Exosister Deck #771030 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Exosister Elis x3, Exosister Martha x3, Exosister Stella x3. Created Oct 21, 2026 by YGO Mod.

Deck Exosister OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 56
Reliability 50
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Exosister Xyz boards (Magnifica, Karmael, Mikailis, Kaspitell) built from Exosister searchers and self-summons, backed by Exosister Betrayal and Pax for card advantage.; Divine Arsenal AA-ZEUS - Sky Thunder as a 3000 ATK extra-deck boss when the Xyz material is available.
  • Turn 1 (going first): Open with Exosister Elis, Martha or Stella for a T1 summon, search with Betrayal or Pax, and Xyz into a 2800-2500 ATK boss. Theoretical only: the list is illegal.
  • Turn 2 (going second): Use the hand-trap suite (Infinite Impermanence, Ash Blossom, Ghost Belle, Ghost Ogre, Maxx C, Droll, Red Reboot, Nibiru) to stop the opponent's first board, then rebuild Exosister boards from the GY and Deck.
  • Recovery: Searchers (Betrayal, Pax, Aratama, Sayori-Hime) and Exosister revival effects refill the hand after a hand trap or a board wipe.
  • After siding: No side deck is registered, so there is no post-side plan. A legal build would need a sideboard for Heavy Storm-style and Spell/Trap-based interaction.

Why it scores here

The score comes from the system: Exosister archetype core cards are present in 98.5% of opening hands (5-card), so the engine usually starts, and a 16-card hand-trap suite gives the deck real interaction on the opponent's first board. Its Xyz boss density (Magnifica 2800, Karmael 2600, Mikailis 2500) and the 3000 ATK Zeus give it closing power. Those strengths are offset by a 55-card main deck with 35 off-archetype copies (50% exact-name purity), no side deck, no recorded combos or guides, and no tournament data. The list is illegal because two copies of the Forbidden Triple Tactics Talent are run, so the score is capped at 30 and labelled theoretical/structural-only. Archetype popularity (usage stats) confirms the list is real and accessible but did not add points, and the card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one archetype-core card in 5-card opening hand) 0.985 with 30 core copies; single 3-copy card opens 0.253 of the time (Inferred)
D2 Opening-Hand Quality & Brick Management 55 55-card main with 25 generic cards and 16 hand traps; many non-engine slots raise brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable recorded boards; ceiling is read from card text (Xyz bosses, searchers, Betrayal) only (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so floor and median cannot be measured; the 50% purity pulls the median down (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Hand traps, Ash Blossom and Ghost Belle/Ogre give several independent responses; Aratama and Sayori-Hime recur (Inferred)
D6 Resource Economy, Recovery & Grind 55 13 searcher-text cards plus Betrayal and Pax give card advantage; Pax costs 800 LP per use (Inferred)
D7 End-Board & Interaction Quality 60 Infinite Impermanence, Red Reboot, Crossout Designator, Heavy Storm and Harpie's Feather Duster give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Hand-trap presence at least once in a 6-card going-second hand is 0.888; board-breaking relies on Maxx C, Droll and Red Reboot (Inferred)
D9 Offensive Pressure & Closing Power 60 Magnifica 2800 ATK with second attack, Karmael 2600 and Mikailis 2500 are real boss threats; no direct-damage text (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 50% exact-name purity and 25 generic cards; compactness is weak for an Xyz engine (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 extra-deck cards across 8 distinct Xyz/Link monsters, with several boss options available for the same engine (Inferred)
D12 Side Deck Adaptability 20 Side deck is empty; no post-side plan can be scored (Verified count, no performance data) (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; matchup fit is Provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Xyz lines, hand-trap timing and Pax LP costs give moderate decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-12); illegal_cap (-13). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*56 + 0.20*50 - 12 = 43, then capped at 30 because the deck is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core reliably opens (98.5% at least one core card in a 5-card hand)
  • Layered hand-trap and spell/trap interaction (16 hand-trap role tags, Infinite Impermanence, Ash Blossom, Red Reboot)
  • Multiple high-ATK Xyz bosses (Magnifica 2800, Karmael 2600, Mikailis 2500) and Zeus 3000 in the Extra Deck
  • Searchers and card-advantage spells (Betrayal, Pax, Aratama, Sayori-Hime)

Weaknesses

  • Illegal list: Forbidden Triple Tactics Talent run 2 times, which caps the score
  • Only 50% exact-name Exosister purity; 35 off-archetype copies dilute the engine
  • 55-card main deck is bloated for an Xyz engine (25 generic cards)
  • No side deck, so no post-side plan and no matchup adaptation
  • No recorded combos, guides or tournament data to confirm real performance

Critical choke points

  • Forbidden Triple Tactics Talent makes the deck unplayable as submitted until it is removed
  • Xyz boss summons depend on the Exosister monsters and the material chain; without them the boss count drops
Priority Remove Add Reason
1 Triple Tactics Talent x2 (Forbidden) A legal non-Forbidden replacement such as an Exosister searcher, a generic draw or a hand trap Forbidden cards cannot be run; removing them makes the list legal and lets it receive a normal score
2 Generic off-archetype tech cards (roughly 10 of 25 generic copies) Additional Exosister monsters or Xyz-enabling staples Raises exact-name purity and makes the engine more consistent
3 None (no side deck registered) A 10-15 card side deck with Spell/Trap answers and anti-hand-trap cards Lets the deck adapt in best-of-3 and gives a post-side plan

Evidence & confidence

  • Verified: Legality: 2 copies of Triple Tactics Talent (Forbidden, 0 legal) make the deck Illegal; Main 55 and Extra 15 are within the OCG size rules; side count is 0; Archetype core group copies 30; per-card opening probabilities from the evidence
  • Observed: Usage statistics: Exosister core cards are included in 75-94% of archetype lists (confirms real and accessible, not strength)
  • Inferred: Engine consistency (D1, D2) from hypergeometric odds and card text; Interaction quality (D7, D8) from hand-trap and removal text; Offensive closing power (D9) from Xyz stats
  • Provisional: Matchup fit (D13) and side adaptability (D12): no meta or side data; Tournament reliability: no tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry in YGOVN (going-first/second, matchup, brick and starter rates) No side deck registered Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Exosister

Exosister Breakdown

 
 

 

 

 

 

 

 
 

 

 
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