Magical Musket Deck #771036 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Fiendsmith Engraver x3, Magical Musketeer Caspar x3, Magical Musketeer Doc x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Fiendsmith Engraver x3
- Magical Musketeer Caspar x3
- Magical Musketeer Doc x3
- Magical Musketeer Kidbrave x3
- Magical Musketeer Starfire x3
- Fiendsmith's Tract x3
- Foolish Burial Goods x1
- Magical Musket - Cross-Domination x3
- Magical Musket - Steady Hands x1
- Pot of Desires x2
- Succumbing-Song Morganite x1
- Super Polymerization x1
- Ties of the Brethren x3
- Time-Tearing Morganite x1
- Magical Musket - Dancing Needle x2
- Magical Musket - Desperado x3
- Magical Musket - Fiendish Deal x1
- Magical Musket - Last Stand x3
Extra Deck (15)
- Aerial Eater x1
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x2
- Fiendsmith's Rextremende x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- The Duke of Demise x1
- Constellar Hyades x1
- Constellar Ptolemy M7 x1
- D/D/D Stone King Darius x1
- Full Armored Utopic Ray Lancer x1
- Photon Strike Bounzer x1
- Virtual World Dragon - Longlong x1
- Virtual World Shell - Jaja x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 50 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fusion or Xyz boss (Fiendsmith's Rextremende, Fiendsmith's Desirae, Constellar Ptolemy M7, Photon Strike Bounzer) backed by Magical Musket spell/trap pressure and removal; Virtual World and Utopic Xyz bosses as alternate closers
- Turn 1 (going first): Magical Musket monsters (Kidbrave, Starfire, Caspar, Doc) on T1 with Musket traps set, searching Fiendsmith and Musket support; the Fiendsmith over-limit cards make this line unreliable as built
- Turn 2 (going second): Opening-hand monster plus a Musket Spell/Trap chain to Special Summon or search, then Fusion or Xyz into a boss; no side deck to adapt
- Recovery: Musket searchers (Caspar, Doc, Fiendsmith's Tract) and Foolish Burial Goods rebuild from GY and banish; Musket monsters revive each other
- After siding: Not applicable: the deck runs 0 side cards, so there is no post-side plan
Why it scores here
The deck is illegal in OCG as built: three Limited cards run over their copy limit and Forbidden Aerial Eater is included, so it receives a capped, structural-only score rather than a normal contextual one. Its structural read is reasonable. The 12-copy Musket monster core gives about 85% odds of at least one monster in a 5-card opening hand (Inferred), and the 14 searcher-text cards and 15 removal-text cards suggest a real engine and interaction layer. The weaknesses are the Fiendsmith split (Engraver, Tract and Lacrima all run over the limit), a 0-card side deck, and no recorded combos or tournament data to confirm conversion or matchup performance. Popularity and archetype usage were not counted as power, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one Musket core card in hand of 5) ≈ 0.85 across 12 core copies; 14 searcher-text cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 25 exact-name Musket cards with 30 off-archetype copies lower hand coherence; Spell/Trap-heavy hands risk dead cards without monsters (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded combos; conversion relies on Fusion/Xyz bosses from text reads only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No parseable boards; median output cannot be measured (Inferred, Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several Musket searchers and Fiendsmith search cards offer alternate routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Foolish Burial Goods and Musket recursion text support rebuilding; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Last Stand, Desperado, Dancing Needle and Cross-Domination give layered removal and negation text; 15 removal and 6 negation text cards (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split unavailable; Musket traps and negation text suggest some board-breaking but no data (Inferred, Provisional) |
| D9 | Offensive Pressure & Closing Power | 55 | Rextremende (3000 ATK) and Xyz bosses offer closing power; no end-board observations (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40-card main with 18 distinct cards and heavy 3-of use; over-limit Fiendsmith copies reduce legality (Verified legality, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra cards: 8 Fusion and 7 Xyz; Forbidden Aerial Eater occupies one slot (Verified) |
| D12 | Side Deck Adaptability | 10 | 0 side deck cards; no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step Fusion, Xyz and Musket chains with many decision points; moderate pilot complexity (Inferred) |
How the score was computed
Strategy profile: Balanced (default; strategy is mixed Midrange/Toolbox). Structural ≈ 54, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: illegal-list cap (-28); no side deck (-2). Final formula: Illegal cap applied: uncapped 0.80*Structural(54) + 0.20*TournamentReliability(50) = 53, capped to 25 because the list is illegal (Forbidden card and over-limit copies). Theoretical/structural-only. Meta Power provisional/null.
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