Eldlich Deck #771043 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Hubrow, Founder of the Ominous Observers x3, Mulcharmy Fuwalos x3, Pumpking the King of Grave Ghosts x3. Created Oct 21, 2026 by YGO Mod.

Deck Eldlich OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 10/ 100
Power Score
Structural 49
Reliability 40
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Zombie-field board pressure from Extra Deck Xyz/Fusion/Link monsters (Pumpking, Gustav Rocket, Mercurium) with Call of the Haunted as the only recurring engine; Eldlich the Mad Golden Lord and Eldlich the Golden Lord as a Fusion/Extra-Deck finisher line, which is thin (1 copy each)
  • Turn 1 (going first): Open Call of the Haunted or a Zombie starter with Hubrow / Stare of the Snake Hair / Pumpking, search with Ectoplasmic Fortification or Stare, and build a Xyz or Link board while holding Ash/Evenly Matched/Dominus Impulse for interaction
  • Turn 2 (going second): Hold hand traps (Ash, Droll & Lock Bird, Evenly Matched, Solemn Accusation, Dominus Impulse) to answer the opponent's first summon, then rebuild from the GY via Glow-Up Bloom, Curse of the Ancient Turtle and Changshi
  • Recovery: Zombie recursion through Changshi, Officiating Reverie, Curse of the Ancient Turtle and Call of the Haunted reset, with Vortex of Time/Deadly Zombie Breath for disruption
  • After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan exists

Why it scores here

This list is capped at 25 because it is Illegal: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against an OCG limit of two, so the score is structural-only and not a normal Final. Within that cap, the Midrange structural read is about 49: a searcher-text density of 14 gives roughly a 0.77 chance of at least one searcher in the opening five, but only 2 copies of Call of the Haunted and 2 exact-name Eldlich cards are present, so the archetype engine is thin. The 14 negation/removal-text cards and 7 hand traps supply real interaction, and the Extra Deck has strong Xyz/Link finishers, but there is no combo evidence to show what the deck converts to. The 57-card main deck with 33 distinct cards, 70 off-archetype copies and no side deck is inefficient and pilot-heavy. The score is not the average of individual card strengths and it does not rely on archetype popularity; no tournament or meta data exists, so Meta Power stays null.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(≥1 searcher-text card in 5 cards) ≈ 0.77; only 3 Call of the Haunted-line starters at 2 copies, so the core engine is light (Inferred)
D2 Opening-Hand Quality & Brick Management 45 19 single-copy cards and 14 searcher-text cards suggest a real chance of conflicting or dead hands; core-group P(≥1 in 5) ≈ 0.24 (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling is text-only (Army of the Haunted, Pumpking, Gustav Rocket, Mercurium) and is not measured (Inferred)
D4 Combo Floor & Median Output 40 No combos to derive a median; the deck's floor is inferred from the Zombie/Call of the Haunted text overlap alone (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Seven hand traps plus 14 negation-text cards and Zombie recursion give several independent answers to one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Pot of Sloth, Solemn Accusation, Curse of the Ancient Turtle and Changshi give some grind and recursion, but nothing is measured (Inferred)
D7 End-Board & Interaction Quality 62 20 removal-text and 14 negation-text cards with Great Mammoth, Deadly Zombie Breath and Gustav Rocket negation give layered end-board interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Hand traps and Dominus/Ash answer a going-second board, but Dominus Impulse is over the copy limit and the going-second split is unknown (Inferred)
D9 Offensive Pressure & Closing Power 55 Gustav Rocket (5000 ATK), Pumpking (2400), Mercurium (3000) give strong closing bodies; piercing/direct text is not checked (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 35 57 main cards with 33 distinct, 70 off-archetype copies and 2.8% exact-name purity make this a bloated, unfocused main deck (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards across Xyz, Link and Fusion give good coverage, but the Eldlich Fusion line is 1-copy each and the Extra Deck is spread across three summoning routes (Inferred)
D12 Side Deck Adaptability 15 Side deck is 0 cards, so there is no post-side plan and no adaptability (Verified composition)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Zombie/Call of the Haunted sequencing with several 1-copy pivots makes the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal deck override (0). Final formula: Illegal cap: normal formula 0.80*Structural(49) + 0.20*TournamentReliability(40) ≈ 47, capped to 25 because the list is Illegal; structural-only reading, Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.77 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (14 cards) and a 0.77 chance of at least one searcher in the opening five
  • Layered interaction: 7 hand traps, 14 negation-text and 20 removal-text cards
  • Strong Extra Deck closing bodies: Gustav Rocket, Pumpking, Mercurium, Yuki-Onna

Weaknesses

  • Illegal list: Ash Blossom and Dominus Impulse are each over the OCG copy limit
  • No side deck, so no best-of-3 adaptation
  • Bloated 57-card main with 70 off-archetype copies and 2.8% exact-name purity
  • Thin archetype core: only 2 Call of the Haunted-line and 2 Eldlich cards in the deck

Critical choke points

  • Legality: the deck cannot be played as listed until Ash Blossom and Dominus Impulse drop to 2 copies each
  • Call of the Haunted line is a single 2-copy engine, so an early disruption removes most of the Zombie-GY plan
  • Eldlich Fusion finisher is 1 copy each and depends on specific Extra Deck access
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring and 1 Dominus Impulse 1 non-restricted Main Deck card each (or a 2-copy cap by construction) Fixes the copy-limit violations so the list can be scored normally; without this the score stays capped at 25.
2 Off-archetype filler (e.g. Hey, Space Trunade!, Zombie World, Curse of the Ancient Turtle, Illusion Gate) Additional Call of the Haunted-line starters (Call of the Haunted, Ectoplasmic Fortification) or Zombie recursion Raises archetype-core density and lowers the 70 off-archetype copy count, which is what is driving the brick and purity scores.
3 Empty side deck A 15-card side deck (e.g. Ash/Dominus-style hand traps, Forbidden Droplet, Solemn Accusation) Gives a post-side plan so D12 and going-second adaptability can be scored.

Evidence & confidence

  • Verified: Main 57, Extra 15, Side 0 against OCG size rules (40–60, 0–15, 0–15); Ash Blossom & Joyous Spring and Dominus Impulse: 3 copies each vs OCG Semi-Limited limit 2; Limited cards (Droll & Lock Bird, Foolish Burial, S:P Little Knight, Gustav Max) each run at 1 copy, which is legal; Composition: 70 off-archetype copies, 2.8% exact-name purity, 14 searcher-text, 14 negation-text, 20 removal-text, 7 hand-trap
  • Inferred: P(≥1 searcher in opening 5) ≈ 0.77 and archetype core ≈ 0.24 from hypergeometric draw tables; Going-first/second and brick estimates from card-text and composition only; Structural score 49 (Midrange profile) from dimension scores
  • Provisional: Meta Power is null; no dated metagame sample supplied; Matchup fit (D13) is provisional without tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) — inferred or unknown Meta Power is provisional unless a dated metagame sample is supplied Side deck is empty, so post-side adaptability cannot be assessed Deck title is null; the label 'Eldlich' comes from the archetype field only

More OCG Info

Eldlich

Eldlich Breakdown

 
 

 

 

 

 

 

 
 

 

 
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