Exodia Deck #771033 — Yu-Gi-Oh! OCG
59 Main, 21 Extra, incl. Heart of the Blue-Eyes x3, Mulcharmy Fuwalos x3, Sengenjin Wakes from a Millennium x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (59)
- Droll & Lock Bird x1
- Exodia the Forbidden One x1
- Exodia the Obliterator x1
- Exodia, the Legendary Defender x1
- Golem that Guards the Millennium Treasures x1
- Heart of Gaia x1
- Heart of the Blue-Eyes x3
- Maxx "C" x1
- Mist Valley Executor x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- The Dark - Hex-Sealed Fusion x2
- The Great Gallant Bandit x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x2
- Blackwing - Sharnga the Waning Moon x3
- Hop Ear Squadron x3
- Hey, Space Trunade! x3
- Metamorphosis x3
- Millennium Ankh x3
- Obliterate!!! Blaze x1
- Pot of Prosperity x1
- Super Polymerization x2
- Wedju Temple x1
- Angel Statue - Azurune x1
- Exxod Fires of Rage x1
- Infinite Impermanence x3
- Obliterate!!! x1
- There Can Be Only One x1
Extra Deck (21)
- Dark Paladin - Wave-Motion x1
- Garura, Wings of Resonant Life x1
- Millennium-Eyes Restrict x1
- Mudragon of the Swamp x1
- Red-Eyes Dark Dragoon x1
- Snake-Eyes Doomed Dragon x1
- The Unstoppable Exodia Incarnate x2
- Silhouhatte Rabbit x1
- Sorcerer of Sebek x1
- Accel Synchro Stardust Dragon x1
- Baronne de Fleur x1
- Black Rose Dragon x1
- Blackwing Full Armor Master x1
- Clear Wing Synchro Dragon, Four Heavenly Dragons x1
- Ekhajar, Descendant Dragon of the Ice Barrier x1
- Stardust Dragon x1
- Shark Fortress x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 40 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 59 / Extra 21 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Assemble the five Forbidden One pieces (Exodia the Forbidden One plus the four limbs, each 1 copy, Limited) in hand to win outright; the Millennium Ankh text can Special Summon The Unstoppable Exodia Incarnate from the Extra Deck by showing Forbidden One monsters (Inferred route).; Extra Deck boards (Synchro, Xyz, Fusion and Link: Stardust Dragon, Blackwing Full Armor Master, Gustav Rocket, Dark Paladin - Wave-Motion) once the hand is stable enough to play through interaction.
- Turn 1 (going first): Open with hand traps and searchers (Ash Blossom & Joyous Spring, Maxx C, Heart of the Blue-Eyes, Millennium Ankh) to find a Forbidden One route while holding negation for the opponent's first play (Inferred).
- Turn 2 (going second): Use the 8 hand traps (Ash Blossom, Maxx C, Droll & Lock Bird, Nibiru, Infinite Impermanence and similar) to answer the first board, then convert through Extra Deck monsters or the Exodia route (Inferred).
- Recovery: Rebuild through Sengenjin, Shield of the Millennium Dynasty and Golem that Guards the Millennium Treasures (searcher text, Inferred), with Mulcharmy Fuwalos and Pot of Prosperity as card-flow backups.
- After siding: Not assessable: the deck runs no Side Deck (side count 0), so there is no post-side plan.
Why it scores here
The deck is scored as a system, not as an average of its cards. Its Forbidden One pieces are each 1 copy, so a full Exodia win depends on searching five specific cards, and the hypergeometric estimates show a 3-copy card reaches the opening hand only about 24% of the time (Inferred). The deck has real interaction density: 8 hand traps, 11 negation-text cards and 12 removal-text cards give it a stable answer layer, which earns the endboard score. Archetype popularity was not counted: the Exodia core is 75% present in usage data, but only 12.5% of the main deck uses the exact archetype name, and that does not make the list strong. The legality failures cap the score: two Forbidden cards are run, and the Extra Deck holds 21 cards against a limit of 15. Because the list is illegal, the score is structural only and is capped at 25 with low confidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | Single-copy Forbidden One pieces need search or Ankh to assemble; 3-copy starters (Heart of the Blue-Eyes, Millennium Ankh, Shield) reach the opening hand about 24% of the time; searcher text is present in about 73% of 5-card hands (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 35 | 20 of 34 distinct main-deck cards are single-copy, and several (the limbs, Droll & Lock Bird, Exodia the Forbidden One) are dead alone; the estimated full-brick rate is high (Inferred). |
| D3 | Combo Conversion & Ceiling | 55 | No recorded combo boards exist, so the ceiling is read from card text only: the five-piece Exodia win and the Ankh-to-Incarnate route are strong if assembled (Inferred from text). |
| D4 | Combo Floor & Median Output | 35 | No recorded boards exist, so the median output cannot be measured and is set low because the typical hand does not reach the Exodia route (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 50 | Eight hand traps and Maxx C, Droll and Nibiru give several independent answers, but most of these are single-copy or one-shot (Inferred from text). |
| D6 | Resource Economy, Recovery & Grind | 50 | Pot of Prosperity, Heart of the Blue-Eyes and Mulcharmy Fuwalos give some card flow, but the Forbidden One line spends many resources to win (Inferred from text). |
| D7 | End-Board & Interaction Quality | 60 | Interaction density is high: 11 negation-text cards and 12 removal-text cards, with Ash Blossom and Infinite Impermanence layered as hand traps (Verified flags plus Inferred semantic read). |
| D8 | Going-Second & Board-Breaking Power | 55 | Eight hand traps and Droll & Lock Bird help against an established board, but there is no dedicated board-breaker beyond a few removal-text Extra Deck monsters (Inferred). |
| D9 | Offensive Pressure & Closing Power | 55 | Extra Deck closers (Gustav Rocket at 5000 ATK, Stardust Dragon, Blackwing Full Armor Master) are strong, but two of the best Extra Deck threats are Forbidden (Verified from banlist). |
| D10 | Main Deck Efficiency & Flexibility | 40 | 59 main cards are in the legal 40-60 range, but 70 of 79 total copies are off-archetype and only 10 are exact Exodia-name cards (Verified composition). |
| D11 | Extra Deck Efficiency & Coverage | 40 | The Extra Deck holds 21 cards against a limit of 15, and two of them are Forbidden, so the slots are not used efficiently (Verified legality). |
| D12 | Side Deck Adaptability | 10 | The Side Deck is empty (side count 0), so there is no post-side adaptation (Verified). |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample exists, so format fit cannot be measured (Provisional). |
| D14 | Pilotability & Error Tolerance | 40 | Assembling five specific pieces across several search lines requires long sequencing and many decision points (Inferred). |
How the score was computed
Strategy profile: Combo. Structural ≈ 47, Going First ≈ 40, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-8); unrecoverable choke point (-4). Final formula: No reliable metagame: 0.80*Structural(47) + 0.20*TournamentReliability(30) = 43.6; + ContextModifiers (-12) = 31.6; capped at 25 because the deck is Illegal (theoretical/structural only). Meta is provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eight hand traps and 11 negation-text cards give a layered interaction package.
- Extra Deck threats are strong on board (Gustav Rocket at 5000 ATK, Stardust Dragon, Blackwing Full Armor Master).
- The Exodia core is present in 75% of usage-stat cards, so the list runs the archetype's standard pieces.
Weaknesses
- The list is illegal: two Forbidden cards and an Extra Deck of 21 against a limit of 15.
- Only 12.5% of the main deck uses the exact Exodia name; 70 of 79 copies are off-archetype, so engine coherence is low.
- The deck has no Side Deck, so it cannot adapt between games.
- Single-copy Forbidden One pieces create high brick risk and a fragile win condition.
Critical choke points
- All five Forbidden One pieces (Exodia the Forbidden One and four limbs) are 1 copy each.
- Pot of Prosperity, Droll & Lock Bird, and Maxx C are the only single-copy card-flow and interaction cards.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Red-Eyes Dark Dragoon and Baronne de Fleur | Legal Extra Deck replacements (for example, a Synchro or Xyz monster that fits the Stardust/Blackwing lines) | Both are Forbidden in the OCG list and cannot be run at all; this is required for any legal evaluation. |
| 2 | Four lowest-consistency Extra Deck cards (for example, Sorcerer of Sebek, Millennium-Eyes Restrict, Shark Fortress, Mudragon of the Swamp) | Nothing (Extra Deck would drop to 15) | The Extra Deck is 21 against a limit of 15; cutting to 15 makes the list legal. |
| 3 | One of the single-copy Pot of Prosperity or Wedju Temple slots | A searcher or hand trap with more copies | Reducing single-copy dead draws would improve consistency; the Exodia route also needs more reliable access to the five pieces. |
Evidence & confidence
- Verified: Legality: Illegal; Red-Eyes Dark Dragoon and Baronne de Fleur are Forbidden and each run 1 copy.; Extra Deck size 21 exceeds the OCG maximum of 15; Main size 59 is in range; Side is 0.; Copy counts, role tags and probabilities are from the resolved evidence list.; Usage stats: the Exodia core is present at 75% of card-level usage.
- Inferred: Consistency and brick estimates from hypergeometric draws and card text.; Assembly route for the five Forbidden One pieces via Millennium Ankh and searchers (text-based, not measured).; Going-first and going-second plans from card text.
- Provisional: Meta power and format fit: no dated metagame sample or tournament link exists.
- Data gaps: No combos were supplied, so the floor, median and ceiling are text-only inference. No tournament link exists, so archetype meta-share and per-pilot records are absent. No win-rate telemetry exists for going-first, going-second, matchup, or brick and starter rates. Meta power is provisional until a dated metagame sample is supplied. The deck has no Side Deck, so the post-side plan cannot be assessed. Guides for the Exodia archetype are absent (0 guides attached).
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