Blitzclique Deck #770997 — Yu-Gi-Oh! OCG
58 Main, 12 Extra, incl. Artifact Lancea x3, Crackle Blitzclique x3, Grain Blitzclique x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (58)
- Artifact Lancea x3
- Crackle Blitzclique x3
- Emi Blitzclique x1
- Grain Blitzclique x3
- Lava Golem x2
- Lightning Rod Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Surge Blitzclique x3
- Thunder King Rai-Oh x1
- Thunder King, the Lightningstrike Kaiju x1
- Whisker Blitzclique x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Blitzclique - Breakaway x3
- Blitzclique - Steppleader x1
- Blitzclique Overvolt x1
- Hideout in the Sky, Coulomb x3
- Pot of Extravagance x2
- Pot of Prosperity x1
- Superconductive Plasma Blast x2
- Blitzclique Alternator x2
- Blitzclique Return Stroke x1
- Dominus Purge x2
- Evenly Matched x2
- Infinite Impermanence x2
- Typhoon x3
Extra Deck (12)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 60/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64.4 |
| Going First | 62 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 56 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 58 / Extra 12 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Blitzclique destroy-and-summon chains put Thunder monsters onto the board (Surge, Crackle, Grain, Whisker), closed by 3000+ ATK beaters (Thunder King Kaiju, Psychic End Punisher, Juraishin, Lava Golem).; Extra Deck fusion, synchro, and xyz beaters (Alba-Lenatus, Thunder Dragon Colossus, TY-PHON) once the board is cleared.
- Turn 1 (going first): Open with Blitzclique searchers (Breakaway, Alternator, Emi, Hideout) into a 3-copy starter (Surge, Crackle, Grain); hold Ash Blossom, Infinite Impermanence, or Ghost Ogre for the opponent's first activation.
- Turn 2 (going second): Use the 13 hand traps (Ash Blossom, Impermanence, Ghost Ogre, Nibiru, Evenly Matched, Artifact Lancea) to break the opponent's first board, then Special Summon Thunder monsters from hand.
- Recovery: Blitzclique Steppleader and Overvolt return Thunder monsters and Blitzclique spells from the GY; Pot of Prosperity and Pot of Extravagance refill cards from the Deck.
- After siding: None. The deck runs 0 side cards, so the evidence contains no post-side plan.
Why it scores here
The deck reliably opens a Blitzclique starter: about 81% of opening hands hold at least one of the 16 starter-role copies, and 97% hold at least one archetype-core card. Its interaction is layered, with 13 hand traps, 11 negation-text cards, and 39 removal-text cards, which lets it answer a first board on either turn order, and its Thunder recursion (Steppleader, Overvolt) lets it rebuild after disruption. It closes through several 3000+ ATK monsters and the Extra Deck. Scoring is structural and based on the system: there are no recorded boards, so the ceiling and median are text-based inferences, and the 0-card side deck caps the adaptability score. Archetype popularity and the 100% core inclusion rate confirm the list is standard, but they did not earn points for power, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 of 16 Blitzclique starter-role copies in 5) ~0.81; P(>=1 archetype-core card in 5) 0.974 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Core-brick proxy P(no core card in opening 5) 0.026; 13 hand traps and singleton tech add some dead-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | Blitzclique text supports multi-destruction chains into Thunder Special Summons; no parseable boards, so text-only read (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so no median or power distribution; floor is an inference from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple independent starters plus Thunder recursion and 13 hand traps give several routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | 20 searcher-text copies (P>=1 in 5 = 0.89) and recursion from GY; Pot of Extravagance costs Extra Deck cards (Inferred) |
| D7 | End-Board & Interaction Quality | 76 | Interaction text is dense: 13 hand traps, 11 negation, 39 removal; no interaction_density aggregate available (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 74 | Going-second hand-trap coverage P(>=1 of 13 in 6) 0.80; Lava Golem, Nibiru, and Thunder King provide board-breaking bodies (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Closers include Psychic End Punisher 3500 ATK, Juraishin 3100, Thunder King Kaiju 3300, and TY-PHON 2900 (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 58/58 main slots used at the legal maximum; 49 of 58 copies are off the exact archetype name, and Mulcharmy/Greed add conflicting pieces (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 4 Fusion, 3 Xyz, 3 Link, 2 Synchro across 9 distinct cards; several are off-archetype (Gorgon, Fancy Ball, Little Knight) (Verified composition) |
| D12 | Side Deck Adaptability | 20 | Side deck is 0 cards, so there is no post-side plan at all (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; neutral placeholder, excluded from the meta-neutral structural score (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step destroy-and-summon chains and 13 hand traps create many timing decisions; no combo step counts available (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (weights shown raw; D13 dropped and remaining weights renormalized over 95 for the meta-neutral structural score). Structural ≈ 64.4, Going First ≈ 62, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: engine conflicts (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null); Structural = (sum of weighted dims excluding D13) / 95 = 64.4; 0.80*64.4 + 0.20*56 = 62.7; modifiers -3 -> 59.7 -> 60
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 13 hand traps, 11 negation-text cards, and 39 removal-text cards
- High starter access: about 81% of opening hands hold a Blitzclique starter
- Recursion through Steppleader and Overvolt supports recovery after disruption
- Strong Extra Deck closers at 2900 to 3500 ATK
Weaknesses
- No side deck, so no post-side plan against any matchup
- Only 30% exact-name archetype purity; Mulcharmy and Greed add off-engine cards
- No recorded boards, so the combo ceiling and median are unverified
- Main deck at the 58-card maximum, which lowers consistency and efficiency
Critical choke points
- Surge, Crackle, and Grain (3 copies each) as the main starters; losing them to a first-turn hand trap leaves little backup
- Pot of Extravagance and Pot of Prosperity, which spend Extra Deck cards to find cards
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 0 side cards | A full 15-card side deck with targeted answers to the most-played opposing engines | D12 is 20 because the deck has no post-side plan; adding a side is the largest single gain available. |
| 2 | Mulcharmy and Greed pieces (about 9 copies) | More Blitzclique-named or Thunder starters | Reduces engine conflicts and raises exact-name purity, which should improve D10 and D1 consistency. |
Evidence & confidence
- Verified: Legal under OCG BanList with all restricted cards at or below legal copies; Main 58, Extra 12, Side 0 (within size rules); Card stats and text for all listed cards; Archetype usage: Surge, Crackle, Breakaway at 96 to 100% inclusion
- Inferred: Starter access probabilities (about 0.81 and 0.97); Brick proxy 0.026; Interaction and resilience reads from card text; Going-second hand-trap coverage 0.80
- Provisional: Meta health and matchup fit (D13), excluded from the structural score; Meta Power, null
- Data gaps: no combos supplied; combo floor, median, and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred no side deck, so no post-side evidence Meta Power is Provisional unless a dated metagame sample is supplied
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