True Draco Deck #771051 — Yu-Gi-Oh! OCG
55 Main, incl. Dinomight Knight, the True Dracofighter x3, Ignis Heat, the True Dracowarrior x3, The Winged Dragon of Ra - Sphere Mode x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Dinomight Knight, the True Dracofighter x3
- Ignis Heat, the True Dracowarrior x3
- Inspector Boarder x2
- Majesty Maiden, the True Dracocaster x1
- Master Peace, the True Dracoslaying King x2
- The Winged Dragon of Ra - Sphere Mode x3
- Amano-Iwato x2
- Disciples of the True Dracophoenix x2
- Draco Awakening x3
- Dragonic Diagram x3
- Pot of Duality x3
- Terraforming x1
- True Draco Heritage x3
- Upstart Goblin x3
- Apophis the Swamp Deity x3
- Light-Imprisoning Mirror x2
- Lose 1 Turn x3
- Non-Fusion Area x2
- Shadow-Imprisoning Mirror x2
- Skill Drain x1
- The Monarchs Erupt x3
- True Draco Apocalypse x3
- True King's Return x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 47/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 58 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Toolbox
- Secondary strategies: Control, Midrange
- Format: ocg
Legality
Main 55 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Tribute-Summon True Draco monsters (Master Peace 2950 ATK, Dinomight 2500, Ignis 2400) behind Continuous Spell/Trap backrow, then close with direct and board-based attacks.; Sphere Mode steal via 3-Tribute Normal Summon, then End Phase control shift.
- Turn 1 (going first): Turn 1 Draco Awakening or Pot of Duality for a True Draco monster, Tribute a Continuous Spell/Trap to Tribute Summon it, and keep a negation or Monarchs Erupt up.
- Turn 2 (going second): Hold Monarchs Erupt, Apophis and Light/Shadow-Imprisoning Mirror as interaction, then rebuild through True Draco Heritage and Disciples recursion.
- Recovery: Disciples of the True Dracophoenix and True King's Return recur True Draco cards from the GY; Draco Awakening and Upstart Goblin refill the hand.
- After siding: No Side Deck exists, so there is no post-side plan; the deck cannot adapt between games.
Why it scores here
The deck reliably opens a True Draco monster in its starting hand: 25 archetype-core copies give a hypergeometric P(at least one core card in a 5-card opener) of about 0.96, though the estimate is Inferred. Its engine converts through Tribute Summon chains and Continuous backrow, with 16 monsters and 16 negation/removal texts providing real interaction. Recursion (Disciples, King's Return, Heritage) and draw (Awakening, Pot, Upstart Goblin) keep it going through disruption. The score is built on the system's consistency, interaction and recovery, not on True Draco being a popular archetype and not on averaging card scores. It is held down by 33 off-archetype copies, dead or narrow cards (Non-Fusion Area, Shadow- and Light-Imprisoning Mirror), zero Extra Deck use and no Side Deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(≥1 archetype core in 5 cards) ≈ 0.96 from 25 core copies; 2-card Tribute chain is Inferred |
| D2 | Opening-Hand Quality & Brick Management | 55 | Only ~4% proxy full-core brick, but 21 generic traps and 2 Non-Fusion Area dilute openers (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is text-only from Master Peace/Ignis/Dinomight Tribute chains (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards; median is text-only and weaker than the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Several independent recovery routes (Disciples, King's Return, Heritage, Awakening) (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Recursion and draw (Heritage, Disciples, Pot, Upstart Goblin) offset cost of Tributes (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 16 negation and 15 removal texts; Monarchs Erupt, Apocalypse and Skill Drain are real layers, but mirrors are element-narrow (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Skill Drain, Apophis and Monarchs Erupt challenge a board; going-second split unavailable (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Master Peace 2950 ATK, Dinomight 2500 and Ignis 2400 give closing bodies (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 legal cards at 16 monsters and 21 traps; 33 off-archetype copies are diluted (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 0 Extra Deck cards: no Extra-Deck coverage and no flexible slots (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck, so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Tribute chains, Sphere Mode 3-Tribute summon and multiple trap timings raise decision load (Inferred) |
How the score was computed
Strategy profile: primary Toolbox; Control contributes interaction weighting only, not separately blended. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No Side Deck (-2); Dead or narrow backrow (-3); Generic trap density (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense True Draco core (25 copies) with high opening-hand access
- Multiple recursion routes for True Draco cards
- Broad negation and removal coverage from Monarchs Erupt, Apocalypse, King's Return and Skill Drain
- Legal list with no banlist exposure beyond single-copy Limited cards
Weaknesses
- No Side Deck and no Extra Deck, so no adaptation or Extra-Deck coverage
- Several narrow or dead cards: Non-Fusion Area, Shadow-Imprisoning Mirror, Light-Imprisoning Mirror, Lose 1 Turn
- 33 off-archetype copies and 21 traps dilute the engine
- Tribute-heavy lines with 3-Tribute Sphere Mode demand precise sequencing
Critical choke points
- Continuous Spell/Trap Tribute fodder: several Tribute Summons need a Continuous backrow card on the field
- Skill Drain costs 1000 LP, a real cost in a long game
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2x Non-Fusion Area | Side-equivalent interaction or a True Draco monster that fits the main engine | Non-Fusion Area is dead in a deck with no Fusion Summons. |
| 2 | 1x Shadow-Imprisoning Mirror | A DARK-friendly answer or a second Continuous backrow that enables Tributes | The deck has no DARK monsters, so the mirror only answers opponent DARK effects. |
| 3 | No Side Deck | A 15-card Side Deck | Best-of-3 play currently cannot adapt to opposing archetypes. |
Evidence & confidence
- Verified: Main Deck legality: 55 cards, 0 Extra, 0 Side, Legal with Limited copies at 1; Composition: 16 monsters, 18 spells, 21 traps; attribute and archetype counts; Hypergeometric probabilities from the Main Deck
- Observed: Archetype usage: 10 core cards present, 100% of tracked core
- Inferred: Opening-hand functionality and brick estimate; Strategy classification (Toolbox primary, Control secondary); Interaction quality from card text; Combo-ceiling and median reads from text, since no boards were recorded
- Provisional: Meta Power (null); matchup and format fit (D13)
- Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry in YGOVN: going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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