Mermail Deck #771053 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Atlantean Dragoons x3, First Penguin x3, Lava Golem x3. Created Oct 21, 2026 by YGO Mod.

Deck Mermail OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 56
Reliability 48
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Atlantis/Umi engine: Atlantis, City of the Sea Dragon and Call of Atlantis fetch Atlantean and Atlantis-mention monsters, which Link or Xyz into Daedalus, Abyss- and Mermail boards for pressure; Daedalus link beatdown (Azure Ocean Dragon Lord, Levia-Dragoon) and Poseidra Abyss/Mermail Abyssgaios Xyz boards
  • Turn 1 (going first): Open with a Poseidra/Atlantean searcher or Call of Atlantis for the Atlantis engine, then Link or Xyz into a Daedalus board while holding hand traps (Ash Blossom, Ghost Ogre, Evenly Matched) for the opponent's first response
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Dominus Impulse) to answer the opponent's board, then rebuild the Atlantis engine from the GY and Deck
  • Recovery: Recycle Atlantean and Atlantis monsters from the GY through Warchief of Atlantis, Monster Arms and Abyssrhine, and rebuild Umi-based Link boards
  • After siding: Not evaluable: the deck has no side deck (side count 0), so there is no post-side plan

Why it scores here

The Atlantis/Umi engine is coherent around a core of Atlantean and Atlantis-mention monsters, and Call of Atlantis, Advent of Atlantis and Atlantis, City of the Sea Dragon reliably reach it, which gives a real Combo conversion ceiling. Hand traps (Ash Blossom, Ghost Ogre, Evenly Matched, Dominus Impulse) and the Daedalus Link board give end-board interaction and some resilience after one disruption. The score is capped low because the list is illegal: three Semi-Limited cards are run at 3 copies against a limit of 2. Because there are no recorded boards, no tournament data and no side deck, floor, median and post-side claims rest on structural inference only. Popularity of the Mermail/Atlantis space and the 56-card main deck were not credited, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Atlantean-line starter in 5-card hand) is about 0.95 for the core group, and P(>=1 searcher in 5) is about 0.90 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 56 main cards across 22 distinct names with 15 three-copy staples and 18 Level-0 spells/traps; the brick and redundancy rate is high (Inferred)
D3 Combo Conversion & Ceiling 70 Atlantis, Call of Atlantis and Advent chain into Link/Xyz boards with a strong ceiling; no recorded boards exist (Inferred, text-based)
D4 Combo Floor & Median Output 55 Median output is unknown because there are no combo samples; the floor is estimated from dependence on the Atlantis field and Umi (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Two or three independent lines (Atlantean searchers, Daedalus Link, Abyss- Xyz) plus hand traps give partial redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion through Warchief, Monster Arms and Abyssrhine plus searchers gives moderate grind; no resource data exists (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom, Ghost Ogre, Evenly Matched, Dominus Impulse, Forbidden Droplet and Call of Atlantis cover negation and removal text in breadth (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Going-second conversion depends on hand traps and Poseidra/Daedalus rebuilds; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Daedalus, Poseidra and Abyss- Xyz boards reach 2600–3000 ATK on the end board, with piercing and direct-attack support from Atlantean Dragoons (Inferred from stats/text)
D10 Main Deck Efficiency & Flexibility 40 56 main cards is bloated and holds 15 tech/hand-trap slots, so compactness is low (Verified composition)
D11 Extra Deck Efficiency & Coverage 66 Extra Deck of 15 covers Link, Xyz, Fusion and Synchro routes with mostly flexible access (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 10 No side deck exists (side count 0), so adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 50 Archetype share and tournament context are absent, so matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link/Xyz and Atlantis chains with many decision points are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-12); no_side_deck (-2). Final formula: No reliable metagame: 0.80*Structural(56) + 0.20*TournamentReliability(48) = 54.4, then ILLEGAL cap applied (three Semi-Limited copies over limit) -> theoretical/structural-only final 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Atlantis/Atlantean engine is coherent: searchers, Call of Atlantis and Advent reach the Umi board
  • Strong Link/Xyz end board (Azure Ocean, Levia-Dragoon, Poseidra Abyss) with multiple routes in the 15-card Extra Deck
  • Dense hand-trap and negation text (Ash Blossom, Ghost Ogre, Evenly Matched, Dominus Impulse)

Weaknesses

  • Illegal copy counts on three Semi-Limited cards, so the list cannot be played as built
  • No side deck (side count 0)
  • Bloated 56-card main deck with 22 distinct names and many single-purpose tech cards
  • High dependence on the Atlantis field and Umi for the engine

Critical choke points

  • Atlantis, City of the Sea Dragon (1 copy) is the engine's main hub; losing it to a field-targeting or Spell/Trap removal line collapses the Umi plan
  • Call of Atlantis and Advent of Atlantis are the only non-monster routes into the engine
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization (three copies each, limit 2) Other staples or a second Atlantis-mention searcher, to keep the same engine within copy limits Legality: the deck is Illegal as built and cannot earn a normal score
2 Two or three of the least-used tech cards (e.g. one Evenly Matched and one Forbidden Droplet) Main-deck starters or a Link/Xyz enabler Reduces the 56-card bloat and the brick rate (D2, D10)
3 None A 10–15 card side deck for best-of-3 Gives a post-side plan and raises D12 from 10

Evidence & confidence

  • Verified: Legality: 56 main / 15 extra / 0 side; three cards at 3 copies over the Semi-Limited limit of 2; Card text and archetype mapping for every card in the list; Extra Deck breakdown: 6 Link, 4 Xyz, 3 Fusion, 2 Synchro
  • Inferred: P(>=1 starter in 5) about 0.95 and P(>=1 searcher in 5) about 0.90 (hypergeometric); Engine conversion ceiling and interaction density from card text; Floor and median are structural estimates only (no boards recorded)
  • Provisional: Meta Power is null; no dated metagame sample supplied; Matchup fit (D13) is unknown; no tournament link or archetype meta-share
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no title on the deck (title null); evaluated by archetype and deck id

More OCG Info

Mermail

Mermail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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