Artmage Deck #770835 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Artmage OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 56
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 56
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Artmage Fusion and Link pressure built around Medius the Pure and Artmage monsters, with Power Patron and Ars Magna follow-ups (Inferred from card text and archetype usage; no recorded boards); Single-card Extra Deck boss finish from Gustav Max or Gustav Rocket, Vidolium or Jupredo pendulum pressure (Inferred)
  • Turn 1 (going first): Open on Medius the Pure (3 copies) or Artmage Power Patron (1 copy), then Normal Summon Medius and use its search or Special Summon text to reach Power Patron and Artmage pieces; hand traps are held for the opponent's first response (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Infinite Impermanence (14 hand-trap copies, P of at least one in a 6-card hand about 0.83) to interrupt the opponent's first board, then rebuild through Medius recursion (Inferred)
  • Recovery: Theorealized Medius and Medius recursion from the GY, plus Theorealize Past Lull and Artmage Litera, to rebuild the board after a disruption (Inferred from card text)
  • After siding: No Side Deck is registered, so there is no post-side plan (side_count 0)

Why it scores here

The deck reliably opens a Medius-based starter in most hands: the searcher-text group reaches at least one copy in 0.90 of opening 5-card hands, and the 25-card archetype core is present in 0.95 of them (Inferred from the hypergeometric table). Interaction is the strongest part of the system, with 14 hand-trap copies, 31 removal-text cards and 17 negation-text cards, giving a going-second hand-trap hit rate near 0.83 (Inferred). The score is held down by off-archetype bloat: exact archetype purity is only 19.4% with 58 off-archetype copies across Pendulum, Predaplant, Train and Galaxy-Eyes pieces, which raises brick risk and lowers the Extra Deck efficiency. There are no recorded boards, no tournament link and no sideboard, so the combo ceiling and median are text-only inferences. The deck is illegal as submitted because Ash Blossom & Joyous Spring runs 3 copies against an OCG limit of 2, so the result is capped and labelled theoretical and structural only. The score was not produced by popularity or by averaging card scores; it reflects the system's consistency, interaction and resilience.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one searcher-text card in opening 5) = 0.90; core archetype present in 0.95 of opening hands; single-copy Artmage Power Patron gives only 0.09 P(at least one) on the play (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Five Pendulum-zone monsters and three Pendulum spells are dead without the Pendulum engine; 14 hand traps and 22 singletons raise dead-hand frequency (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from text only via Medius, Theorealize and Artmage Fusion routes with no Nerva, Diactorus or Mediclius in the list (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so floor and median are not measured; estimate reflects a single-starter opening with off-archetype fillers (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 60 Multiple hand traps and Medius recursion give two or more lines after one disruption, but most engines rest on single-copy pieces (Inferred from card text)
D6 Resource Economy, Recovery & Grind 60 Medius GY recursion and Theorealize banish cost-recovery are present, but there is no measured resource signature (Inferred from card text)
D7 End-Board & Interaction Quality 72 31 removal-text, 17 negation-text and 14 hand-trap cards give dense interaction across layers (Inferred from text flags and card text)
D8 Going-Second & Board-Breaking Power 70 Hand-trap density gives a going-second hit rate of about 0.83; board-breaking text is present in Ash Blossom, Ghost Ogre and Nibiru (Inferred)
D9 Offensive Pressure & Closing Power 58 Vidolium at 5000 ATK and Gustav Max or Gustav Rocket at 3000-5000 ATK provide closing power, but Gustav Max is single-copy and off-archetype (Inferred from stats)
D10 Main Deck Efficiency & Flexibility 40 57 main slots within legal size but only 19.4% exact archetype purity and 35 distinct cards dilute coherence (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck of 15 mixes Fusion, Link, Xyz, Synchro and off-archetype Train, Pendulum and Predaplant pieces with no clear mandatory core (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck is registered, so there is no post-side adaptability to score (Verified: side_count 0)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; archetype core usage is 68% present (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion, Pendulum and Link sequencing with many decision points on each turn (Inferred from card text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 56, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: copy-limit violation (banlist exposure) (-12); unrecoverable choke point (-3); illegal-deck cap (-8). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53; modifiers -15 gives 38; illegal-deck cap gives 30 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 14 hand traps, 31 removal-text cards and 17 negation-text cards
  • Redundant searcher text (20 cards) and 25-card archetype core give high P of a live starter
  • Medius recursion and Theorealize provide recovery after disruption

Weaknesses

  • Illegal as submitted: Ash Blossom & Joyous Spring runs 3 copies against an OCG limit of 2
  • Low archetype purity (19.4%) with off-archetype Pendulum, Predaplant, Train and Galaxy-Eyes pieces
  • No Side Deck, so no post-side plan
  • High pilot complexity across Fusion, Pendulum and Link sequencing

Critical choke points

  • Single-copy Artmage Power Patron as the main Artmage-engine starter
  • Medius the Pure copies in hand as the main entry to the Fusion and Power Patron engine
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x Artmage Power Patron (a second copy, legal at 3 in this list's ban data) Removes the illegal third copy and adds a second single-copy starter, lowering the choke point
2 1x off-archetype Pendulum support (Pendulum Treasure or Beyond the Pendulum) 1x in-archetype Artmage or Power Patron card Raises exact archetype purity and reduces dead-hand risk without changing the core engine

Evidence & confidence

  • Verified: Legality: Ash Blossom & Joyous Spring is 3 copies against an OCG limit of 2; main 57, extra 15, side 0 are within size rules; Archetype purity 19.4% (14 exact-name copies out of 72); Card texts for the 35 main and 14 extra distinct cards as supplied
  • Observed: Usage stats: 25-card Artmage core, 17 of 25 present (68%)
  • Inferred: Opening-hand consistency from hypergeometric draws (searcher group 0.90, core 0.95, hand-trap 0.83); Going-first and going-second plans and recovery routes from card text; Interaction density scores from text flags
  • Provisional: Meta power is null; matchup and format fit (D13) are Provisional with no dated sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN Meta power is Provisional unless a dated metagame sample is supplied Deck title is null and no sideboard is registered

More OCG Info

Artmage

Artmage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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