Artmage Deck #770936 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Artmage Finmel x1
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x1
- Droll & Lock Bird x1
- Kuriboh - Multiply! x2
- Medius the Pure x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x2
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Ars Magna "Citrinitas" x1
- Artmage Academic Arcane Arts Acropolis x3
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x2
- Harpie's Feather Duster x1
- Pot of Sloth x2
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Past Lull x1
- Ars Magna "Philosophorum" x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x1
- Favorite HERO Shining Flare Wingman x1
- Nerva the Power Patron of Creation x1
- Nightmare-Eyes Restrict x1
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Junora the Power Patron of Tuning x1
- Jupiter the Power Patron of Destruction x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 54 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Artmage Fusion/Link boards (Nerva is absent; Fusion Non-Finito/Diactorus missing) converting via Power Patron Link and Fusion monsters such as Mediclius, Vidolium (5000 ATK) and Jupiter-line pressure, if the engine is reached; Ars Magna recursion and banished Fusion/Link Special Summons for board stacking
- Turn 1 (going first): Artmage Academic Acropolis / Artmage Litera / Mulcharmy draw to build a Fusion line, protected by Ash Blossom, Droll and Solemn Judgment (theoretical, text-only)
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Nibiru, Kuriboh) to break the opponent's first board, then Power Patron Link or Fusion follow-up (theoretical, text-only)
- Recovery: Ars Magna and Theorealize recursion from GY/banish, plus Medius the Pure search (Inferred from card text)
- After siding: No side deck is registered, so there is no post-side plan; this is a structural gap, not a tuned answer
Why it scores here
The deck's score comes from its system, not from its cards. Its archetype core (Artmage, Power Patron, Ars Magna) has about a 95% chance of at least one piece in a 5-card opening hand (Inferred, from the archetype-core proxy), which gives a fair starter-access score. Interaction is dense: nine hand traps and eighteen negation-text cards give strong end-board protection, which is why D7 is the highest dimension. Conversion and median output cannot be verified because no recorded boards exist, so the ceiling and median are text-only inferences. Popularity did not earn points: the archetype usage stats show the deck is a real build, but its purity is low (24% exact-name Artmage, with Mulcharmy, Greed, Solemn and Harpie splashes), and this hurt D10 and D11. The list is illegal (Ash Blossom at 3 copies against a limit of 2) and has no side deck, so the final score is capped at 30 and labelled theoretical and structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Archetype-core group p(at least one in 5-card hand) = 0.95; engine starters are spread across 25 core cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 9 hand traps and 24 archetype-core copies, but several off-archetype splashes raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No parseable boards (total_combos=0); ceiling judged from card text only, Fusion/Link lines are plausible (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No median power index available; the floor is unknown without recorded boards (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent entry points (Artmage Litera, Medius, Ars Magna recursion) support continuing after one hand trap (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 48 | Recursion via Ars Magna and Theorealize is present, but no resource or netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Nine hand traps, 18 negation-text cards and 30 removal-text cards give a dense interaction suite (Inferred semantic read, from role_hint_tags) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split is unknown; hand traps help but the Fusion/Link board-breaking routes are unverified (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Vidolium 5000 ATK and Link/Fusion pressure are visible in text, with no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 Main cards with 24% exact-name purity and 53 off-archetype copies; 34 distinct Main cards, so the engine is diluted (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra cards (7 Link, 6 Fusion, 1 Synchro, 1 Xyz); core Fusion pieces such as Nerva and Diactorus are missing (Verified, from the usage gap) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no meta sample; archetype share is not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion/Link lines plus a 9-card hand-trap timing decision load are demanding (Inferred) |
How the score was computed
Strategy profile: Combo primary, Midrange secondary (text-only blend, no dated meta). Structural ≈ 52, Going First ≈ 54, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-4); Unrecoverable choke point (-2); Weak/no post-side plan (-3). Final formula: No reliable metagame: 0.80*Structural(52) + 0.20*TournamentReliability(35) = 48.6, plus modifiers (-9) = 39.6, then Illegal cap applied: 30 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: 9 hand traps, 18 negation-text cards and 30 removal-text cards
- Real Fusion/Link engine with 15 Extra Deck cards and recursion via Ars Magna and Theorealize
- High archetype-core access (about 95% for at least one core card in a 5-card hand)
Weaknesses
- Illegal copy count (Ash Blossom x3, limit 2)
- Low archetype purity (24%) with several off-archetype splashes
- No side deck, so no post-side plan
- No recorded boards, so the ceiling and median cannot be verified
Critical choke points
- Ash Blossom & Joyous Spring: over the copy limit, and it is the main hand-trap answer
- The Power Patron Link/Fusion chain depends on a few missing Extra Deck pieces (Nerva, Diactorus)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | (none; the deck is 55 Main, so 54 Main is still legal) | Resolve the copy-limit violation so the list can be legal and evaluated normally |
| 2 | None | A 10-15 card side deck (Solemn-style and hand-trap answers) | Gives the list a post-side plan for best-of-3 play (D12 is 15) |
| 3 | Off-archetype splashes (Pot of Sloth, Kuriboh, Harpie's Feather Duster) | Missing core Fusion/Link pieces (Nerva, Artmage Diactorus, Artmage Non-Finito) | Raises archetype purity and the chance of a full Power Patron line (Inferred) |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 counts (within OCG size_rules); Ash Blossom & Joyous Spring at 3 copies vs legal limit 2 (Semi-Limited); Archetype purity 24.3% (17/70 archetype-named copies)
- Inferred: Archetype-core access about 0.95 for one piece in hand5; Hand-trap and negation density give strong interaction (D7); Going-first and going-second estimates from card text only
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN Meta Power is provisional without a dated metagame sample Side deck is empty, so no post-side evidence
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