crypter, Accesscode Talker) breaking boards through Maliss banish-and-revive loops and Link material, conditional on the Maliss Trap/Spell engine being live; Bystial Druiswurm / Magnamhut 2500-ATK beaters and Nibiru as non-engine pressure
  • Turn 1 (going first): Open a Maliss monster (March Hare / Chessy Cat) with Backup or Wizard @Ignister support, search a Maliss Trap, then Link Summon Maliss Link monsters and bank banished Maliss cards for board breaking
  • Turn 2 (going second): Hand traps (Infinite Impermanence, Ash Blossom, Ghost Ogre, Droll & Lock Bird, Nibiru) to stop the opponent's first Summon, then rebuild through Maliss Link Summons
  • Recovery: Recover through Maliss in Underground / Maliss traps that revive from GY and banish-based search, plus Cyberse extenders (Link Disciple, Link Spider) to rebuild Link material
  • After siding: Not evaluable: the deck has no Side Deck (side_count 0), so there is no post-side plan to assess

Why it scores here

This OCG list is Illegal: three cards exceed their OCG copy limits (Ash Blossom and Dominus Impulse at 3 copies where the limit is 2, Allure of Darkness at 2 where the limit is 1), so it receives a capped, theoretical/structural-only score rather than a normal final read. Within that frame, the core Maliss engine is reasonably accessible (P(at least one archetype-core card in a 5-card opening) ≈ 0.94, Inferred), and the 15-card Extra Deck of Link monsters gives real board-breaking ceiling. However, the main deck is split across roughly ten sub-archetypes and generic utility (only 15 of 55 main cards are exact Maliss names, 21.4% purity), which weakens engine cohesion and raises brick and dead-card risk. No combo boards, guides, or tournament data exist, so floor, median, and ceiling are inferred from card text only. The score comes from consistency, interaction density, and the Extra Deck on the system, not from the Maliss archetype's popularity (the usage stats only confirm the list is real, with 56% of core cards present) and not from averaging individual card scores; a Side Deck is absent, which lowers the adaptability read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one archetype-core card in a 5-card opening) ≈ 0.94 with 23 Maliss/archetype copies; but the starters are spread across several sub-engines, so live-engine odds are lower (Inferred)
D2 Opening-Hand Quality & Brick Management 40 27 generic copies plus 3-copy hand traps and off-archetype tech risk dead or conflicting openers; full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded combo boards; ceiling is inferred from Maliss Link summons and banish recursion in card text only (Inferred)
D4 Combo Floor & Median Output 45 No combo data, so the floor and median are unknown and held near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Two Maliss routes, Cyberse extenders, and recursive Maliss traps offer some redundancy, but no route survives multiple interruptions reliably (Inferred)
D6 Resource Economy, Recovery & Grind 42 Banish-cost engine with Maliss recursion and search, but the card-text mix of search, draw, and tech spends resources without a clear regeneration loop (Inferred)
D7 End-Board & Interaction Quality 60 13 negation-text cards, 11 hand traps, and 27 removal-text cards give dense interaction across hand and field (Inferred semantic read plus role flags)
D8 Going-Second & Board-Breaking Power 40 Going-second relies on hand traps and Link beats, but there is no board-breaker density beyond the Link monsters (Inferred)
D9 Offensive Pressure & Closing Power 55 Link-3/4 monsters at 2300-2500 ATK, plus Bystial Druiswurm and Magnamhut at 2500 ATK, give closing power (verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 30 55-card main with 32 distinct cards and 21.4% exact-archetype purity; many generic and tech slots dilute coherence (verified composition, Inferred judgement)
D11 Extra Deck Efficiency & Coverage 62 All 15 Extra Deck slots are Link monsters, with Maliss, Code Talker, and Ignister Link routes; several Link-2/3 options depend on specific material (verified composition, Inferred use)
D12 Side Deck Adaptability 10 No Side Deck is present, so post-side adaptability is effectively absent (verified composition)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; Maliss archetype presence is unverified in the current format (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple sub-engines, many on-field decisions, and Link material timing make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 47.5, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12). Final formula: Illegal cap applied: 0.80*Structural(47.5) + 0.20*TournamentReliability(40) = 46, then context modifiers (-12) = 34; theoretical/structural-only; Meta Power provisional/null

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: 11 hand traps, 13 negation-text cards, and 27 removal-text cards
  • Strong Extra Deck coverage with 15 Link monsters across several routes
  • High archetype-core access (≈0.94 for at least one core card in a 5-card opening)

Weaknesses

  • Three copy-limit violations make the list illegal in OCG
  • Low exact-archetype purity (21.4%) across roughly ten sub-archetypes weakens engine cohesion
  • No Side Deck, so no post-side adaptation
  • No combo or guide evidence to verify the conversion ceiling

Critical choke points

  • Maliss monster and trap access during the opening, because the Link engine depends on a few named Maliss starters
  • Link material availability for the Link-3/4 monsters, which depends on Cyberse and Maliss extenders
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Dominus Impulse, and one copy of Allure of Darkness Legal-count replacements from the same role (e.g., a second copy of a non-limited hand trap or a Maliss trap) Restores legality so the deck can receive a normal Final Contextual score
2 Off-archetype generic or tech slots with no engine role Exact Maliss or core Cyber support cards Raises engine cohesion and reduces dead-card risk
3 None A 3-15 card Side Deck Gives post-side adaptation, which is currently absent

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts and OCG size rules; Copy-limit violations: Ash Blossom and Dominus Impulse at 3 versus limit 2; Allure of Darkness at 2 versus limit 1; Card stats and text excerpts; Archetype spread: 15 exact Maliss copies out of 55 main cards
  • Observed: Usage statistics: 56% of the 25 tracked core cards are present; core cards cover 14 of 25
  • Inferred: Archetype-core access ≈ 0.94 in a 5-card opening (hypergeometric); Hand-trap and searcher access estimates; Interaction density scored from text plus role flags; Engine cohesion read from sub-archetype spread
  • Provisional: Meta Power left null: no dated metagame sample; Matchup and format-fit read (D13); Tournament reliability: no tournament or win-rate data
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power provisional unless a dated metagame sample is supplied Deck has no title and no Side Deck, which limits the post-side read Illegal list: a normal Final Contextual score is not supported until copy limits are fixed

More OCG Info

Maliss

Maliss Breakdown

 
 

 

 

 

 

 

 
 

 

 
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