Hieratic Deck #770981 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Dragunity Quirinus x3, Nibiru, the Primal Being x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Hieratic OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 35
Going First 48
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 56
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro, Link and XYZ boards led by Dragunity Knight - Ascalon / Areadbhair / Gae Dearg / Areus and Tempest or Shiina for pressure, with Dragunity Lord - Georgius and Hieratic Dragon King of Atum as alternate boards; Dragunity Arma Gram and Arma Mystletainn direct pressure through equipped Dragon monsters
  • Turn 1 (going first): Open a Dragunity searcher (Remus, Quirinus, Divine Wind or Dragon Ravine) and reach a Tuner plus Dragon or Winged Beast board for a Synchro, keeping Ash Blossom or Infinite Impermanence up for the opponent's first effect
  • Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Mourner, Nibiru, Evenly Matched, Infinite Impermanence) to break the opponent's first board, then reconstruct a Dragunity Synchro from the GY or banish
  • Recovery: Dragunity recursion: Divine Wind and Dragon Ravine return Dragons from the GY, Quirinus and Legatus re-summon from hand or GY, and Vajrayana equips from the GY to rebuild the field
  • After siding: No side deck is registered, so there is no post-side plan; the main deck must answer everything alone

Why it scores here

The deck opens a searcher (Dragunity Remus, Quirinus, Divine Wind, or Dragon Ravine) in roughly 84% of opening hands (hypergeometric, Inferred), so the Synchro engine is accessible on paper. The list is structurally incoherent: only 2.9% of its cards carry the exact Hieratic name, while 30 cards are Dragunity and 67 are off-archetype, so the 'Hieratic' label does not describe the engine. Interaction is the strongest part of the system: about 12 hand traps and 14 negation-text cards give layered answers to the opponent's first board (Inferred from text). The Extra Deck has a high ceiling through Ascalon, Areadbhair, Gae Dearg and Dis Pater, but no recorded boards exist, so the ceiling is text-only and the median is unknown. The score comes from consistency, interaction, and the top-end closing power on the system, not from averaging the card scores, and not from popularity; the list is illegal in OCG, so the score is capped and theoretical.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher in 5-card opening hand) ≈ 0.84; Dragunity searcher density is high but the core archetype group is open only ≈ 0.57 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 54 main cards with 19 singletons and 22 tech or hand-trap cards; several dead hands are likely against hand-trap-heavy draws (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; ceiling from card text only: Ascalon, Areadbhair and Arma Gram give high-value Synchro or negation lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median output is unknown and presumed moderate given the 2.9% exact archetype purity (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Dragunity recursion (Divine Wind, Dragon Ravine, Quirinus, Legatus) provides partial redundancy after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Recursion and search exist, but Gold Sarcophagus and Divine Wind are the only resource-generating cards; no ResourceScore data (Inferred)
D7 End-Board & Interaction Quality 68 Stacked negations and hand traps (Ash Blossom, Droll, Infinite Impermanence, Harpie, Lightning Storm, Arma Gram, Georgius, Areadbhair) give broad layered interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 62 Going-second split not measured; Lightning Storm, Harpie's Feather Duster, Evenly Matched and Arma Gram give board-breaking reach (Inferred)
D9 Offensive Pressure & Closing Power 70 Ascalon 3300, Areadbhair 3300, Dis Pater 3500, Arma Gram 2900, Shiina 2900 give high end-board ATK (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 54 main cards for 32 distinct names with 19 singletons and heavy tech density; compactness is weak (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards across Link, Synchro, XYZ and Fusion with usable Dragon access; Hieratic Atum and Hieratic Seal are weak fits to the engine (Inferred)
D12 Side Deck Adaptability 5 No side deck registered; best-of-3 adaptability cannot be assessed and is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame or tournament data; archetype meta-share unavailable; Provisional
D14 Pilotability & Error Tolerance 30 Many decision points between Dragunity, Hieratic, Bystial and Blackwing identities plus hand-trap timing; high error load (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox secondary noted but profile weights not blended. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit violations (-12); Unverifiable power without combo data (-5). Final formula: No reliable metagame: 0.80*Structural(50) + 0.20*TournamentReliability(35) = 47, then illegal-list cap applied via modifiers to 30 (theoretical only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered hand-trap and negation suite (Ash Blossom, Ghost Mourner, Nibiru, Infinite Impermanence, Droll & Lock Bird) answers the opponent's first board
  • High closing power through several 2900 to 3500 ATK Extra Deck monsters
  • Searcher density gives ~84% chance of at least one searcher in a 5-card opening hand

Weaknesses

  • Illegal in OCG: Ash Blossom and Foolish Burial Goods each run 3 copies against a limit of 2
  • Archetype incoherence: 2.9% exact Hieratic purity; Dragunity is the actual engine
  • No side deck; no post-side adaptability
  • Core archetype cards Solemn Warning and Solemn Judgment (100% usage in stats) are absent

Critical choke points

  • Dragunity Synchro bootstrap depends on a Tuner plus Dragon or Winged Beast in hand or GY
  • Many hand traps compete for the same hand slots; a hand of only hand traps is a brick on going first
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring and 1 copy of Foolish Burial Goods Cards from the unmet core or a 1-copy legal replacement Brings the list inside OCG copy limits so it can receive a normal Final score
2 Off-archetype tech cards with low engine value (for example Rainbow Bridge of Salvation or Lightning Storm) Solemn Warning or Solemn Judgment, the 100% usage core cards the deck omits Restores the archetype-standard interaction core and reduces the tech-slot dead-card risk (Inferred from usage stats)
3 Hieratic Dragon King of Atum and Hieratic Seal of the Heavenly Spheres Dragunity Knight - Vajrayana or Dragunity Legatus copies Aligns the Extra Deck with the Dragunity engine that the deck actually runs (Inferred)

Evidence & confidence

  • Verified: Main 54, Extra 15, Side 0 are within OCG size rules; Ash Blossom and Foolish Burial Goods exceed the Semi-Limited copy limit; Bystial Magnamhut, Droll & Lock Bird, Gold Sarcophagus and Harpie's Feather Duster are each at 1 copy under Limited
  • Inferred: P(>=1 searcher in hand5) ≈ 0.84 and P(>=1 hand trap in hand6) ≈ 0.80; Interaction density is high based on negation and removal text; Dragunity is the real engine (30 copies, 2.9% exact Hieratic purity)
  • Provisional: Meta Power is null: no dated metagame sample is supplied; Matchup fit (D13) is provisional
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN for this deck Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered Deck title is null

More OCG Info

Hieratic

Hieratic Breakdown

 
 

 

 

 

 

 

 
 

 

 
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