Silent Magician Deck #771009 — Yu-Gi-Oh! OCG

43 Main, 20 Extra, incl. Diabell, Queen of the White Forest x4, Diabellstar the Black Witch x3, Ghost Ogre & Snow Rabbit x3. Created Oct 21, 2026 by YGO Mod.

Deck Silent Magician OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 51
Reliability 40
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 43 / Extra 20 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Large Fusion/Synchro/Link boards (Azamina, Diabell, Magistus, Silent Magician) built through Extra Deck summons (Inferred from card text and composition); Silent Magician, the Silent Fighter 3500 ATK body and Diabellze / Azamina Mu Rcielago board pressure (Inferred)
  • Turn 1 (going first): Open a starter (Diabellstar, Ghost Ogre, Effect Veiler, Silvy or Elzette), search a White Forest or Diabell card, and build toward a Synchro or Fusion boss while keeping hand traps for the opponent's first activation (Inferred)
  • Turn 2 (going second): Hold 12 hand traps (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence, Maxx C, Droll & Lock Bird) to interrupt the opponent's first search or summon, then rebuild from the searchers (Inferred)
  • Recovery: Searchers (14 cards with searcher text) and GY-to-field revival effects (Silvera, Rciela, Diabellstar Vengeance) refill the hand after an interrupted turn (Inferred)
  • After siding: Not evaluable: the deck has no Side Deck (Side Deck size 0)

Why it scores here

The deck is scored on its structure, not on its popularity or the strength of its individual cards. Its strongest system is interaction: twelve hand traps and eleven negation or removal effects give it real answers on both turns, which earns the end-board and going-second scores. Its engine is split across three sub-archetypes (White Forest, Azamina and Diabell) with only 1.6% exact-name purity, so the starters open functional lines less reliably than the archetype core alone suggests: about 90% to have at least one core card in hand, but only about 32% to have a Diabellstar in a five-card hand. The Extra Deck is over the OCG limit by 5 and holds one Forbidden card and one Forbidden-plus-over-limit card, so the list is illegal and the score is capped low. No combo boards, no tournament record, and no side deck were supplied, so the floor, median and ceiling are text-based inferences and Meta Power stays provisional. The score was not produced by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(≥1 archetype core card in 5-card opening hand) ≈ 0.90; P(≥1 Diabellstar in 5) ≈ 0.32; starter density is spread across three sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 26 of 33 distinct main-deck cards are singletons; several non-engine cards (Zombie World, Burst Stream, Mausoleum) add dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling read from text as a Fusion/Synchro/Link board build with Azamina Sol Erysichthon, Silvera and Diabellze (Inferred)
D4 Combo Floor & Median Output 42 Median output not measurable: combo data is empty, so the value is a text-only estimate (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Twelve hand traps and multiple searchers give several independent routes after one disruption, but the Diabell/Azamina lines share few starters (Inferred)
D6 Resource Economy, Recovery & Grind 58 Searchers (14 cards with searcher text) and GY recursion effects offset the discard and send costs; the hand-trap-heavy list spends cards quickly (Inferred)
D7 End-Board & Interaction Quality 70 Eleven negation and eleven removal text effects, plus Baronne de Fleur and Zoroa in the Extra Deck, give layered end-board interaction, but two of these are Forbidden in OCG (Inferred)
D8 Going-Second & Board-Breaking Power 58 Hand-trap density is strong when going second (about 0.88 for at least one hand trap in six cards); board-breaking depends on Blue-Eyes and Burst Stream, which is a single copy (Inferred)
D9 Offensive Pressure & Closing Power 65 Silent Magician 3500 ATK, Azamina 4000 ATK and Diabellze 2500 ATK provide closing bodies; no combo or match data confirms the closing rate (Inferred)
D10 Main Deck Efficiency & Flexibility 48 43 main-deck cards, within the 40–60 OCG range; the mix of three sub-archetypes and 17 level-0 non-monsters reduces coherence (Inferred from composition)
D11 Extra Deck Efficiency & Coverage 30 Extra Deck is 20 cards against a 15-card OCG maximum, with 4 copies of Diabell and two Forbidden Extra Deck cards; the Extra Deck is the main legality failure (Verified)
D12 Side Deck Adaptability 5 Side Deck is empty (Side Deck size 0), so there is no post-side plan to score (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated OCG meta sample; the archetype is niche and its share is unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Several multi-step Fusion, Synchro and Link lines with many interaction timings and hand-trap decisions; pilot error risk is high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); extra_deck_over_limit (-4). Final formula: Illegal cap applied: no-meta formula 0.80*Structural(51) + 0.20*TournamentReliability(40) = 48.8, then modifiers (−12) = 36.8, then capped at 25 because the list is Illegal (theoretical / structural-only score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Twelve hand traps and eleven negation or removal effects give layered answers on both turns
  • Fourteen searchers and GY recursion (Silvera, Rciela, Diabellstar Vengeance) give recovery options

Weaknesses

  • Illegal list: Extra Deck over the 15-card OCG limit, one Diabell copy over the limit, and two Forbidden Extra Deck cards
  • Three sub-archetypes with 1.6% exact-name purity weaken starter consistency
  • No side deck, so there is no post-side adaptation

Critical choke points

  • Diabellstar 3 copies: only about 32% to have one in a five-card opening hand
  • Extra Deck legality: the list cannot be played as built until the Extra Deck is cut to 15
Priority Remove Add Reason
1 Azamina Ilia Silvia and Baronne de Fleur (both Forbidden), and one Diabell, Queen of the White Forest Legal Extra Deck fillers from the same engine, chosen by the owner Removes all Forbidden cards and brings Diabell to 3 copies, which clears three of the four violations
2 Two more Extra Deck cards of the least-used sub-archetype (for example a Magistus or Destruction Sword link) None required Brings the Extra Deck from 20 to 15 after the priority-1 removals (17 cards would remain after those removals, so two more cuts are needed)

Evidence & confidence

  • Verified: Legality: Extra Deck 20 vs 15 cap; Diabell 4 vs 3 copies; two Forbidden Extra Deck cards; Card text and banlist status for all resolved cards; Main Deck 43 cards, Side Deck 0
  • Inferred: Midrange primary strategy from hand-trap density and archetype spread; Hypergeometric opening-hand odds for starters and hand traps; Going-first and going-second plans from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13); Combo floor and median (no boards)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rate No Side Deck, so post-side performance cannot be assessed Meta Power is provisional without a dated metagame sample

More OCG Info

Silent Magician

Silent Magician Breakdown

 
 

 

 

 

 

 

 
 

 

 
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