Magician Girls Deck #770876 — Yu-Gi-Oh! OCG

53 Main, 16 Extra, incl. Mulcharmy Fuwalos x3, Supreme King Dragon Darkwurm x3, Supreme King Gate Magician x3. Created Oct 21, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 57
Reliability 50
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Control
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Pendulum-summoned Supreme King Z-ARC, Odd-Eyes Arcray Dragon and Absolute Dragon, and Clear Wing Synchro Dragon pressure, backed by Magician pendulum swaps; Odd-Eyes and Clear Wing Extra Deck boards built through Fusion, Synchro and Xyz summons
  • Turn 1 (going first): Pendulum Call or Duelist Alliance to fetch two Pendulum monsters, set the scales, and Pendulum Summon into an Extra Deck boss; the hand-trap and interaction suite is held back for the opponent's turn
  • Turn 2 (going second): Use Ghost Belle, Droll and Magical Cylinders to slow the opponent's first board, then rebuild the pendulum engine from the Deck with searchers
  • Recovery: Searchers (about 23 searcher-text cards, P(at least one in a 5-card hand) about 0.95 per the evidence) rebuild the Pendulum Zones; Mulcharmy Fuwalos and Cup of Ace provide card flow
  • After siding: Not evaluable: the deck has no side deck (side_count 0)

Why it scores here

This list is marked Illegal because its Extra Deck holds 16 cards against an OCG maximum of 15, so it receives a capped, theoretical score of 30 rather than a normal Final Contextual score. Read as a structural system, the pendulum engine is reasonably accessible: 14 Pendulum monsters and about 23 searcher-text cards give it multiple ways to start, and the 3-copy starters each have a roughly 0.26 chance of appearing in a 5-card opening hand (Inferred). Interaction is the strongest part of the list, with Raigeki, Lightning Vortex, Harpie's Feather Duster, Mirror Force, Magic Cylinder, Ghost Belle, Droll and Witch's Strike, which lifts the end-board and going-second scores. Consistency is weaker: 29 singleton slots, a dead Exodia piece, and 70 off-archetype copies across Magician, Supreme King, Odd-Eyes and other sub-archetypes raise the brick risk. The score also reflects the absence of combo records, a side deck, meta data, and any guide content, so the combo and side-deck dimensions are low-confidence. Popularity and the archetype label did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy starter in a 5-card opening hand) = 0.26; searcher-text group P(at least one) = 0.95; core engine is Pendulum-based (Inferred)
D2 Opening-Hand Quality & Brick Management 48 29 of 39 distinct main cards are singletons, Exodia is a dead brick without its pieces, and 70 of 54 main copies are off-archetype by name (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable combos; ceiling read from card text: pendulum swap into Extra Deck bosses such as Z-ARC at 4000 ATK (Inferred semantic read, no recorded boards)
D4 Combo Floor & Median Output 45 No recorded boards, so no median or floor; scored as a provisional neutral midpoint (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Three hand traps, Pendulum Call, Duelist Alliance and Star Pendulumgraph give several independent restart routes (Inferred)
D6 Resource Economy, Recovery & Grind 66 Card flow from Cup of Ace, Upstart Goblin, Mulcharmy Fuwalos and Garura draw effects (Inferred from text)
D7 End-Board & Interaction Quality 74 Dense, layered interaction: Mirror Force, Magic Cylinder, Witch's Strike, Raigeki, Lightning Vortex, Harpie's Feather Duster, Ghost Belle and Z-ARC's effect-lock text (Inferred semantic)
D8 Going-Second & Board-Breaking Power 70 Raigeki, Lightning Vortex and Feather Duster clear boards, and Ghost Belle and Droll give going-second disruption (Inferred from card text)
D9 Offensive Pressure & Closing Power 72 Extra Deck threats at 4000 ATK (Z-ARC and Arcray), Absolute Dragon at 2800 ATK, and Double Iris battle-damage doubling (verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 40 54 Main Deck cards with 29 singletons and an off-archetype mix; the list is loose rather than compact (Inferred)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards exceed the limit of 15 (verified violation); seven Fusion, four Synchro, three Xyz and two Link cards with mixed access (Inferred)
D12 Side Deck Adaptability 20 No side deck (side_count 0); best-of-3 adaptability cannot be assessed and is scored at the floor (Verified gap)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share is absent, so the score is a provisional midpoint (Provisional)
D14 Pilotability & Error Tolerance 35 Several pendulum-scale and summon-timing interactions per turn, plus the unresolved passcode; high decision load (Inferred)

How the score was computed

Strategy profile: Midrange weights used as the primary profile; Control noted as secondary, not blended. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal deck cap (0); No side deck (-2); Exodia dead brick (-2); Unresolved passcode (-1). Final formula: Uncapped: 0.80*57 + 0.20*50 + modifiers(-5) = 51; Illegal-deck cap applied, final 30 (theoretical, structural-only)


More OCG Info

Magician Girls

Magician Girls Breakdown

 
 

 

 

 

 

 

 
 

 

 
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