Mimighoul Deck #770964 — Yu-Gi-Oh! OCG

58 Main, 15 Extra, incl. D.D. Crow x3, Kashtira Unicorn x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Mimighoul OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
37± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 42
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50.7
Going First 42
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Mimighoul Master and Mimighoul Dragon boards, pressured by Kashtira Unicorn and Extra Deck Link/Xyz beaters (structural read only; no combo evidence); Mimighoul Throne equip and Giant Mimighoul direct attacks while the opponent controls a face-down monster
  • Turn 1 (going first): Mimighoul Maker / Mimighoul Dungeon searches into Mimighoul Master and flip-monster summons, with Ash Blossom and Infinite Impermanence held up
  • Turn 2 (going second): Hand traps (D.D. Crow, Effect Veiler, Ghost Belle, Ash Blossom) negate the opponent's first summon or activation, then Mimighoul bodies re-establish a board
  • Recovery: Mimighoul Room and Mimighoul Fairy/Slime recycle Mimighoul monsters from the GY; Mulcharmy Fuwalos refills the hand when the field is empty
  • After siding: No side deck present; no post-side plan can be evaluated

Why it scores here

This list is Illegal in OCG: Kashtira Unicorn and Ash Blossom & Joyous Spring are each run three times against limits of one and two, so the score is structural only and capped low. The core Mimighoul engine is reasonably accessible (about 90% chance at least one archetype-core card is in the opening five, Inferred), and 19 hand traps give going-second interaction that is strong on paper. Combo conversion and median output could not be measured because no recorded boards exist, so those scores come from card text alone and are low-confidence. The deck has no side deck and a 58-card main with 27 tech slots, which lowers compactness and post-side adaptability. The score reflects consistency, interaction and resilience on the system, not Mimighoul's popularity, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(core present in 5) ≈ 0.90 from usage-core group; Mimighoul Maker 3 copies gives P(≥1 in 5) ≈ 0.24 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 27 tech cards and many off-archetype spells/traps imply a meaningful brick rate; no hand simulation (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combos; ceiling not measurable, text-only read of Master/Dragon/Throne lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown; floor is not measurable (Inferred)
D5 Interruption Resilience & Route Redundancy 55 19 hand traps and redundant Mimighoul bodies allow a second line after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mimighoul Room and Mulcharmy give partial GY recycling and refill; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 65 19 hand-trap and 20 negation-text cards, including Solemn Judgment and Solemn Strike (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 70 Hand traps reach a 6-card going-second hand 92% of the time (Inferred from hypergeometric estimate)
D9 Offensive Pressure & Closing Power 55 Mimighoul Master, Mimighoul Dragon and Extra Deck beaters at 3000 ATK levels, but no closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 45 58-card main with 27 tech and 13 off-archetype cards; purity only 26% exact-name (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards with Xyz and Link coverage; several flex slots, no combo evidence (Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards); no adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No dated meta sample or tournament link; matchup fit is Provisional
D14 Pilotability & Error Tolerance 40 Multiple decision points (flips, Mimighoul Master conditions, Xyz chains) with no step data (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50.7, Going First ≈ 42, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violations (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 48.6 before cap; Illegal-list cap and banlist modifier applied → 37

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Mimighoul engine is well represented (about 90% chance of at least one core card in the opening five)
  • Heavy hand-trap suite (19 cards) gives strong going-second interaction
  • Multiple recovery and refill routes (Mimighoul Room, Mulcharmy Fuwalos, Mimighoul Flower)

Weaknesses

  • Illegal in OCG: Kashtira Unicorn and Ash Blossom each exceed their copy limits
  • No side deck
  • Low archetype purity (26% exact-name) with 27 tech slots, which reduces consistency
  • No combo or tournament evidence to confirm conversion

Critical choke points

  • Mimighoul Maker / Mimighoul Dungeon as the sole reliable starter line
  • Kashtira Unicorn as a single-copy-legal beater that must be cut to make the list legal
Priority Remove Add Reason
1 2 of 3 Kashtira Unicorn Mimighoul-compatible or legal tech (e.g. a Mimighoul or flip monster) Legal copy limit is 1; the list cannot be played as-is
2 1 of 3 Ash Blossom & Joyous Spring Mimighoul starter or extender Semi-Limited limit is 2 copies
3 Several off-archetype tech cards (e.g. Terraforming, Pressured Planet Wraitsoth, Jester Confit) Mimighoul core cards Raises archetype purity and starter density; reduces brick risk
4 None (side deck absent) 3–6 side cards Post-side plan is currently non-existent

Evidence & confidence

  • Verified: Illegal status: Kashtira Unicorn 3 copies vs legal 1; Ash Blossom & Joyous Spring 3 copies vs legal 2; Main 58 / Extra 15 / Side 0 counts; OCG size rules satisfied for main and extra; Card text and banlist statuses from the evidence pack; archetype core present fraction 55.6% (usage stats)
  • Inferred: Core engine accessibility ≈ 90% (hypergeometric, Inferred); Hand-trap coverage 92% in a going-second 6-card hand (hypergeometric, Inferred); Interaction density and brick estimates from text and composition (Inferred)
  • Provisional: Meta power (no dated sample); Matchup and format fit (D13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied deck title null; no side deck supplied no guides available for the archetype

More OCG Info

Mimighoul

Mimighoul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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