Crimson Dragon Deck #771023 — Yu-Gi-Oh! OCG

51 Main, 16 Extra, incl. Effect Veiler x3, Majestic Absorption x3, Synchro Emergency x3. Created Oct 21, 2026 by YGO Mod.

Deck Crimson Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
31± 8/ 100
Power Score
Structural 42
Reliability 30
Going First 38
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 38
Going Second 40
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 51 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro Summon high-ATK closers (Road Warrior, Shooting Star Dragon, Shooting Quasar Dragon, Cosmic Blazar Dragon). Inferred from card text; no recorded boards.; Direct attacks and battle-damage effects from Drill Warrior and Stardust-linked monsters (Inferred).
  • Turn 1 (going first): Open a Tuner plus a non-Tuner, Synchro Summon into a closer; Tuning and Duelist Genesis supply the Tuner or Synchro spell. Inferred, not verified by recorded boards.
  • Turn 2 (going second): Hold Effect Veiler (hand trap, 3 copies) and Swift Scarecrow for the opponent's first attack or effect, then Synchro Summon through the board. Inferred.
  • Recovery: Graveyard recursion through Junk Synchron, Descending Lost Star and Quillbolt Hedgehog, plus Synchro Fellowship from the GY. Inferred from card text.
  • After siding: None. The side deck is empty, so there is no post-side plan.

Why it scores here

The evaluation scores the deck as one system, not as an average of its cards. Consistency is the main limit: about 68 percent of opening 5-card hands contain at least one of the 10 Tuner monsters, but the Synchro engine needs a Tuner and a non-Tuner in the same hand, and no starter has more than 3 copies. About 61 percent of the 51 Main Deck cards are Spells or Traps, many of which need a Synchro Monster already on the field, so bricks are likely. Interaction and closers are the strongest parts (12 negation-text and 14 removal-text cards, plus 4000-ATK Synchro closers), but no recorded boards exist, so ceiling and floor are text-based and Low confidence. The deck has no side deck and its Extra Deck is one card over the OCG limit, which caps the final score; popularity or archetype usage did not earn points, and the usage-stat core check conflicts with the Crimson Dragon card in the Extra Deck, so it was not used.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(>=1 Tuner in opening 5) ~0.68 from 10 Tuners in 51 cards; the engine also needs a non-Tuner and no starter has more than 3 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 30 31 of 51 Main Deck cards are Spells or Traps, many conditional on a Synchro already on the field; 31 Level-0 cards (Inferred)
D3 Combo Conversion & Ceiling 40 Ceiling from card text only: Road Warrior, Shooting Star Dragon and Shooting Quasar Dragon plus negation and removal text; combo data has no parseable boards (Inferred)
D4 Combo Floor & Median Output 30 Median and floor are unknown because no recorded boards exist; scored low by default (Provisional)
D5 Interruption Resilience & Route Redundancy 45 12 negation-text cards, Effect Veiler (x3), Swift Scarecrow and GY recursion through Junk Synchron and Descending Lost Star (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers Tuning, Duelist Genesis, Synchro Fellowship and Synchro Overtake, plus Crimson Dragon search; no float or draw engine beyond Defense Draw (Inferred)
D7 End-Board & Interaction Quality 55 14 removal-text cards and 12 negation-text cards, including Synchro Blast Wave, Junk Barrage, Shooting Star Dragon and Cosmic Blazar Dragon (Inferred from text)
D8 Going-Second & Board-Breaking Power 48 Board breakers are Junk Destroyer, Junk Archer and Cosmic Blazar Dragon; going-second split has no data (Inferred)
D9 Offensive Pressure & Closing Power 62 Closers reach 3300 to 4000 ATK (Shooting Star Dragon, Shooting Quasar Dragon, Cosmic Blazar Dragon); Drill Warrior adds direct attacks (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 40 51 Main Deck cards is within the 40 to 60 range, but 31 non-monsters, 3 copies of 3 cards and mixed sub-archetypes lower the score (Verified count, Inferred)
D11 Extra Deck Efficiency & Coverage 45 16 Synchro cards are one over the 15-card OCG limit; sub-archetypes (Junk, Stardust, Synchron, Crimson Dragon) are mixed (Verified count, Inferred)
D12 Side Deck Adaptability 5 Side deck is empty; no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no meta-share and no dated sample; scored provisionally (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Synchro sequencing with many conditional Spells and Traps needs many decisions per turn (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 42, Going First ≈ 38, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Engine conflicts (-3); Illegal size cap (-6). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then modifiers, then illegal-deck cap (0.80*41.6 + 0.20*30 = 39.6; -3 engine conflicts; -6 illegal cap = 31)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.68 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Synchro closers at 3300 to 4000 ATK (Verified stats)
  • Broad negation and removal text across Main and Extra (Inferred from text)
  • Effect Veiler hand trap, 3 copies

Weaknesses

  • Extra Deck is one card over the OCG limit (Verified)
  • No side deck (Verified)
  • High Spell/Trap share with conditional activations, so bricks are likely (Inferred)
  • Sub-archetype mix (Junk, Stardust, Synchron, Crimson Dragon) with no single engine (Verified composition, Inferred)

Critical choke points

  • Any single Tuner in hand is a choke point: 10 Tuners in 51 cards, and a Synchro needs both a Tuner and a non-Tuner (Inferred)
  • Crimson Dragon is a single copy and no Crimson-mentioning search is shown, so the archetype engine may not be reachable (Inferred)
Priority Remove Add Reason
1 One Extra Deck Synchro card (for example Junk Gardna or Turbo Warrior) None (the Extra Deck must drop to 15 cards) Brings the deck within the OCG Extra Deck limit; the deck cannot receive a normal score while it is illegal
2 Off-engine Spells and Traps that need a Synchro on the field (for example Synchro Barrier or Synchro Strike) One or two cards from a single sub-archetype, or a side deck of 5 to 15 cards Reduces brick rate and sub-archetype conflict and gives post-side flexibility (D2, D12)

Evidence & confidence

  • Verified: Legality status Illegal; Extra Deck 16 > 15 (size_warnings); Monster Reborn and Synchro Overtake each run 1 copy under Limited status (legal copies 1); Side deck count is 0; Card stats and text read from the evidence cards list
  • Inferred: Opening-hand starter probability ~0.68 (Tuner-based); Ceiling, plans and interaction density from card text; Engine conflict and brick risk from composition
  • Provisional: Meta Power and matchup fit (no dated meta sample, no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN; going-first and going-second splits are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Data inconsistency: the usage-stat row for Crimson Dragon (ref 63436931) reports in this deck false, but the card is listed in the Extra Deck with 1 copy; core-card presence 0 was therefore not used Legality status is Illegal while violations is empty; the size warning is the only recorded reason No side deck exported, so post-side is unverified

More OCG Info

Crimson Dragon

Crimson Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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