Artmage Deck #770902 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Medius the Pure x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Artmage OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 58
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 58
Going Second 45
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion/Link/Synchro/Xyz pressure from the Artmage and Power Patron engine (Artmage Non-Finito, Nerva, Jupiter, Junora, Mediclius), backed by Medius the Pure and Theorealize searches; Ars Magna and Pendulum sub-archetype searches feeding Link and Fusion material
  • Turn 1 (going first): Open on Medius the Pure or Artmage Power Patron, search or summon a second Artmage/Power Patron body, then reach a Fusion or Link Summon into a boss
  • Turn 2 (going second): Use the 7 hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Kuriboh) to break the opponent's first combo, then convert the surviving Power Patron board
  • Recovery: Recover through Mulcharmy draw effects, Ars Magna searches and banished Medius/Theorealized Medius re-summons
  • After siding: Not applicable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

The deck reliably opens a Power Patron/Artmage plan: three Medius the Pure and an Artmage Power Patron give a 25% chance of at least one Medius in an opening 5-card hand, and the searcher text group gives a 94% chance of at least one searcher in hand (Inferred). Its Extra Deck carries 15 Fusion, Link, Synchro and Xyz monsters, and the Power Patron boss monsters (Jupiter, Nerva, Junora) give real closing pressure. Seven hand traps and 13 negation-text cards give the deck layered interaction (Inferred from card text). No recorded boards exist, so the ceiling and median are text-only inference and scored conservatively. Popularity was not rewarded: the archetype core present in the list is a real, accessible build, but that alone earned no points. The score comes from consistency, interaction and Extra Deck coverage on the system, not from averaging card scores. It is capped low because the list breaks the 2-copy limit on Ash Blossom & Joyous Spring and has no Side Deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 Medius in 5 cards) ≈ 0.25; P(≥1 searcher in 5) ≈ 0.94; core archetype cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Core cards are 1-copy staples across many roles, so the brick risk is moderate; 3-copy hand traps and Medius reduce it somewhat (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combos; ceiling is read from card text, with Fusion and Link chains reaching 3300–5000 ATK boss monsters (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; the median output is unknown, so the score stays near the middle (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Two Medius, Theorealize and Ars Magna lines give some redundancy, but there is one main summon route per turn (Inferred)
D6 Resource Economy, Recovery & Grind 45 Mulcharmy draw effects and Ars Magna and Theorealize searches recover cards; there is no resource-budget data (Inferred)
D7 End-Board & Interaction Quality 70 7 hand traps, 13 negation-text cards and 30 removal-text cards give layered interaction (Inferred from text plus verified hand-trap flags)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap chance is 58% (Inferred); board-breaking depends on Fusion and Link into a boss, with no recorded data
D9 Offensive Pressure & Closing Power 60 Boss monsters include Vidolium at 5000 ATK, Jupiter at 3500 and Nerva at 3300 (Verified stat)
D10 Main Deck Efficiency & Flexibility 50 55 main cards sit inside the 40–60 range, but 18 one-of cards and 3-of Ash Blossom over the limit lower the score (Verified count, Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is at the 15-card cap with 14 distinct cards spanning Fusion, Link, Synchro and Xyz; access is flexible (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck is run, so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament or meta data; format fit cannot be scored beyond provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Many multi-step Fusion, Link and Pendulum sequences with a large number of decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 58, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8). Final formula: Illegal cap: uncapped 0.80*Structural(54) + 0.20*TournamentReliability(45) + modifiers(-8) ≈ 44, capped to 30 as theoretical/structural-only (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 7 hand traps and 13 negation-text cards
  • Extra Deck at the 15-card cap with Fusion, Link, Synchro and Xyz coverage
  • High-ATK Power Patron bosses (Vidolium 5000, Jupiter 3500, Nerva 3300)
  • Strong searcher density (23 searcher-text cards)

Weaknesses

  • Illegal: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2
  • No Side Deck, so no post-side adaptability
  • No recorded boards, so the combo ceiling and median cannot be verified
  • Scattered archetype: only 20% exact-name purity across Artmage, Power Patron, Mulcharmy, Ars Magna and Pendulum

Critical choke points

  • Medius the Pure (3 copies) is the main starter; P(≥1 in opening 5) ≈ 0.25
  • The Artmage Extra Deck Fusion path depends on the one-of Artmage Power Patron
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring A legal replacement, such as a 1-of tech or hand trap Brings the list to a legal copy count (Illegal → legal-with-warning candidate); this is the only change that unlocks a normal score
2 Scattered one-of sub-archetype cards Extra copies of the Medius or Power Patron core Raises Medius starter density and improves D1 consistency

Evidence & confidence

  • Verified: Legality: Illegal, Ash Blossom 3 copies against legal limit 2; Main 55 and Extra 15, both inside the size rules; Extra Deck composition 5 Fusion, 7 Link, 1 Synchro, 2 Xyz; Boss ATK values (Vidolium 5000, Jupiter 3500, Nerva 3300)
  • Inferred: Medius starter probability ≈ 0.25 (hypergeometric); Searcher access probability ≈ 0.94; Hand-trap going-second probability ≈ 0.58; Interaction density from text (7 hand traps, 13 negation-text)
  • Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (D13)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry; going-first/second and matchup results are unknown Meta Power is provisional without a dated metagame sample usage_statistics.in_this_deck is false for 8 Extra Deck core cards (Purification, Mediclius, Nerva, Diactorus, S:P Little Knight, Non-Finito, Junora, Beyond the Pendulum) that the cards list shows in the Extra Deck; the core-present percentage (68%) is therefore understated and was treated as ~100% in this evaluation No Side Deck (side_count 0), so post-side scoring is unavailable

More OCG Info

Artmage

Artmage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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